6 privs = {shout = true},
12 privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
15 name = "eventmanager",
17 tag = "[EVENT-MANAGER:IN]",
23 tag = "[CHATMODERATOR:IN]",
41 tag = "[PROBE-SUPPORTER:IN]",
42 privs = {team = true, student = false,},
47 tag = "[LEHRER:IN / PÄDAGOG:IN]",
48 privs = {team = false, fly = true, teacher = true, creative = true, areas = true, basic_privs = true, teleport = true, bring = true, settime = true, kick = true, signslib_edit = true}
53 tag = "[SUPPORTER:IN]",
54 privs = {team = true},
59 tag = "[MODERATOR:IN]",
60 privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true},
65 tag = "[ENTWICKLER:IN]",
66 privs = {privs = true},
77 tag = "[LIVE - TWITCH]",
87 coronaserver.savedata.ranks = coronaserver.savedata.ranks or {}
88 function coronaserver.get_rank(name)
89 return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student")
91 function coronaserver.get_rank_by_name(rankname)
92 for i, rank in pairs(coronaserver.ranks) do
93 if rank.name == rankname then
98 function coronaserver.get_player_name(name, brackets)
99 local rank = coronaserver.get_rank(name)
100 local rank_tag = minetest.colorize(rank.color, rank.tag)
104 return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
106 function coronaserver.reload_name_tag(name)
107 local player = minetest.get_player_by_name(name)
108 if not player then return end
109 player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
111 minetest.register_on_joinplayer(function(player)
112 local name = player:get_player_name()
113 local rank = coronaserver.get_rank(name)
114 local privs = minetest.get_player_privs(name)
115 local rankname = rank.name
116 if rankname == "hacker" then rankname = "student" end
117 if rankname == "student" and privs.teacher then rankname = "teacher" end
118 if privs.kick then privs.team = true end
119 minetest.set_player_privs(name, privs)
120 coronaserver.savedata.ranks[name] = (rankname == "student") and nil or rankname
121 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
122 coronaserver.reload_name_tag(name)
124 minetest.register_on_leaveplayer(function(player)
125 local name = player:get_player_name()
126 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has left the Server.")
128 minetest.register_on_chat_message(function(name, message)
129 minetest.chat_send_all(coronaserver.get_player_name(name, {"<", ">"}) .. message)
130 minetest.log("[CHAT] <" .. name .. "> " .. message)
133 minetest.register_chatcommand("rank", {
134 params = "<player> <rank>",
135 description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
136 privs = {privs = true},
137 func = function(name, param)
138 local target = param:split(" ")[1] or ""
139 local rank = param:split(" ")[2] or ""
140 local target_ref = minetest.get_player_by_name(target)
141 local rank_ref = coronaserver.get_rank_by_name(rank)
143 minetest.chat_send_player(name, "Invalider Rang: " .. rank)
145 coronaserver.savedata.ranks[target] = rank
147 for _, r in pairs(coronaserver.ranks) do
148 for k, v in pairs(r.privs) do
151 if r.name == rank then
155 minetest.set_player_privs(target, privs)
156 minetest.chat_send_all(target .. "s Rang ist jetzt " .. minetest.colorize(rank_ref.color, rank_ref.name))
157 coronaserver.reload_name_tag(target)
161 minetest.register_privilege("team", "Team Member")