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Add back LightManager
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2023-04-13 Lizzy FleckensteinAdd back LightManager light
2023-04-13 Lizzy FleckensteinAdd back lighting system
2023-04-11 nepheleHaiku: build fix
2023-04-11 sfan5Revert "Fix: Listbox was sometimes sending EGET_LISTBOX...
2023-04-08 VitaliyUse a buffer for quads indices
2023-04-08 numzeroExtract and use singular CNullDriver::checkImage
2023-04-08 numzeroDrop createImagesFromFile in favor of createImageFromFile
2023-04-08 numzeroDrop IImageLoader::loadImages as only IImageLoader...
2023-04-07 numzeroOpenGL3: Drop unused material property uniforms
2023-04-07 numzeroOpenGL3: Drop unused fixed-function emulation materials
2023-04-06 sfan5Fix mistake in a677f5a01ac428d16e0e83b021dd0e8cb1ee9f53
2023-04-06 sfan5Don't compile unused driver sources
2023-04-06 sfan5Fix OpenGL3 driver to compile standalone
2023-04-06 sfan5Minor adjustments to configuration flow
2023-04-06 sfan5Only try to link libraries when relevant feature is...
2023-04-06 sfan5Merge branch 'opengl3' of https://github.com/numberZero...
2023-04-05 numzeroIndicate chosen OpenGL ES 2 driver during configuration
2023-03-26 DSUse non-static member vars for SDL clipboard / primary...
2023-03-26 sfan5Revert "Avoid some broken calculations for IBoneSceneNo...
2023-03-25 numzeroProvide sources as private to IRRVIDEOOBJ
2023-03-25 numzeroFix line endings in the new driver
2023-03-25 numzeroResolve conflicts with master
2023-03-24 DesourSDL: Support primary selection
2023-03-24 DesourSDL: Support clipboard
2023-03-24 DesourCGUIEditBox: Use primary selection
2023-03-24 DesourImplement X11 primary selection
2023-03-24 cutealienFix: Listbox was sometimes sending EGET_LISTBOX_SELECTE...
2023-03-24 cutealienAvoid undefined arithmetic on nullptr in buffer_offset...
2023-03-24 cutealienPrevent potential 0 pointer access when release not...
2023-03-24 cutealienAvoid some broken calculations for IBoneSceneNode posit...
2023-03-24 cutealienFix warning
2023-03-24 cutealienFix: Make CBillboardSceneNode bounding-box large enough...
2023-03-24 cutealienUnify & improve log messages
2023-03-24 cutealienPrevent crash when creating CCameraSceneNode while...
2023-03-24 cutealienMinor const changes.
2023-03-24 cutealienAvoid potential number overflows.
2023-03-24 engineer_appleSpriteBank: error check on non existing textureNumber
2023-03-24 cutealienIVideoDriver::setMaterialRendererName now using u32...
2023-03-19 numzeroDrop dependency on FileSystem from SceneManager
2023-03-19 numzeroDrop unused dependency of SceneManager on GUIEnvironment
2023-03-19 numzeroDrop unused dependency on FileSystem in mesh loaders
2023-03-14 numzeroRemove all mentions of iOS
2023-03-14 numzeroRemove CIrrDeviceiOS
2023-03-13 numzeroError out early on unsupported SDL2+GLES1 combo
2023-03-13 numzeroSmall Fixes
2023-03-13 numzeroAccommodate lack of ETS_TEXTURE_1
2023-03-13 numzeroMerge branch 'drop-irr-compile-config' into opengl3
2023-03-13 numzeroMerge branch 'master' into drop-irr-compile-config
2023-03-11 VitaliyDrop IrrCompileConfig (#163)
2023-03-06 numzeroConsolidate import/export attribute definitions
2023-03-06 numzeroRestrict X11 options to X11 device
2023-03-06 numzeroRestore isDriverSupported, but in a cpp file
2023-03-06 numzeroDrop ETS_TEXTURE_1
2023-03-04 VitaliyApply suggestions from code review
2023-03-03 numzeroMerge branch 'master' into opengl3
2023-03-03 numzeroFix ifdefs around includes in CIrrDeviceSDL
2023-03-03 numzeroSplit new GL3/GLES2 drivers
2023-03-02 numzeroReport as OpenGL 3
2023-03-01 numzeroError out on unsupported configurations
2023-03-01 numzeroSupport both OpenGL3 and GLES2 on SDL2
2023-03-01 numzeroSupport GLES2
2023-02-27 numzeroUnify drawing functions
2023-02-27 numzeroDrop obsolete stuff
2023-02-27 numzeroUnify quad drawing
2023-02-27 numzeroUnify plain image drawing
2023-02-27 numzeroDrop obsolete IVideoDriver features
2023-02-27 numzeroLoad extensions the OpenGL 3 way
2023-02-27 numzeroAdd debug handler
2023-02-27 numzeroEnumerate extensions in the OpenGL 3 way
2023-02-27 numzeroRequest OpenGL 3.2
2023-02-27 numzeroAdd OpenGL3 renderer
2023-02-22 numzeroReduce IrrCompileConfig usage to files that actually...
2023-02-22 numzeroDrop _IRR_MATERIAL_MAX_TEXTURES_
2023-02-22 numzeroDrop _IRR_SCENEMANAGER_DEBUG
2023-02-22 numzeroDrop _IRR_COMPILE_WITH_GUI_
2023-02-22 numzeroDrop obsolete configuration macros
2023-02-22 numzeroMove import/export macros into CMake
2023-02-22 numzeroMove platform detection to CMake
2023-02-22 DesourResolve some -Wreorder warnings
2023-02-20 DSSDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to...
2023-02-18 ndrenRefactor SDL input code to fix menu exit (#146)
2023-02-06 DSAdd WindowMaximized creation parameter and isWindowMaxi...
2023-01-12 lhofhanslMerge pull request #154 from lhofhansl/skinned
2023-01-08 LarsAvoid reskinning joints for animated meshes twice for...
2023-01-02 sfan5Remove leftover code from software rendering
2023-01-02 sfan5Delete profiler
2023-01-02 sfan5Delete leak hunter
2022-12-29 x2048Use swap_control from MESA and EXT before SGI (#151)
2022-12-29 x2048Use swap_control from MESA and EXT before SGI
2022-12-23 SmallJokerCGUITabControl: Center selected tab whenever possible
2022-12-23 sfan5Completely remove irrAllocator
2022-12-23 sfan5Replace core::string implementation with std::basic_string
2022-11-12 DSSDL: implement cursor icon API (#135)
2022-10-24 Andrei EAdd setRelativeMode for SDL driver (#123)
2022-10-24 sfan5Fix buffer overflow in COBJMeshFileLoader
2022-10-16 Lars MüllerFix line drawing: Explicitly draw both first & last...
2022-10-16 DSSDL: Always set X, Y, Shift and Control in mouse input...
2022-10-15 sfan5Fix SDL device to work with null driver
2022-10-14 JosiahWIReplace _IRR_OVERRIDE_ macro with override keyword
2022-10-14 Riceball LEEwin32: use the unicode window instead of ansi window...
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