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Make sure real disconnect reason isn't overwritten
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2022-05-29 sfan5Make sure real disconnect reason isn't overwritten
2022-05-29 sfan5Fix linking with Postgres libs on older cmake versions
2022-05-29 sfan5Remove remains of video mode querying
2022-05-29 sfan5Get rid of node metadata when it becomes empty
2022-05-29 sfan5Optimize Server::sendMetadataChanged a bit
2022-05-29 sfan5Add API function to invoke player respawn
2022-05-29 sfan5Protect a few more settings from being set from mods
2022-05-29 sfan5Map opaque waving leaves to allfaces drawtype
2022-05-29 sfan5Improve a translation string
2022-05-26 x2048Force-update shadows when the world is changed (#12364)
2022-05-26 sfan5Reduce size of ContentFeatures structure
2022-05-26 sfan5Get rid of global buffer that would ruin concurrent...
2022-05-26 sfan5Improve code in mapblock_mesh.cpp a bit
2022-05-23 x2048Quantize light frustum calculations (#12357)
2022-05-23 sfan5Fix hash implementation for SerializedBlockCache
2022-05-23 Richard TryUse unordered_map instead of map for MapSectors
2022-05-23 paradust7Add missing concurrency protection in logger (#12325)
2022-05-23 WuzzyFix no_texture.png for unknown nodes with ID < 125...
2022-05-21 paradust7Replace all uses of core::list with std::list (#12313)
2022-05-21 paradust7Fixes needed to use irrArray backed by std::vector...
2022-05-21 sfan5Don't ignore server disconnects in client code
2022-05-21 sfan5Optimize JSON string (de)serialization routines
2022-05-21 sfan5Improve testSerializeJsonString unit tests
2022-05-21 rubenwardyDeprecate game.conf name, use title instead (#12030)
2022-05-21 x2048Improve shadow filters (#12195)
2022-05-20 x2048Fix lighting of upright_sprite entities (#12336)
2022-05-20 x2048Fix lighting of the wield mesh (#12341)
2022-05-18 paradust7Use std::map instead of core::map (#12301)
2022-05-17 savilliRemove confusing message in keybindings menu
2022-05-15 Dmitry KostenkoInitialize wield mesh color when wield_image is set
2022-05-10 sfan5Use native packer to transfer globals into async env(s)
2022-05-10 Jude Melton-HoughtonSupport packing arbitrary graphs (#12289)
2022-05-10 Jude Melton-HoughtonFix cooking and fuel crafts with aliases
2022-05-10 OctavianFix possible unreliable behavior due to uninitialized...
2022-05-09 sfan5Add more Prometheus metrics (#12274)
2022-05-09 Lars MüllerHUD: Update selection mesh every frame (#12270)
2022-05-08 sfan5Consolidate some data structures in MapBlockMesh
2022-05-08 sfan5Cache serialized mapblocks during sending
2022-05-08 ROllerozxaFix mapblock geometry optimisation not working
2022-05-06 paradust7Add benchmarks for json string serialize/deserialize...
2022-05-06 FroggoEnable chat clickable weblinks by default (#12115)
2022-05-04 LoneWolfHTFix Windows Visual Studio actions (#11176)
2022-05-04 x2048Avoid rendering invisible faces of simple nodeboxes...
2022-05-04 Lars Müllerhud_get: Return precision field for waypoints (#12215)
2022-05-04 SmallJokerguiScalingFilter: Fix most memory leaks (#12256)
2022-05-04 paradust7Make logging cost free when there is no output target...
2022-05-03 sfan5Fix broken FPS/dtime counters in debug info
2022-05-02 sfan5Async environment for mods to do concurrent tasks ...
2022-05-02 sfan5Fix synchronization issue at thread start
2022-05-02 sfan5Refactor some Lua API functions in preparation for...
2022-05-02 sfan5Remove some unused variable from Lua class wrappers
2022-05-01 x2048Initialize wield mesh colors when changing item. (...
2022-04-30 sfan5Deal with compiler warnings
2022-04-30 sfan5Enable additional warning flags
2022-04-28 sfan5Clean up some auth packet handling related code
2022-04-28 sfan5Fix password changing getting stuck if wrong password...
2022-04-28 sfan5Apply disallow_empty_password to password changes too
2022-04-28 sfan5Fix race condition in registration leading to duplicate...
2022-04-28 OblomovRefactor local time getter functions (#12221)
2022-04-28 paradust7Remove HW_buffer_counter after IrrlichtMt fix to remove...
2022-04-28 WuzzyShow unknown node in debug screen (#12230)
2022-04-27 Lars MüllerSupport CSS Color Module Level 4 (#12204)
2022-04-24 Giuseppe BilottaFix worldaligned textures
2022-04-24 Giuseppe BilottaFix some textures not being sent correctly to older...
2022-04-21 Lars MüllerFix some debug info showing despite being disabled...
2022-04-16 paradust7Fix '[combine' when EVDF_TEXTURE_NPOT is disabled....
2022-04-15 SmallJokerupright_sprite: Fix walk animation in first person...
2022-04-14 x2048Implement shadow offsets for the new SM distortion...
2022-04-10 Lars MüllerRemove unneeded ObjectRef setter return values (#12179)
2022-04-08 ShadowNinjaDon't test overflow behavior for VoxelArea extents
2022-04-08 ShadowNinjaFix typo and update settings files
2022-04-08 ShadowNinjaFix OOB read in trim("")
2022-04-08 ShadowNinjaRemove duplicate test for trim
2022-04-08 ShadowNinjaUpdate directory name sanitization
2022-04-08 ShadowNinjaAdd tests for sanitizeDirName
2022-04-08 ShadowNinjaAdd additional reserved directory names
2022-04-08 ShadowNinjaRemove duplication in config.h
2022-04-08 ShadowNinjaSpacing fixes
2022-04-08 ShadowNinjaTreat empty XDG_CACHE_HOME same as unset
2022-04-08 ShadowNinjaFix compiler warnings
2022-04-07 Dmitry KostenkoRemove obsolete commented code (follow up to #12166)
2022-04-07 x2048Adjust shadowmap distortion to use entire SM texture...
2022-04-07 Jude Melton-HoughtonDisentangle map implementations (#12148)
2022-04-07 Jude Melton-HoughtonCompile Lua as C++ (#11683)
2022-04-03 sfan5Fix -mwindows flag not being applied anymore
2022-04-02 x2048Add depth sorting for node faces (#11696)
2022-04-02 Dmitry KostenkoIncrease the ratio between shadow range and viewing...
2022-03-31 x2048Limit shadow map to the viewing range (#12158)
2022-03-31 x2048Tune shadow perspective distortion (#12146)
2022-03-29 Jude Melton-HoughtonStore vector metatable in registry
2022-03-29 Jude Melton-HoughtonOptimize swapping nodes with equivalent lighting
2022-03-29 DSFix the documentation of InvRef:get_lists() and clean...
2022-03-26 x2048Add API to control shadow intensity from the game/mod...
2022-03-14 Daroc AldenFix memory leak in EmergeManager
2022-03-14 Gregor ParzefallFix footsteps for players whose collision box min y...
2022-03-11 Daroc AldenFix undefined behavior in TileLayer (#12125)
2022-03-09 sfan5Remove direct OpenGL(ES) dependency
2022-03-09 sfan5Use Irrlicht bindings for GL call
2022-03-09 Daroc AldenFix memory leak from SpatialAreaStore (#12120)
2022-03-07 Dmitry KostenkoCorrect normal bias for entities
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