]> git.lizzy.rs Git - shadowclad.git/summary
 
descriptionStealth game with a purpose-built engine (C & OpenGL)
ownergit daemon user
last changeMon, 21 Sep 2020 10:20:36 +0000 (12:20 +0200)
shortlog
2020-09-21 outfrostAlso yeah divide by zero is a thing master
2020-09-21 outfrostWrite a README
2020-09-21 outfrostRemove debug gizmo
2020-09-20 outfrostResolve slides before crossing cell boundaries so we...
2020-09-20 outfrostPlayer character collides! ✨🎉
2020-09-20 outfrostImplement sliding and crossing grid cell boundaries
2020-09-17 outfrostMerge branch '29-license' into master
2020-09-17 outfrostAdd copyright and license notices in source code
2020-09-17 outfrostAdd README with license notice
2020-09-17 outfrostAdd MPL-2.0
2020-07-16 outfrostImplement first stage of obstacle detection
2020-07-15 outfrostPreparation for player obstacle detection
2020-07-14 outfrostRemove indents on empty lines
2020-07-14 outfrostRename `Vector3D` to `Vector`
2020-07-14 outfrostA bit of cleanup
2020-07-05 outfrostAdd prelude with UNUSED macro
...
heads
2 years ago github-actions
3 years ago corner-collision-wtf
3 years ago master
3 years ago crossbuild
3 years ago 28-input-rollover
3 years ago 19-glfw
3 years ago shading-bug-25
5 years ago texturing-mockup
5 years ago sprint