]> git.lizzy.rs Git - shadowclad.git/history - src/game
Also yeah divide by zero is a thing
[shadowclad.git] / src / game /
2020-09-21 outfrostRemove debug gizmo
2020-09-20 outfrostResolve slides before crossing cell boundaries so we...
2020-09-20 outfrostPlayer character collides! ✨🎉
2020-09-20 outfrostImplement sliding and crossing grid cell boundaries
2020-09-17 outfrostMerge branch '29-license' into master
2020-09-17 outfrostAdd copyright and license notices in source code
2020-07-16 outfrostImplement first stage of obstacle detection
2020-07-15 outfrostPreparation for player obstacle detection
2020-07-14 outfrostRemove indents on empty lines
2020-07-14 outfrostRename `Vector3D` to `Vector`
2020-07-14 outfrostA bit of cleanup
2020-07-05 outfrostAdd prelude with UNUSED macro
2020-06-27 outfrostRestructure keyboard input handling
2020-06-26 outfrostSeparate init, main loop, and game update, cleanup...
2020-06-23 outfrostImplement continuous player movement
2020-06-22 outfrostMigrate to GLFW 3
2020-06-03 outfrostImplement rudimentary player movement; fix geometry...
2020-06-03 outfrostImplement transform math to rotate movement direction
2020-06-01 outfrostDeclare variables extern in headers
2020-05-27 outfrostHousekeeping
2020-05-26 outfrostSeparate tranform code into geometry
2020-05-26 outfrostFinish moving to scene tree implementation; clean up...
2020-05-26 outfrostFix typo causing defective level scene tree
2020-05-24 outfrostAdd minimal, wonky scene tree system
2020-04-30 outfrostRename Asset3D to Solid
2020-04-30 outfrostConvert data counts and indices to size_t
2020-02-19 outfrostFix includes and build instructions
2020-02-19 outfrostMove code into game and engine directories