--- /dev/null
+AiScene
+ mFlags : unsigned int
+ mRootNode : AiNode*
+ mNumMeshes : unsigned int
+ mMeshes : AiMesh**
+ mNumMaterials : unsigned int
+ mMaterials : AiMaterial**
+ mNumAnimations : unsigned int
+ mAnimations : AiAnimation**
+ mNumTextures : unsigned int
+ mTextures : AiTexture**
+ mNumLights : unsigned int
+ mLights : AiLight**
+ mNumCameras : unsigned int
+ mCameras : AiCamera**
+
+AiNode
+ mName : AiString
+ mTransformation : AiMatrix4x4
+ mParent : AiNode*
+ mNumChildren : unsigned int
+ mChildren : AiNode**
+ mNumMeshes : unsigned int
+ mMeshes : unsigned int*
+ mMetaData : AiMetadata*
+
+AiMesh
+ mPrimitiveTypes : unsigned int
+ mNumVertices : unsigned int
+ mNumFaces : unsigned int
+ mVertices : AiVector3D*
+ mNormals : AiVector3D*
+ mTangents : AiVector3D*
+ mBitangents : AiVector3D*
+ mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
+ mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
+ mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
+ mFaces : AiFace*
+ mNumBones : unsigned int
+ mBones : AiBone**
+ mMaterialIndex : unsigned int
+ nName : AiString
+ mNumAnimMeshes : unsigned int
+ mAnimMeshes : AiAnimMesh**
+ mMethod : unsigned int
+
+AiFace
+ mNumIndices : unsigned int
+ mIndices : unsigned int*
+
+enum AiPrimitiveType
+ aiPrimitiveType_POINT
+ aiPrimitiveType_LINE
+ aiPrimitiveType_TRIANGLE
+ aiPrimitiveType_POLYGON
+
+AiTexture
+ mWidth : unsigned int
+ mHeight : unsigned int
+ achFormatHint : char[9]
+ pcData : AiTexel*