On my system this is a reduction from 4664 to 3704 bytes.
This is not for the sake of saving RAM but ensuring
commonly used structures fit into caches better.
std::vector<aabb3f> &boxes = *p_boxes;
if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
- const std::vector<aabb3f> &fixed = nodebox.fixed;
+ const auto &fixed = nodebox.fixed;
int facedir = n.getFaceDir(nodemgr, true);
u8 axisdir = facedir>>2;
facedir&=0x03;
+
+ boxes.reserve(boxes.size() + fixed.size());
for (aabb3f box : fixed) {
if (nodebox.type == NODEBOX_LEVELED)
box.MaxEdge.Y = (-0.5f + n.getLevel(nodemgr) / 64.0f) * BS;
{
size_t boxes_size = boxes.size();
boxes_size += nodebox.fixed.size();
+ const auto &c = nodebox.getConnected();
+
if (neighbors & 1)
- boxes_size += nodebox.connect_top.size();
+ boxes_size += c.connect_top.size();
else
- boxes_size += nodebox.disconnected_top.size();
+ boxes_size += c.disconnected_top.size();
if (neighbors & 2)
- boxes_size += nodebox.connect_bottom.size();
+ boxes_size += c.connect_bottom.size();
else
- boxes_size += nodebox.disconnected_bottom.size();
+ boxes_size += c.disconnected_bottom.size();
if (neighbors & 4)
- boxes_size += nodebox.connect_front.size();
+ boxes_size += c.connect_front.size();
else
- boxes_size += nodebox.disconnected_front.size();
+ boxes_size += c.disconnected_front.size();
if (neighbors & 8)
- boxes_size += nodebox.connect_left.size();
+ boxes_size += c.connect_left.size();
else
- boxes_size += nodebox.disconnected_left.size();
+ boxes_size += c.disconnected_left.size();
if (neighbors & 16)
- boxes_size += nodebox.connect_back.size();
+ boxes_size += c.connect_back.size();
else
- boxes_size += nodebox.disconnected_back.size();
+ boxes_size += c.disconnected_back.size();
if (neighbors & 32)
- boxes_size += nodebox.connect_right.size();
+ boxes_size += c.connect_right.size();
else
- boxes_size += nodebox.disconnected_right.size();
+ boxes_size += c.disconnected_right.size();
if (neighbors == 0)
- boxes_size += nodebox.disconnected.size();
+ boxes_size += c.disconnected.size();
if (neighbors < 4)
- boxes_size += nodebox.disconnected_sides.size();
+ boxes_size += c.disconnected_sides.size();
boxes.reserve(boxes_size);
BOXESPUSHBACK(nodebox.fixed);
if (neighbors & 1) {
- BOXESPUSHBACK(nodebox.connect_top);
+ BOXESPUSHBACK(c.connect_top);
} else {
- BOXESPUSHBACK(nodebox.disconnected_top);
+ BOXESPUSHBACK(c.disconnected_top);
}
if (neighbors & 2) {
- BOXESPUSHBACK(nodebox.connect_bottom);
+ BOXESPUSHBACK(c.connect_bottom);
} else {
- BOXESPUSHBACK(nodebox.disconnected_bottom);
+ BOXESPUSHBACK(c.disconnected_bottom);
}
if (neighbors & 4) {
- BOXESPUSHBACK(nodebox.connect_front);
+ BOXESPUSHBACK(c.connect_front);
} else {
- BOXESPUSHBACK(nodebox.disconnected_front);
+ BOXESPUSHBACK(c.disconnected_front);
}
if (neighbors & 8) {
- BOXESPUSHBACK(nodebox.connect_left);
+ BOXESPUSHBACK(c.connect_left);
} else {
- BOXESPUSHBACK(nodebox.disconnected_left);
+ BOXESPUSHBACK(c.disconnected_left);
}
if (neighbors & 16) {
- BOXESPUSHBACK(nodebox.connect_back);
+ BOXESPUSHBACK(c.connect_back);
} else {
- BOXESPUSHBACK(nodebox.disconnected_back);
+ BOXESPUSHBACK(c.disconnected_back);
}
if (neighbors & 32) {
- BOXESPUSHBACK(nodebox.connect_right);
