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git.lizzy.rs Git - shadowclad.git/log
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outfrost [Fri, 1 Feb 2019 13:53:34 +0000 (14:53 +0100)]
Move assets into assets/ directory
outfrost [Fri, 1 Feb 2019 02:00:01 +0000 (03:00 +0100)]
Remove reduntant glutSetWindowTitle()
outfrost [Thu, 31 Jan 2019 02:57:37 +0000 (03:57 +0100)]
Flip image Y coordinate to unflip the level Z coordinate
outfrost [Thu, 31 Jan 2019 02:54:34 +0000 (03:54 +0100)]
Add the concept of a player character and load its 3D model
Also, a bit of code cleanup
outfrost [Wed, 30 Jan 2019 19:24:13 +0000 (20:24 +0100)]
Change main light to directional
outfrost [Wed, 30 Jan 2019 19:24:04 +0000 (20:24 +0100)]
This is where we start needing a bigger window
outfrost [Tue, 29 Jan 2019 22:01:22 +0000 (23:01 +0100)]
Implement building levels from TGA images
outfrost [Tue, 29 Jan 2019 20:52:26 +0000 (21:52 +0100)]
Remove old drawing function, cleanup render.h
outfrost [Tue, 29 Jan 2019 19:28:29 +0000 (20:28 +0100)]
Make textures render nicely
outfrost [Tue, 29 Jan 2019 19:14:35 +0000 (20:14 +0100)]
Apply all transforms in 3D assets during import
outfrost [Tue, 29 Jan 2019 18:56:51 +0000 (19:56 +0100)]
Refactor log() to logDebug() to reduce ambiguity
Because GCC thinks I'm trying to calculate a logarithm
outfrost [Tue, 29 Jan 2019 18:53:59 +0000 (19:53 +0100)]
Render the level's grid of blocks
outfrost [Tue, 29 Jan 2019 18:37:10 +0000 (19:37 +0100)]
Goddamn clipping planes rendering my crap backwards
outfrost [Tue, 29 Jan 2019 18:36:34 +0000 (19:36 +0100)]
Choose C99 and make code a bit more standards-compliant
outfrost [Tue, 29 Jan 2019 03:31:47 +0000 (04:31 +0100)]
Turn off performance metering for now
outfrost [Tue, 29 Jan 2019 03:30:17 +0000 (04:30 +0100)]
Rework asset import, add texture import
outfrost [Tue, 29 Jan 2019 03:23:57 +0000 (04:23 +0100)]
Improve at-a-glance readability of the AiScene partial hierarchy
outfrost [Mon, 28 Jan 2019 20:03:14 +0000 (21:03 +0100)]
Exclude debugutil from build
outfrost [Sun, 27 Jan 2019 00:14:34 +0000 (01:14 +0100)]
Actually, screw strict function prototypes
outfrost [Sun, 27 Jan 2019 00:09:55 +0000 (01:09 +0100)]
Add a logger!
Variadic functions, smh
outfrost [Thu, 24 Jan 2019 02:37:37 +0000 (03:37 +0100)]
Reorder, move and rename things
* Reorder header includes alphabetically
* Move initRender() to render.c
* Rename glut_janitor to ui
outfrost [Thu, 24 Jan 2019 02:34:51 +0000 (03:34 +0100)]
Generate header dependencies automatically
outfrost [Tue, 22 Jan 2019 21:24:00 +0000 (22:24 +0100)]
Add vsync via EXT_swap_control
outfrost [Wed, 16 Jan 2019 05:40:05 +0000 (06:40 +0100)]
Start haing some sort of clue where things are in AiScene
outfrost [Tue, 15 Jan 2019 13:58:05 +0000 (14:58 +0100)]
Update Makefile
outfrost [Tue, 15 Jan 2019 13:51:59 +0000 (14:51 +0100)]
Further apply type aliases and cleanup includes
outfrost [Sun, 13 Jan 2019 19:38:48 +0000 (20:38 +0100)]
Remove ambiguity in render.*
outfrost [Sun, 13 Jan 2019 19:32:25 +0000 (20:32 +0100)]
Refactor handling of imported assets a bit
outfrost [Sun, 13 Jan 2019 18:30:14 +0000 (19:30 +0100)]
Add lighting (1 point light)
outfrost [Sun, 6 Jan 2019 05:25:55 +0000 (06:25 +0100)]
Add frametime & fps metering
It runs at 2400 fps. My PC might need help later.
outfrost [Tue, 13 Nov 2018 03:12:48 +0000 (04:12 +0100)]
Refactor code style
(not really naming convention)
outfrost [Tue, 13 Nov 2018 02:00:18 +0000 (03:00 +0100)]
Format header includes
outfrost [Tue, 6 Nov 2018 13:56:59 +0000 (14:56 +0100)]
Start refactoring naming convention
outfrost [Mon, 5 Nov 2018 02:12:32 +0000 (03:12 +0100)]
Render loaded aiScene primitively
outfrost [Mon, 5 Nov 2018 02:11:35 +0000 (03:11 +0100)]
Return aiScene* from import, move prints to debugutil
outfrost [Mon, 5 Nov 2018 02:08:41 +0000 (03:08 +0100)]
Revamp Makefile
outfrost [Thu, 11 Oct 2018 00:19:15 +0000 (02:19 +0200)]
Link libassimp and test importing a 3ds file
outfrost [Wed, 10 Oct 2018 22:09:45 +0000 (00:09 +0200)]
Add and fix header guards
outfrost [Wed, 10 Oct 2018 21:49:21 +0000 (23:49 +0200)]
Only render axis indicator on the positive side of that axis
outfrost [Wed, 10 Oct 2018 21:39:46 +0000 (23:39 +0200)]
Add nano .swp files to gitignore
outfrost [Sat, 13 Jan 2018 20:03:24 +0000 (21:03 +0100)]
Add TGA image parsing; Start work on level image parsing
outfrost [Sat, 13 Jan 2018 17:22:41 +0000 (18:22 +0100)]
Create basic working program; renders xyz axes
outfrost [Sat, 13 Jan 2018 16:11:56 +0000 (17:11 +0100)]
Initial commit