]> git.lizzy.rs Git - xdecor.git/commitdiff
Fix some luackeck errors
authorJPG <jeanpatrick.guerrero@gmail.com>
Fri, 30 Dec 2016 14:04:57 +0000 (15:04 +0100)
committerJPG <jeanpatrick.guerrero@gmail.com>
Fri, 30 Dec 2016 14:04:57 +0000 (15:04 +0100)
.luacheckrc
src/chess.lua
src/enchanting.lua
src/mailbox.lua
src/nodes.lua

index ea47ea3a3e3582e3bf2fad97dae9671a9a277ab8..3534e853a611e16f861a73ba07c9d1ec10a99d4c 100644 (file)
@@ -6,4 +6,5 @@ read_globals = {
        "vector", "ItemStack",
        "default",
        "stairs", "doors", "xpanes",
+       "xdecor", "xbg",
 }
index 6de09cc7f1acc1e755b2fbcdc9b8c78775204b0c..017b1b1a4211bc77b01265678ec2d6db84fbcad9 100644 (file)
@@ -15,7 +15,7 @@ end
 function realchess.init(pos)
        local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
-       
+
        local formspec = [[ size[8,8.6;]
                        bgcolor[#080808BB;true]
                        background[0,0;8,8;chess_bg.png]
@@ -101,7 +101,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
                if playerWhite ~= "" and playerWhite ~= playerName then
                        minetest.chat_send_player(playerName, "Someone else plays white pieces!")
                        return 0
-               end             
+               end
                if lastMove ~= "" and lastMove ~= "black" then
                        minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
                        return 0
@@ -361,7 +361,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
                                                return 0
                                        end
                                end
-                       end             
+                       end
                elseif from_x < to_x then
                        if from_y == to_y then
                                -- goes right
@@ -387,7 +387,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
                                                return 0
                                        end
                                end
-                       end                             
+                       end
                else
                        if from_y == to_y then
                                -- goes left
@@ -413,14 +413,14 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
                                                return 0
                                        end
                                end
-                       end             
+                       end
                end
 
        elseif pieceFrom:sub(11,14) == "king" then
                local dx = from_x - to_x
                local dy = from_y - to_y
                local check = true
-               
+
                if thisMove == "white" then
                        if from_y == 7 and to_y == 7 then
                                if to_x == 1 then
@@ -492,12 +492,12 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
                        if dy < 0 then dy = -dy end
                        if dx > 1 or dy > 1 then return 0 end
                end
-               
+
                if thisMove == "white" then
                        meta:set_int("castlingWhiteL", 0)
                        meta:set_int("castlingWhiteR", 0)
                elseif thisMove == "black" then
-                       meta:set_int("castlingBlackL", 0)               
+                       meta:set_int("castlingBlackL", 0)
                        meta:set_int("castlingBlackR", 0)
                end
        end
index 5d1d44a6e0a78edc24f2d26462063045b7348fa6..27bb1fd58574cf02c835b522705ab29ac90dc81a 100644 (file)
@@ -49,12 +49,12 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy)
 end
 
 local enchant_buttons = {
-       [[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
-       image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
-       "image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]",
-       "image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
-       [[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
-       image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
+       [[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
+       image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
+       "image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]",
+       "image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
+       [[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
+       image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
 }
 
 function enchanting.formspec(pos, num)
index c1b330b74596dce0dd3e175cf3b5f4f51c9564f5..c7d34a348729fbad28ac5c2c684a8016a538ac6c 100644 (file)
@@ -62,13 +62,13 @@ function mailbox:formspec(pos, owner, is_owner)
                        "listring[nodemeta:"..spos..";mailbox]"..
                        xbg..default.get_hotbar_bg(0.75,5.25)
        end
-       return [[ size[8,5]
-               list[current_player;main;0,1.25;8,4;] ]]..
-               "label[0,0;Send your goods to\n"..
-                       (minetest.colorize and
-                        minetest.colorize("#FFFF00", owner) or owner).."]"..
-               "list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
-               xbg..default.get_hotbar_bg(0,1.25)
+       return [[ size[8,5]
+               list[current_player;main;0,1.25;8,4;] ]]..
+               "label[0,0;Send your goods to\n"..
+               (minetest.colorize and
+                       minetest.colorize("#FFFF00", owner) or owner).."]"..
+               "list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
+               xbg..default.get_hotbar_bg(0,1.25)
 end
 
 function mailbox.dig(pos, player)
index ba1a6b44eea28230ea911fd92e4fa121718e00f8..125eb844bc5a923d8bc129fbab836a1331073ca1 100644 (file)
@@ -1,6 +1,6 @@
 screwdriver = screwdriver or {}
 
-function xdecor.register_pane(name, desc, def)
+local function register_pane(name, desc, def)
        xpanes.register_pane(name, {
                description = desc,
                tiles = {"xdecor_"..name..".png"},
@@ -15,21 +15,21 @@ function xdecor.register_pane(name, desc, def)
        })
 end
 