+ BOXESPUSHBACK(c.connect_right);
} else {
- BOXESPUSHBACK(nodebox.disconnected_right);
+ BOXESPUSHBACK(c.disconnected_right);
}
if (neighbors == 0) {
- BOXESPUSHBACK(nodebox.disconnected);
+ BOXESPUSHBACK(c.disconnected);
}
if (neighbors < 4) {
- BOXESPUSHBACK(nodebox.disconnected_sides);
+ BOXESPUSHBACK(c.disconnected_sides);
}
}
wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
// no default for other parts
- connect_top.clear();
- connect_bottom.clear();
- connect_front.clear();
- connect_left.clear();
- connect_back.clear();
- connect_right.clear();
- disconnected_top.clear();
- disconnected_bottom.clear();
- disconnected_front.clear();
- disconnected_left.clear();
- disconnected_back.clear();
- disconnected_right.clear();
- disconnected.clear();
- disconnected_sides.clear();
+ connected.reset();
}
void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
writeV3F32(os, wall_side.MinEdge);
writeV3F32(os, wall_side.MaxEdge);
break;
- case NODEBOX_CONNECTED:
+ case NODEBOX_CONNECTED: {
writeU8(os, type);
#define WRITEBOX(box) \
writeV3F32(os, i.MaxEdge); \
};
+ const auto &c = getConnected();
+
WRITEBOX(fixed);
- WRITEBOX(connect_top);
- WRITEBOX(connect_bottom);
- WRITEBOX(connect_front);
- WRITEBOX(connect_left);
- WRITEBOX(connect_back);
- WRITEBOX(connect_right);
- WRITEBOX(disconnected_top);
- WRITEBOX(disconnected_bottom);
- WRITEBOX(disconnected_front);
- WRITEBOX(disconnected_left);
- WRITEBOX(disconnected_back);
- WRITEBOX(disconnected_right);
- WRITEBOX(disconnected);
- WRITEBOX(disconnected_sides);
+ WRITEBOX(c.connect_top);
+ WRITEBOX(c.connect_bottom);
+ WRITEBOX(c.connect_front);
+ WRITEBOX(c.connect_left);
+ WRITEBOX(c.connect_back);
+ WRITEBOX(c.connect_right);
+ WRITEBOX(c.disconnected_top);
+ WRITEBOX(c.disconnected_bottom);
+ WRITEBOX(c.disconnected_front);
+ WRITEBOX(c.disconnected_left);
+ WRITEBOX(c.disconnected_back);
+ WRITEBOX(c.disconnected_right);
+ WRITEBOX(c.disconnected);
+ WRITEBOX(c.disconnected_sides);
break;
+ }
default:
writeU8(os, type);
break;
u16 count;
+ auto &c = getConnected();
+
READBOXES(fixed);
- READBOXES(connect_top);
- READBOXES(connect_bottom);
- READBOXES(connect_front);
- READBOXES(connect_left);
- READBOXES(connect_back);
- READBOXES(connect_right);
- READBOXES(disconnected_top);
- READBOXES(disconnected_bottom);
- READBOXES(disconnected_front);
- READBOXES(disconnected_left);
- READBOXES(disconnected_back);
- READBOXES(disconnected_right);
- READBOXES(disconnected);
- READBOXES(disconnected_sides);
+ READBOXES(c.connect_top);
+ READBOXES(c.connect_bottom);
+ READBOXES(c.connect_front);
+ READBOXES(c.connect_left);
+ READBOXES(c.connect_back);
+ READBOXES(c.connect_right);
+ READBOXES(c.disconnected_top);
+ READBOXES(c.disconnected_bottom);
+ READBOXES(c.disconnected_front);
+ READBOXES(c.disconnected_left);
+ READBOXES(c.disconnected_back);
+ READBOXES(c.disconnected_right);
+ READBOXES(c.disconnected);
+ READBOXES(c.disconnected_sides);
}
}
drowning = 0;
light_source = 0;
damage_per_second = 0;
- node_box = NodeBox();
- selection_box = NodeBox();
- collision_box = NodeBox();
+ node_box.reset();
+ selection_box.reset();
+ collision_box.reset();
waving = 0;
legacy_facedir_simple = false;
