]> git.lizzy.rs Git - dragonfireclient.git/commit
Fix lighting of the wield mesh (#12341)
authorx2048 <codeforsmile@gmail.com>
Fri, 20 May 2022 20:33:52 +0000 (22:33 +0200)
committerGitHub <noreply@github.com>
Fri, 20 May 2022 20:33:52 +0000 (22:33 +0200)
commit604fb2b738c1f369c608b7f3b778034bf3dc2725
treebbdcf4ef77af6f7058b115e3e4c24ab34e164988
parent273bfee9a193d0dd2e9f9b400add980c0b5202a7
Fix lighting of the wield mesh (#12341)

* Assign node light to player before final color blend.
  Fixes day/night lightbank ratio for wield meshes
* Update wield mesh light when changing mesh
src/client/camera.cpp
src/client/camera.h
src/client/clientenvironment.cpp