-xdecor.register_pane("bamboo_frame", "Bamboo Frame", {
+register_pane("bamboo_frame", "Bamboo Frame", {
        groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
        recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
                  {"default:papyrus", "farming:cotton",  "default:papyrus"},
                  {"default:papyrus", "default:papyrus", "default:papyrus"}}
 })
 
-xdecor.register_pane("chainlink", "Chainlink", {
+register_pane("chainlink", "Chainlink", {
        groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
        recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
                  {"", "default:steel_ingot", ""},
                  {"default:steel_ingot", "", "default:steel_ingot"}}
 })
 
-xdecor.register_pane("rusty_bar", "Rusty Iron Bars", {
+register_pane("rusty_bar", "Rusty Iron Bars", {
        sounds = default.node_sound_stone_defaults(),
        groups = {cracky=2, pane=1},
        recipe = {{"", "default:dirt", ""},
@@ -37,7 +37,7 @@ xdecor.register_pane("rusty_bar", "Rusty Iron Bars", {
                  {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
 })
 
-xdecor.register_pane("wood_frame", "Wood Frame", {
+register_pane("wood_frame", "Wood Frame", {
        sounds = default.node_sound_wood_defaults(),
        groups = {choppy=2, pane=1, flammable=2},
        recipe = {{"group:wood", "group:stick", "group:wood"},
@@ -65,7 +65,7 @@ xdecor.register("barrel", {
        sounds = default.node_sound_wood_defaults()
 })
 
-function xdecor.register_storage(name, desc, def)
+local function register_storage(name, desc, def)
        xdecor.register(name, {
                description = desc,
                inventory = {size=def.inv_size or 24},
@@ -79,14 +79,14 @@ function xdecor.register_storage(name, desc, def)
        })
 end
 
-xdecor.register_storage("cabinet", "Wooden Cabinet", {
+register_storage("cabinet", "Wooden Cabinet", {
        on_rotate = screwdriver.rotate_simple,
        tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
                 "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
                 "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
 })
 
-xdecor.register_storage("cabinet_half", "Half Wooden Cabinet", {
+register_storage("cabinet_half", "Half Wooden Cabinet", {
        inv_size = 8,
        node_box = xdecor.nodebox.slab_y(0.5, 0.5),
        on_rotate = screwdriver.rotate_simple,
@@ -95,12 +95,12 @@ xdecor.register_storage("cabinet_half", "Half Wooden Cabinet", {
                 "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
 })
 
-xdecor.register_storage("empty_shelf", "Empty Shelf", {
+register_storage("empty_shelf", "Empty Shelf", {
        on_rotate = screwdriver.rotate_simple,
        tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
 })
 
-xdecor.register_storage("multishelf", "Multi Shelf", {
+register_storage("multishelf", "Multi Shelf", {
        on_rotate = screwdriver.rotate_simple,
        tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
 })
@@ -399,7 +399,7 @@ xdecor.register("stonepath", {
        selection_box = xdecor.nodebox.slab_y(0.05)
 })
 
-function xdecor.register_hard_node(name, desc, def)
+local function register_hard_node(name, desc, def)
        xdecor.register(name, {
                description = desc,
                tiles = {"xdecor_"..name..".png"},
@@ -408,18 +408,18 @@ function xdecor.register_hard_node(name, desc, def)
        })
 end
 
-xdecor.register_hard_node("cactusbrick", "Cactus Brick", {})
-xdecor.register_hard_node("coalstone_tile", "Coal Stone Tile", {})
-xdecor.register_hard_node("desertstone_tile", "Desert Stone Tile", {})
-xdecor.register_hard_node("hard_clay", "Hardened Clay", {})
-xdecor.register_hard_node("moonbrick", "Moon Brick", {})
-xdecor.register_hard_node("stone_tile", "Stone Tile", {})
-xdecor.register_hard_node("stone_rune", "Runestone", {})
-xdecor.register_hard_node("packed_ice", "Packed Ice", {
+register_hard_node("cactusbrick", "Cactus Brick", {})
+register_hard_node("coalstone_tile", "Coal Stone Tile", {})
+register_hard_node("desertstone_tile", "Desert Stone Tile", {})
+register_hard_node("hard_clay", "Hardened Clay", {})
+register_hard_node("moonbrick", "Moon Brick", {})
+register_hard_node("stone_tile", "Stone Tile", {})
+register_hard_node("stone_rune", "Runestone", {})
+register_hard_node("packed_ice", "Packed Ice", {
        groups = {cracky=1, puts_out_fire=1},
        sounds = default.node_sound_glass_defaults()
 })
-xdecor.register_hard_node("wood_tile", "Wooden Tile", {
+register_hard_node("wood_tile", "Wooden Tile", {
        groups = {choppy=1, wood=1, flammable=2},
        sounds = default.node_sound_wood_defaults()
 })