]> git.lizzy.rs Git - shadowclad.git/commit
Calculate smoothed vertex normals based on crease angle shading-bug-25
authoroutfrost <kotlet.bahn@gmail.com>
Fri, 12 Jun 2020 03:08:12 +0000 (05:08 +0200)
committeroutfrost <kotlet.bahn@gmail.com>
Fri, 12 Jun 2020 03:08:12 +0000 (05:08 +0200)
commitedb5eba367dba50ca634f8bd19be30a71eaadac7
treea28bd420b9b2b0b08180dafbc88b147861992624
parent91db944c53065453405fb8d9335b5cb06ee40bc9
Calculate smoothed vertex normals based on crease angle
src/engine/asset.c
src/engine/geometry.c
src/engine/geometry.h
src/engine/render.c