]> git.lizzy.rs Git - nothing.git/history - src/game/level/level_editor/rect_layer.c
Merge pull request #1255 from tsoding/1253
[nothing.git] / src / game / level / level_editor / rect_layer.c
2020-02-08 Alexey KutepovMerge pull request #1255 from tsoding/1253 master
2020-02-08 rexim(#1253) Let subtract tool cut out a window inside of...
2020-02-08 Alexey KutepovMerge pull request #1254 from tsoding/1251
2020-02-08 rexim(#1251) Introduce "icons" for tool buttons
2020-02-08 Alexey KutepovMerge pull request #1250 from tsoding/subtract
2020-02-02 reximAdd TODO(#1252)
2020-02-02 reximAdd TODO(#1251)
2020-02-02 reximIntroduce tool bar for subtract and snapping tools
2020-02-02 reximIntroduce subtract operation to RectLayer
2020-02-02 reximrect_layer_delete_rect_at -> rect_layer_delete_rect_at_...
2020-01-11 Alexey KutepovMerge pull request #1241 from tsoding/level-editor...
2020-01-11 reximcreate_rect_layer_from_memory -> create_rect_layer
2020-01-11 reximcreate_dynarray_from_memory -> create_dynarray
2020-01-11 reximTry to remove malloc from LevelEditor
2020-01-11 Alexey KutepovMerge pull request #1240 from aodhneine/1234
2020-01-06 Alexey KutepovMerge pull request #1238 from tsoding/remove-lt
2020-01-06 reximRemove Lt from LevelEditor
2020-01-05 Alexey KutepovMerge pull request #1237 from tsoding/remove-lt
2020-01-05 reximTry to fix MSVC build
2020-01-05 reximRemove Lt from RectLayer
2020-01-05 reximRemove Grid and ActionPicker
2020-01-05 reximRemove Lt from Edit_field
2020-01-04 Alexey KutepovMerge pull request #1235 from tsoding/remove-line-stream
2020-01-04 reximTry to fix clang build
2020-01-04 reximDelete LineStream from the existance
2020-01-04 reximImplement chop_rect_layer
2019-12-09 Alexey KutepovMerge pull request #1196 from tsoding/memory
2019-12-08 reximMerge branch 'master' into memory
2019-12-08 reximRemove dynarray_count and dynarray_data
2019-12-08 reximMake Dynarray transparent
2019-12-06 Alexey KutepovMerge pull request #1166 from kolumb/452
2019-12-05 Alexey KutepovMerge pull request #1175 from tsoding/164
2019-12-05 reximRevert "(#164) %z -> %l for mingw on Windows"
2019-12-05 rexim(#164) %z -> %l for mingw on Windows
2019-12-05 rexim(#164) Make layer translation units more unity build...
2019-12-01 Alexey KutepovMerge pull request #1170 from tsoding/1141
2019-12-01 reximAdd TODO(#1171)
2019-12-01 rexim(#1141) Make snapping mode togglable by q key
2019-12-01 rexim(#1141) Use snap_rect_resize_if_enabled for all the...
2019-12-01 rexim(#1141) Use snap_rect_resize_if_enabled for the sides...
2019-12-01 rexim(#1141) snap_rects -> snap_rect_move_if_enabled
2019-12-01 rexim(#1141) Introduce maybe_snap_rect_resize
2019-11-30 Alexey KutepovMerge pull request #1165 from zhiayang/901
2019-11-30 Alexey KutepovMerge pull request #1164 from zhiayang/1070
2019-11-30 Alexey KutepovMerge pull request #1162 from zhiayang/1068
2019-11-30 Alexey KutepovMerge pull request #1163 from zhiayang/974
2019-11-30 Alexey KutepovMerge pull request #1158 from zhiayang/1153
2019-11-30 reximMerge branch 'master' into 1153
2019-11-30 Alexey KutepovMerge pull request #1159 from tsoding/1139
2019-11-30 rexim(#1153) Fix square ratio snapping
2019-11-30 zhiayang(#1153) Remove TODO for #1157 (sorry!) and cleanup...
2019-11-25 zhiayang(#974) Support non-1x display resolution scale
2019-11-24 zhiayang(#1153) Fix snapping when ratio-resizing.
2019-11-24 zhiayang(#1153) Properly update the ratio when entering ratio...
2019-11-24 zhiayang(#1153) Clean up the code a bit.
2019-11-24 rexim(#1139) Implement Move snap for Label Layer
2019-11-24 zhiayang(#1153) Implement ratio-resize for the other 3 corners
2019-11-24 zhiayang(#1153) Allow entering ratio-mode in the middle of...
2019-11-24 zhiayang(#1153) Add fixed-ratio resizing to RectLayer
2019-11-24 rexim(#1139) Move rect snapping stuff to rect translation...
2019-11-24 reximRemove TODO(#1142)
2019-11-24 Alexey KutepovMerge pull request #1154 from tsoding/1142
2019-11-24 rexim(#1142) snap_var4 -> snap_seg2seg
2019-11-24 rexim(#1142) snap_var2 -> snap_var2seg
2019-11-24 rexim(#1142) snap_var1 -> snap_var
2019-11-24 rexim(#1142) explain snap_var1 a little bit better
2019-11-24 rexim(#1142) Intermediate snap_var* names
2019-11-24 rexim(#1142) Split temp_snap into even smaller pieces
2019-11-23 rexim(#1142) Simplify snap_var implementation
2019-11-23 rexim(#1142) Full resize snapping
2019-11-23 rexim(#1142) Bot-left resize snapping
2019-11-23 rexim(#1142) Bottom resize snapping
2019-11-23 rexim(#1142) Top-left resize snapping
2019-11-23 rexim(#1142) Add support for top and left resize snapping
2019-11-23 rexim(#1142) introduce snap_var
2019-11-23 reximRemove TODO(#955)
2019-11-23 reximRemove TODO(#1129)
2019-11-23 Alexey KutepovMerge pull request #1151 from tsoding/1144
2019-11-23 rexim(#1144) Make the snapping threshold depending the camer...
2019-11-23 rexim(#1144) Compress the rect snapping logic
2019-11-20 Danil KolumbetMerge remote-tracking branch 'upstream/master'
2019-11-19 Alexey KutepovMerge pull request #1138 from tsoding/946
2019-11-19 rexim(#946) Reorder snapping conditions
2019-11-19 rexim(#946) Merge snapping conditions
2019-11-19 rexim(#946) Inline snap_rect
2019-11-19 rexim(#946) Get rid of the loop in snap_rect()
2019-11-19 rexim(#946) Fix typo
2019-11-17 reximAdd TODO(#1142)
2019-11-17 reximAdd TODO(#1141)
2019-11-17 rexim(#946) Additional work
2019-11-17 rexim(#946) Reimplement rect snapping
2019-11-17 rexim(#946) Fix assertion on moving a single rect
2019-11-17 rexim(#946) Initial snapping implementation
2019-11-16 Danil Kolumbetfix merge conflicts
2019-11-16 Alexey KutepovMerge pull request #1134 from tsoding/1129
2019-11-16 rexim(#1129) Remove redundant debug logging
2019-11-16 rexim(#1129) Make Rect Layer use Cursor entity
2019-11-16 rexim(#1129) Remove dependency on Game from Rect Layer
2019-11-16 rexim(#1129) Extract Cursor entity
2019-11-16 rexim(#1129) Change cursor style on rect layer resize
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