if (core::equals(Size.Height, 0.0f))\r
Size.Height = 1.0f;\r
\r
- const f32 extent = 0.5f*sqrt(Size.Width*Size.Width + Size.Height*Size.Height);\r
+ const f32 extent = 0.5f*sqrtf(Size.Width*Size.Width + Size.Height*Size.Height);\r
BBoxSafe.MinEdge.set(-extent,-extent,-extent);\r
BBoxSafe.MaxEdge.set(extent,extent,extent);\r
}\r
TopEdgeWidth = 1.0f;\r
}\r
\r
- const f32 extent = 0.5f*sqrt(Size.Width*Size.Width + Size.Height*Size.Height);\r
+ const f32 extent = 0.5f*sqrtf(Size.Width*Size.Width + Size.Height*Size.Height);\r
BBoxSafe.MinEdge.set(-extent,-extent,-extent);\r
BBoxSafe.MaxEdge.set(extent,extent,extent);\r
}\r