]> git.lizzy.rs Git - shadowclad.git/history - src/engine/render.c
Migrate to GLFW 3
[shadowclad.git] / src / engine / render.c
2020-06-22 outfrostMigrate to GLFW 3
2020-06-12 outfrostCalculate smoothed vertex normals based on crease angle shading-bug-25
2020-06-12 outfrostCalculate face normals from vertices
2020-06-11 outfrostSome debug prints for assimp structures
2020-06-04 outfrostSome debug stuff to figure out normals and switch to...
2020-06-03 outfrostTurn off scene node transform gizmos
2020-05-27 outfrostoops
2020-05-27 outfrostCompute world space transforms for rendering
2020-05-27 outfrostMove camera to world space position of player
2020-05-27 outfrostHousekeeping
2020-05-26 outfrostFinish moving to scene tree implementation; clean up...
2020-05-26 outfrostFix matrix row-column ordering
2020-05-24 outfrostAdd minimal, wonky scene tree system
2020-04-30 outfrostRename Asset3D to Solid
2020-04-30 outfrostConvert data counts and indices to size_t
2020-03-07 outfrostRename typedefs.h to geometry.h
2020-02-19 outfrostFix includes and build instructions
2020-02-19 outfrostMove code into game and engine directories