]> git.lizzy.rs Git - shadowclad.git/blobdiff - player.c
Move assets into assets/ directory
[shadowclad.git] / player.c
index dfe41f3e12116cd345b8483ec3b40175de9494a0..c06a05d982e6c906985442fca7675698010cab48 100644 (file)
--- a/player.c
+++ b/player.c
@@ -11,7 +11,7 @@ static AiVector3D playerPos;
 
 
 void initPlayer() {
-       playerCharacter.sceneData = importScene("out/assets/playercharacter.3ds");
+       playerCharacter.sceneData = importScene("assets/playercharacter.3ds");
        // TODO import textures
 }