]> git.lizzy.rs Git - nothing.git/commitdiff
Introduce subtract operation to RectLayer
authorrexim <reximkut@gmail.com>
Sun, 2 Feb 2020 19:24:52 +0000 (02:24 +0700)
committerrexim <reximkut@gmail.com>
Sun, 2 Feb 2020 19:31:42 +0000 (02:31 +0700)
src/game/level/level_editor/rect_layer.c
src/game/level/level_editor/rect_layer.h

index a12d4b1885d5ea751a621350c440f7eef7287c70..92b5b58c036677f641edf88ad2ce649c08f94c93 100644 (file)
@@ -93,10 +93,9 @@ RectUndoContext create_rect_undo_add_context(RectLayer *layer, size_t index)
 }
 
 static
-RectUndoContext create_rect_undo_element_context(RectLayer *layer)
+RectUndoContext create_rect_undo_element_context(RectLayer *layer, size_t index)
 {
     trace_assert(layer);
-    size_t index = (size_t) layer->selection;
     trace_assert(index < layer->rects.count);
 
     RectUndoContext undo_context;
@@ -110,17 +109,17 @@ RectUndoContext create_rect_undo_element_context(RectLayer *layer)
 }
 
 static
-RectUndoContext create_rect_undo_update_context(RectLayer *rect_layer)
+RectUndoContext create_rect_undo_update_context(RectLayer *rect_layer, size_t index)
 {
-    RectUndoContext undo_context = create_rect_undo_element_context(rect_layer);
+    RectUndoContext undo_context = create_rect_undo_element_context(rect_layer, index);
     undo_context.type = RECT_UNDO_UPDATE;
     return undo_context;
 }
 
 static
-RectUndoContext create_rect_undo_delete_context(RectLayer *rect_layer)
+RectUndoContext create_rect_undo_delete_context(RectLayer *rect_layer, size_t i)
 {
-    RectUndoContext undo_context = create_rect_undo_element_context(rect_layer);
+    RectUndoContext undo_context = create_rect_undo_element_context(rect_layer, i);
     undo_context.type = RECT_UNDO_DELETE;
     return undo_context;
 }
@@ -255,7 +254,7 @@ static int rect_layer_delete_rect_at_index(RectLayer *layer,
 {
     trace_assert(layer);
 
-    RECT_UNDO_PUSH(undo_history, create_rect_undo_delete_context(layer));
+    RECT_UNDO_PUSH(undo_history, create_rect_undo_delete_context(layer, i));
 
     dynarray_delete_at(&layer->rects, i);
     dynarray_delete_at(&layer->colors, i);
@@ -431,6 +430,14 @@ static int rect_layer_event_idle(RectLayer *layer,
             }
         } break;
 
+        case SDLK_x: {
+            int x, y;
+            SDL_GetMouseState(&x, &y);
+            layer->create_begin = camera_map_screen(camera, x, y);
+            layer->create_end = layer->create_begin;
+            layer->state = RECT_LAYER_SUBTRACT;
+        } break;
+
         case SDLK_v: {
             if ((event->key.keysym.mod & KMOD_LCTRL) && rect_clipboard) {
                 int x, y;
@@ -452,6 +459,143 @@ static int rect_layer_event_idle(RectLayer *layer,
     return 0;
 }
 
+#define GEOMETRY_CAPACITY 256
+
+typedef struct {
+    size_t first;
+    size_t count;
+    Rect rects[GEOMETRY_CAPACITY];
+    Color colors[GEOMETRY_CAPACITY];
+} Geometry;
+
+static
+void push_geometry(Geometry *geometry, Rect rect, Color color)
+{
+    assert(geometry);
+    assert(geometry->count < GEOMETRY_CAPACITY);
+
+    if ((rect.w * rect.h) > 1e-6f) {
+        size_t i = (geometry->first + geometry->count) % GEOMETRY_CAPACITY;
+        geometry->rects[i] = rect;
+        geometry->colors[i] = color;
+        geometry->count++;
+    }
+}
+
+static
+void subtract_rect_from_rect(Rect a, Color color_a, Rect c, Geometry *result)
+{
+    assert(result);
+
+    Rect b = rects_overlap_area(a, c);
+
+    if (b.w * b.h < 1e-6) {
+        push_geometry(result, a, color_a);
+        return;
+    }
+
+    push_geometry(result, (Rect) {a.x, a.y, a.w, b.y - a.y}, color_a);
+    push_geometry(result, (Rect) {a.x, b.y, b.x - a.x, b.h}, color_a);
+    push_geometry(result, (Rect) {
+        b.x + b.w,
+        b.y,
+        a.w - (b.x - a.x) - b.w,
+        b.h
+    }, color_a);
+    push_geometry(result, (Rect) {
+        a.x,
+        b.y + b.h,
+        a.w,
+        a.h - (b.y - a.y) - b.h
+    }, color_a);
+}
+
+static
+void subtract_rect_from_geometry(Geometry *result, Rect b)
+{
+    assert(result);
+
+    size_t count = result->count;
+    size_t first = result->first;
+
+    for (size_t i = 0; i < count; ++i) {
+        result->first = (result->first + 1) % GEOMETRY_CAPACITY;
+        result->count -= 1;
+        subtract_rect_from_rect(
+            result->rects[(i + first) % GEOMETRY_CAPACITY],
+            result->colors[(i + first) % GEOMETRY_CAPACITY],
+            b,
+            result);
+    }
+}
+
+static int rect_layer_event_subtract(RectLayer *layer,
+                                     const SDL_Event *event,
+                                     const Camera *camera,
+                                     UndoHistory *undo_history)
+{
+    trace_assert(layer);
+    trace_assert(event);
+    trace_assert(camera);
+    trace_assert(undo_history);
+
+    Rect *rects = layer->rects.data;
+    Color *colors = layer->colors.data;
+
+    switch (event->type) {
+    case SDL_MOUSEBUTTONUP: {
+        switch (event->button.button) {
+        case SDL_BUTTON_LEFT: {
+            const Rect real_rect =
+                rect_from_points(
+                    layer->create_begin,
+                    layer->create_end);
+            const float area = real_rect.w * real_rect.h;
+
+            Geometry geometry = {0};
+
+            if (area >= CREATE_AREA_THRESHOLD) {
+                for (size_t i = 0; i < layer->rects.count;) {
+                    Rect overlap_area = rects_overlap_area(
+                        real_rect,
+                        rects[i]);
+                    if (overlap_area.w * overlap_area.h > 1e-6) {
+                        push_geometry(&geometry, rects[i], colors[i]);
+                        rect_layer_delete_rect_at_index(layer, i, undo_history);
+                    } else {
+                        i++;
+                    }
+                }
+
+                subtract_rect_from_geometry(&geometry, real_rect);
+
+                for (size_t i = 0; i < geometry.count; ++i) {
+                    size_t j = (i + geometry.first) % GEOMETRY_CAPACITY;
+                    rect_layer_add_rect(
+                        layer,
+                        geometry.rects[j],
+                        geometry.colors[j],
+                        undo_history);
+                }
+            } else {
+                log_info("The area is too small %f. Such small box won't be cut.\n", area);
+            }
+            layer->state = RECT_LAYER_IDLE;
+        } break;
+        }
+    } break;
+
+    case SDL_MOUSEMOTION: {
+        layer->create_end = camera_map_screen(
+            camera,
+            event->motion.x,
+            event->motion.y);
+    } break;
+    }
+
+    return 0;
+}
+
 static int rect_layer_event_create(RectLayer *layer,
                                    const SDL_Event *event,
                                    const Camera *camera,
@@ -660,7 +804,11 @@ static int rect_layer_event_resize(RectLayer *layer,
 