legacy_wallmounted = false;
{
ContentFeatures f;
f.name = "unknown";
- TileDef unknownTile;
- unknownTile.name = "unknown_node.png";
for (int t = 0; t < 6; t++)
- f.tiledef[t] = unknownTile;
+ f.tiledef[t].name = "unknown_node.png";
// Insert directly into containers
content_t c = CONTENT_UNKNOWN;
m_content_features[c] = f;
break;
}
case NODEBOX_CONNECTED: {
+ const auto &c = nodebox.getConnected();
// Add all possible connected boxes
- boxVectorUnion(nodebox.fixed, box_union);
- boxVectorUnion(nodebox.connect_top, box_union);
- boxVectorUnion(nodebox.connect_bottom, box_union);
- boxVectorUnion(nodebox.connect_front, box_union);
- boxVectorUnion(nodebox.connect_left, box_union);
- boxVectorUnion(nodebox.connect_back, box_union);
- boxVectorUnion(nodebox.connect_right, box_union);
- boxVectorUnion(nodebox.disconnected_top, box_union);
- boxVectorUnion(nodebox.disconnected_bottom, box_union);
- boxVectorUnion(nodebox.disconnected_front, box_union);
- boxVectorUnion(nodebox.disconnected_left, box_union);
- boxVectorUnion(nodebox.disconnected_back, box_union);
- boxVectorUnion(nodebox.disconnected_right, box_union);
- boxVectorUnion(nodebox.disconnected, box_union);
- boxVectorUnion(nodebox.disconnected_sides, box_union);
+ boxVectorUnion(nodebox.fixed, box_union);
+ boxVectorUnion(c.connect_top, box_union);
+ boxVectorUnion(c.connect_bottom, box_union);
+ boxVectorUnion(c.connect_front, box_union);
+ boxVectorUnion(c.connect_left, box_union);
+ boxVectorUnion(c.connect_back, box_union);
+ boxVectorUnion(c.connect_right, box_union);
+ boxVectorUnion(c.disconnected_top, box_union);
+ boxVectorUnion(c.disconnected_bottom, box_union);
+ boxVectorUnion(c.disconnected_front, box_union);
+ boxVectorUnion(c.disconnected_left, box_union);
+ boxVectorUnion(c.disconnected_back, box_union);
+ boxVectorUnion(c.disconnected_right, box_union);
+ boxVectorUnion(c.disconnected, box_union);
+ boxVectorUnion(c.disconnected_sides, box_union);
break;
}
default: {
NODEBOX_CONNECTED, // optionally draws nodeboxes if a neighbor node attaches
};
-struct NodeBox
+struct NodeBoxConnected
{
- enum NodeBoxType type;
- // NODEBOX_REGULAR (no parameters)
- // NODEBOX_FIXED
- std::vector<aabb3f> fixed;
- // NODEBOX_WALLMOUNTED
- aabb3f wall_top;
- aabb3f wall_bottom;
- aabb3f wall_side; // being at the -X side
- // NODEBOX_CONNECTED
std::vector<aabb3f> connect_top;
std::vector<aabb3f> connect_bottom;
std::vector<aabb3f> connect_front;
std::vector<aabb3f> disconnected_right;
std::vector<aabb3f> disconnected;
std::vector<aabb3f> disconnected_sides;
+};
+
+struct NodeBox
+{
+ enum NodeBoxType type;
+ // NODEBOX_REGULAR (no parameters)
+ // NODEBOX_FIXED
+ std::vector<aabb3f> fixed;
+ // NODEBOX_WALLMOUNTED
+ aabb3f wall_top;
+ aabb3f wall_bottom;
+ aabb3f wall_side; // being at the -X side
+ // NODEBOX_CONNECTED
+ // (kept externally to not bloat the structure)
+ std::shared_ptr<NodeBoxConnected> connected;
NodeBox()
{ reset(); }
+ ~NodeBox() = default;
+
+ inline NodeBoxConnected &getConnected() {
+ if (!connected)
+ connected = std::make_shared<NodeBoxConnected>();
+ return *connected;
+ }
+ inline const NodeBoxConnected &getConnected() const {
+ assert(connected);
