]> git.lizzy.rs Git - irrlicht.git/history - include
Add back LightManager
[irrlicht.git] / include /
2023-04-13 Lizzy FleckensteinAdd back LightManager light
2023-04-13 Lizzy FleckensteinAdd back lighting system
2023-04-08 numzeroDrop createImagesFromFile in favor of createImageFromFile
2023-04-08 numzeroDrop IImageLoader::loadImages as only IImageLoader...
2023-04-06 sfan5Merge branch 'opengl3' of https://github.com/numberZero...
2023-03-25 numzeroResolve conflicts with master
2023-03-24 DesourImplement X11 primary selection
2023-03-24 cutealienUse qualifed id instead of virtual function calls in...
2023-03-24 cutealienFix spelling of enums in header comments
2023-03-24 cutealienFix some problems with CMatrix4::getRotationDegrees
2023-03-24 cutealienFix IGUIElements not getting a tab order because of...
2023-03-24 cutealienAvoid ambigious conversions when compiling with c++20
2023-03-24 cutealienS3DVertex initialize color always. It's derived classes...
2023-03-24 cutealienCVertexBuffer no longer re-allocates stuff when type...
2023-03-24 cutealienAdd documentation that sourceRect of draw2dImage is...
2023-03-24 cutealienAvoid some more warnings when working with CMatrix4...
2023-03-24 cutealienAvoid warnings when working with CMatrix4<f64>
2023-03-24 cutealienIVideoDriver::setMaterialRendererName now using u32...
2023-03-19 numzeroDrop dependency on FileSystem from SceneManager
2023-03-19 numzeroDrop unused dependency of SceneManager on GUIEnvironment
2023-03-14 numzeroRemove all mentions of iOS
2023-03-13 numzeroMerge branch 'drop-irr-compile-config' into opengl3
2023-03-13 numzeroMerge branch 'master' into drop-irr-compile-config
2023-03-11 sfan5Bump revision early
2023-03-11 VitaliyDrop IrrCompileConfig (#163)
2023-03-06 numzeroRestore isDriverSupported, but in a cpp file
2023-03-06 numzeroDrop ETS_TEXTURE_1
2023-03-05 sfan5Bump revision
2023-03-03 numzeroRestore obsolete constants as they are still used in...
2023-03-03 numzeroMerge branch 'master' into opengl3
2023-03-01 numzeroSupport both OpenGL3 and GLES2 on SDL2
2023-03-01 numzeroDrop obsolete video drivers
2023-02-27 numzeroDrop obsolete IVideoDriver features
2023-02-22 numzeroReduce IrrCompileConfig usage to files that actually...
2023-02-22 numzeroDrop _IRR_MATERIAL_MAX_TEXTURES_
2023-02-22 numzeroDrop _IRR_SCENEMANAGER_DEBUG
2023-02-22 numzeroDrop _IRR_COMPILE_WITH_GUI_
2023-02-22 numzeroDrop obsolete configuration macros
2023-02-22 numzeroMove import/export macros into CMake
2023-02-22 numzeroMove platform detection to CMake
2023-02-22 DesourRemove irr::core::hash
2023-02-22 DesourFix -Wignored-qualifiers warnings in irrUString.h
2023-02-21 numzeroDrop unused stuff from IrrCompileConfig
2023-02-06 DSAdd WindowMaximized creation parameter and isWindowMaxi...
2023-01-02 sfan5Delete profiler
2023-01-02 sfan5Delete leak hunter
2022-12-29 x2048Use swap_control from MESA and EXT before SGI (#151)
2022-12-23 sfan5Completely remove irrAllocator
2022-12-23 sfan5Replace core::string implementation with std::basic_string
2022-11-11 sfan5Fix two irrString bugs
2022-10-24 Andrei EAdd setRelativeMode for SDL driver (#123)
2022-10-24 sfan5Bump revision early
2022-10-14 JosiahWIReplace _IRR_OVERRIDE_ macro with override keyword
2022-10-14 sfan5Fix buffer size for wchar-multibyte conversion
2022-09-16 sfan5Bump revision
2022-07-21 sfan5Bump revision
2022-07-20 sfan5Replace std::min in irrArray.h
2022-07-18 sfan5Enable XInput2 by default (and improve CMake detection)
2022-07-18 sfan5Drop gamma ramp code
2022-07-17 sfan5Return nullptr pointer for empty core::array
2022-07-09 sfan5Drop Console and Framebuffer device
2022-06-01 sfan5Remove more dead code (#108)
2022-05-21 paradust7Remove core::list and replace uses with std::list ...
2022-05-21 paradust7Make irrArray backed by std::vector (#101)
2022-05-18 paradust7Remove irrMap and use std::map instead
2022-05-10 Richard TryAdd hash for vector2d and vector3d (#93)
2022-05-07 sfan5Bump revision
2022-04-29 paradust7Replace HWBufferMap with a list and back pointers ...
2022-04-28 sfan5Sort out two -Wdeprecated-copy warnings
2022-03-09 sfan5Fix COSOperator::getSystemMemory
2022-02-26 sfan5Get rid of various old compiler and platform checks
2022-02-09 cutealienIBillboardSceneNode got functions to access meshbuffers.
2022-02-09 cutealienvector3d scalar operator/ and operator/= no longer...
2022-02-09 cutealienAvoid some warnings from static code analysis.
2022-02-09 cutealienPrefer static_cast to reinterpret_cast where possible.
2022-02-09 cutealiende-deprecate clearZBuffer
2022-02-03 sfan5Bump revision
2022-01-16 Emmanuel HansenUpdate CIrrDeviceSDL to support SDL2 (#85)
2022-01-02 x2048Reset mesh animation state before recalculating normals...
2021-12-29 ROllerozxaRemove unused attribute saving and loading (#86)
2021-12-29 sfan5Remove more unused code (#87)
2021-11-24 JosiahWIFix various GCC warnings
2021-11-24 JosiahWIRemove unused functions
2021-11-19 sfan5Reduce _IRR_MATERIAL_MAX_TEXTURES_ to 4
2021-11-19 sfan5Get rid of MATERIAL_MAX_TEXTURES_USED
2021-11-16 x2048Fix updating of vertex normals for animated meshes...
2021-10-23 sfan5Replace some questionable math implementations
2021-09-14 sfan5Bump revision to 1.9.0mt4
2021-09-13 ROllerozxaReadd TGA format support (#64)
2021-08-30 sfan5Remove unused locale-like code, utf8 functions and...
2021-08-30 DSFix X11 selections (#55)
2021-08-30 sfan5Drop _IRR_WCHAR_FILESYSTEM
2021-08-28 JosiahWIAdd support for OpenBSD
2021-08-27 cutealienMerging r6196 through r6248 from trunk to ogl-es branch
2021-08-26 sfan5Readd CSceneCollisionManager with only the method we...
2021-08-07 hecksRemove redundant and troublesome constants from the...
2021-08-07 hecksAdd some missing constants to the GL binding
2021-08-07 hecksAdd a unified cross platform OpenGL core profile bindin...
2021-07-23 hecktestRestore missing entry in compile config
2021-07-23 hecksDelete lots of unused features (#48)
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