strong = {"#ff3d3d", ""},
speed = {"#fd5eff", ""}
}
- return minetest.colorize(specs[enchant][1], "\n"..cap(enchant)..specs[enchant][2])
+ return minetest.colorize and
+ minetest.colorize(specs[enchant][1],
+ "\n"..cap(enchant)..specs[enchant][2]) or
+ "\n"..cap(enchant)..specs[enchant][2]
end
local enchant_buttons = {
giver = giver.."#FFFF00,"..giver_name..","..i..
",#FFFFFF,x "..stack_count..","
- img = img..i.."="..img_col(stack_name).."^\\[resize:16x16,"
+ img = img..i.."="..
+ img_col(stack_name).."^\\[resize:16x16,"
end
end
end
return [[ size[8,5]
list[current_player;main;0,1.25;8,4;] ]]..
- "label[0,0;Send your goods to\n"..minetest.colorize("#FFFF00", owner).."]"..
+ "label[0,0;Send your goods to\n"..
+ (minetest.colorize and
+ minetest.colorize("#FFFF00", owner) or owner).."]"..
"list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
xbg..default.get_hotbar_bg(0,1.25)
end