+ return *connected;
+ }
void reset();
void serialize(std::ostream &os, u16 protocol_version) const;
// up down right left back front
TileSpec tiles[6];
// Special tiles
- // - Currently used for flowing liquids
TileSpec special_tiles[CF_SPECIAL_COUNT];
u8 solidness; // Used when choosing which face is drawn
u8 visual_solidness; // When solidness=0, this tells how it looks like
push_aabb3f(L, box.wall_side);
lua_setfield(L, -2, "wall_side");
break;
- case NODEBOX_CONNECTED:
+ case NODEBOX_CONNECTED: {
lua_pushstring(L, "connected");
lua_setfield(L, -2, "type");
- push_box(L, box.connect_top);
+ const auto &c = box.getConnected();
+ push_box(L, c.connect_top);
lua_setfield(L, -2, "connect_top");
- push_box(L, box.connect_bottom);
+ push_box(L, c.connect_bottom);
lua_setfield(L, -2, "connect_bottom");
- push_box(L, box.connect_front);
+ push_box(L, c.connect_front);
lua_setfield(L, -2, "connect_front");
- push_box(L, box.connect_back);
+ push_box(L, c.connect_back);
lua_setfield(L, -2, "connect_back");
- push_box(L, box.connect_left);
+ push_box(L, c.connect_left);
lua_setfield(L, -2, "connect_left");
- push_box(L, box.connect_right);
+ push_box(L, c.connect_right);
lua_setfield(L, -2, "connect_right");
+ // half the boxes are missing here?
break;
+ }
default:
FATAL_ERROR("Invalid box.type");
break;
NODEBOXREAD(nodebox.wall_top, "wall_top");
NODEBOXREAD(nodebox.wall_bottom, "wall_bottom");
NODEBOXREAD(nodebox.wall_side, "wall_side");
- NODEBOXREADVEC(nodebox.connect_top, "connect_top");
- NODEBOXREADVEC(nodebox.connect_bottom, "connect_bottom");
- NODEBOXREADVEC(nodebox.connect_front, "connect_front");
- NODEBOXREADVEC(nodebox.connect_left, "connect_left");
- NODEBOXREADVEC(nodebox.connect_back, "connect_back");
- NODEBOXREADVEC(nodebox.connect_right, "connect_right");
- NODEBOXREADVEC(nodebox.disconnected_top, "disconnected_top");
- NODEBOXREADVEC(nodebox.disconnected_bottom, "disconnected_bottom");
- NODEBOXREADVEC(nodebox.disconnected_front, "disconnected_front");
- NODEBOXREADVEC(nodebox.disconnected_left, "disconnected_left");
- NODEBOXREADVEC(nodebox.disconnected_back, "disconnected_back");
- NODEBOXREADVEC(nodebox.disconnected_right, "disconnected_right");
- NODEBOXREADVEC(nodebox.disconnected, "disconnected");
- NODEBOXREADVEC(nodebox.disconnected_sides, "disconnected_sides");
+
+ if (nodebox.type == NODEBOX_CONNECTED) {
+ auto &c = nodebox.getConnected();
+ NODEBOXREADVEC(c.connect_top, "connect_top");
+ NODEBOXREADVEC(c.connect_bottom, "connect_bottom");
+ NODEBOXREADVEC(c.connect_front, "connect_front");
+ NODEBOXREADVEC(c.connect_left, "connect_left");
+ NODEBOXREADVEC(c.connect_back, "connect_back");
+ NODEBOXREADVEC(c.connect_right, "connect_right");
+ NODEBOXREADVEC(c.disconnected_top, "disconnected_top");
+ NODEBOXREADVEC(c.disconnected_bottom, "disconnected_bottom");
+ NODEBOXREADVEC(c.disconnected_front, "disconnected_front");
+ NODEBOXREADVEC(c.disconnected_left, "disconnected_left");
+ NODEBOXREADVEC(c.disconnected_back, "disconnected_back");
+ NODEBOXREADVEC(c.disconnected_right, "disconnected_right");
+ NODEBOXREADVEC(c.disconnected, "disconnected");
+ NODEBOXREADVEC(c.disconnected_sides, "disconnected_sides");
+ }
return nodebox;
}