+++ /dev/null
-AiScene
-
- mFlags : unsigned int
- mRootNode : AiNode*
-
- mName : AiString
- mTransformation : AiMatrix4x4
- mParent : AiNode*
- mNumChildren : unsigned int
- mChildren : AiNode**
- mNumMeshes : unsigned int
- mMeshes : unsigned int*
- mMetaData : AiMetadata*
-
- mNumMeshes : unsigned int
- mMeshes : AiMesh**
-
- mPrimitiveTypes : unsigned int
- mNumVertices : unsigned int
- mNumFaces : unsigned int
- mVertices : AiVector3D*
- mNormals : AiVector3D*
- mTangents : AiVector3D*
- mBitangents : AiVector3D*
- mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
- mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
- mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
- mFaces : AiFace*
-
- mNumIndices : unsigned int
- mIndices : unsigned int*
-
- mNumBones : unsigned int
- mBones : AiBone**
- mMaterialIndex : unsigned int
- nName : AiString
- mNumAnimMeshes : unsigned int
- mAnimMeshes : AiAnimMesh**
- mMethod : unsigned int
-
- mNumMaterials : unsigned int
- mMaterials : AiMaterial**
- mNumAnimations : unsigned int
- mAnimations : AiAnimation**
- mNumTextures : unsigned int
- mTextures : AiTexture**
- mNumLights : unsigned int
- mLights : AiLight**
- mNumCameras : unsigned int
- mCameras : AiCamera**
-
-
-AiNode
-
- mName : AiString
- mTransformation : AiMatrix4x4
- mParent : AiNode*
- mNumChildren : unsigned int
- mChildren : AiNode**
- mNumMeshes : unsigned int
- mMeshes : unsigned int*
- mMetaData : AiMetadata*
-
-
-AiMesh
-
- mPrimitiveTypes : unsigned int
- mNumVertices : unsigned int
- mNumFaces : unsigned int
- mVertices : AiVector3D*
- mNormals : AiVector3D*
- mTangents : AiVector3D*
- mBitangents : AiVector3D*
- mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
- mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
- mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
- mFaces : AiFace*
-
- mNumIndices : unsigned int
- mIndices : unsigned int*
-
- mNumBones : unsigned int
- mBones : AiBone**
- mMaterialIndex : unsigned int
- nName : AiString
- mNumAnimMeshes : unsigned int
- mAnimMeshes : AiAnimMesh**
- mMethod : unsigned int
-
-
-AiFace
-
- mNumIndices : unsigned int
- mIndices : unsigned int*
-
-
-enum AiPrimitiveType
-
- aiPrimitiveType_POINT
- aiPrimitiveType_LINE
- aiPrimitiveType_TRIANGLE
- aiPrimitiveType_POLYGON
-
-
-AiTexture
-
- mWidth : unsigned int
- mHeight : unsigned int
- achFormatHint : char[9]
- pcData : AiTexel*
-
--- /dev/null
+AiScene
+
+ mFlags : unsigned int
+ mRootNode : AiNode*
+
+ mName : AiString
+ mTransformation : AiMatrix4x4
+ mParent : AiNode*
+ mNumChildren : unsigned int
+ mChildren : AiNode**
+ mNumMeshes : unsigned int
+ mMeshes : unsigned int*
+ mMetaData : AiMetadata*
+
+ mNumMeshes : unsigned int
+ mMeshes : AiMesh**
+
+ mPrimitiveTypes : unsigned int
+ mNumVertices : unsigned int
+ mNumFaces : unsigned int
+ mVertices : AiVector3D*
+ mNormals : AiVector3D*
+ mTangents : AiVector3D*
+ mBitangents : AiVector3D*
+ mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
+ mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
+ mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
+ mFaces : AiFace*
+
+ mNumIndices : unsigned int
+ mIndices : unsigned int*
+
+ mNumBones : unsigned int
+ mBones : AiBone**
+ mMaterialIndex : unsigned int
+ nName : AiString
+ mNumAnimMeshes : unsigned int
+ mAnimMeshes : AiAnimMesh**
+ mMethod : unsigned int
+
+ mNumMaterials : unsigned int
+ mMaterials : AiMaterial**
+ mNumAnimations : unsigned int
+ mAnimations : AiAnimation**
+ mNumTextures : unsigned int
+ mTextures : AiTexture**
+ mNumLights : unsigned int
+ mLights : AiLight**
+ mNumCameras : unsigned int
+ mCameras : AiCamera**
+
+
+AiNode
+
+ mName : AiString
+ mTransformation : AiMatrix4x4
+ mParent : AiNode*
+ mNumChildren : unsigned int
+ mChildren : AiNode**
+ mNumMeshes : unsigned int
+ mMeshes : unsigned int*
+ mMetaData : AiMetadata*
+
+
+AiMesh
+
+ mPrimitiveTypes : unsigned int
+ mNumVertices : unsigned int
+ mNumFaces : unsigned int
+ mVertices : AiVector3D*
+ mNormals : AiVector3D*
+ mTangents : AiVector3D*
+ mBitangents : AiVector3D*
+ mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
+ mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
+ mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
+ mFaces : AiFace*
+
+ mNumIndices : unsigned int
+ mIndices : unsigned int*
+
+ mNumBones : unsigned int
+ mBones : AiBone**
+ mMaterialIndex : unsigned int
+ nName : AiString
+ mNumAnimMeshes : unsigned int
+ mAnimMeshes : AiAnimMesh**
+ mMethod : unsigned int
+
+
+AiFace
+
+ mNumIndices : unsigned int
+ mIndices : unsigned int*
+
+
+enum AiPrimitiveType
+
+ aiPrimitiveType_POINT
+ aiPrimitiveType_LINE
+ aiPrimitiveType_TRIANGLE
+ aiPrimitiveType_POLYGON
+
+
+AiTexture
+
+ mWidth : unsigned int
+ mHeight : unsigned int
+ achFormatHint : char[9]
+ pcData : AiTexel*
+