     case SDL_MOUSEBUTTONUP: {
         layer->state = RECT_LAYER_IDLE;
-        RECT_UNDO_PUSH(undo_history, create_rect_undo_update_context(layer));
+        RECT_UNDO_PUSH(
+            undo_history,
+            create_rect_undo_update_context(
+                layer,
+                (size_t) layer->selection));
         dynarray_replace_at(&layer->rects, (size_t) layer->selection, &layer->inter_rect);
     } break;
     }
@@ -748,8 +896,14 @@ static int rect_layer_event_move(RectLayer *layer,
                     rect_position(rects[layer->selection])));
 
         if (distance > 1e-6) {
-            RECT_UNDO_PUSH(undo_history, create_rect_undo_update_context(layer));
-            dynarray_replace_at(&layer->rects, (size_t) layer->selection, &layer->inter_rect);
+            RECT_UNDO_PUSH(
+                undo_history,
+                create_rect_undo_update_context(
+                    layer, (size_t) layer->selection));
+            dynarray_replace_at(
+                &layer->rects,
+                (size_t) layer->selection,
+                &layer->inter_rect);
         }
     } break;
     }
@@ -770,7 +924,11 @@ static int rect_layer_event_id_rename(RectLayer *layer,
     case SDL_KEYDOWN: {
         switch (event->key.keysym.sym) {
         case SDLK_RETURN: {
-            RECT_UNDO_PUSH(undo_history, create_rect_undo_update_context(layer));
+            RECT_UNDO_PUSH(
+                undo_history,
+                create_rect_undo_update_context(
+                    layer,
+                    (size_t) layer->selection));
 
             char *id = dynarray_pointer_at(&layer->ids, (size_t)layer->selection);
             memset(id, 0, ENTITY_MAX_ID_SIZE);
@@ -981,6 +1139,12 @@ int rect_layer_render(const RectLayer *layer, const Camera *camera, int active)
         }
     }
 
+    if (layer->state == RECT_LAYER_SUBTRACT) {
+        if (camera_draw_rect(camera, rect_from_points(layer->create_begin, layer->create_end), color) < 0) {
+            return -1;
+        }
+    }
+
     if (active && color_picker_render(&layer->color_picker, camera) < 0) {
         return -1;
     }
@@ -1009,7 +1173,11 @@ int rect_layer_event_recolor(RectLayer *layer,
         layer->inter_color = color_picker_rgba(&layer->color_picker);
 
         if (!color_picker_drag(&layer->color_picker)) {
-            RECT_UNDO_PUSH(undo_history, create_rect_undo_update_context(layer));
+            RECT_UNDO_PUSH(
+                undo_history,
+                create_rect_undo_update_context(
+                    layer,
+                    (size_t)layer->selection));
             dynarray_replace_at(&layer->colors, (size_t) layer->selection, &layer->inter_color);
             layer->state = RECT_LAYER_IDLE;
         }
@@ -1045,6 +1213,9 @@ int rect_layer_event(RectLayer *layer,
 
     case RECT_LAYER_RECOLOR:
         return rect_layer_event_recolor(layer, event, camera, undo_history);
+
+    case RECT_LAYER_SUBTRACT:
+        return rect_layer_event_subtract(layer, event, camera, undo_history);
     }
 
 
index 77013ab3bf3b329b97b99603a8855aed86ea06ed..8bb37b444cf05844f89165b7988025b1459197ca 100644 (file)
@@ -16,7 +16,8 @@ typedef enum {
     RECT_LAYER_RESIZE,
     RECT_LAYER_MOVE,
     RECT_LAYER_ID_RENAME,
-    RECT_LAYER_RECOLOR
+    RECT_LAYER_RECOLOR,
+    RECT_LAYER_SUBTRACT
 } RectLayerState;
 
 struct RectLayer {