coronaserver.ranks = { { name = "evil", color = "#4E4E4E", tag = "[BÖSE]", privs = {shout = true}, }, { name = "student", color = "#BBBBBB", tag = "[SPIELER:IN]", privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true}, }, { name = "eventmanager", color = "#FF362D", tag = "[EVENT-MANAGER:IN]", privs = {}, }, { name = "chatmod", color = "#93E3D6", tag = "[CHATMODERATOR:IN]", privs = {}, }, { name = "vip", color = "#00E5FF", tag = "[VIP]", privs = {}, }, { name = "feuerwehr", color = "#000000", tag = "[FEUERWEHR]", privs = {}, }, { name = "psupporter", color = "#FF9C48", tag = "[PROBE-SUPPORTER:IN]", privs = {team = true, student = false,}, }, { name = "teacher", color = "#16AE00", tag = "[LEHRER:IN / PÄDAGOG:IN]", privs = {team = false, fly = true, teacher = true, creative = true, areas = true, basic_privs = true, teleport = true, bring = true, settime = true, kick = true, signslib_edit = true} }, { name = "supporter", color = "#EE6E00", tag = "[SUPPORTER:IN]", privs = {team = true}, }, { name = "moderator", color = "#001FFF", tag = "[MODERATOR:IN]", privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true}, }, { name = "developer", color = "#EBEE00", tag = "[ENTWICKLER:IN]", privs = {privs = true}, }, { name = "admin", color = "#FF362D", tag = "[ADMIN]", privs = {}, }, { name = "live", color = "#8D0600", tag = "[LIVE - TWITCH]", privs = {}, }, { name = "owner", color = "#FF2D8D", tag = "[OWNER]", privs = {}, }, } coronaserver.savedata.ranks = coronaserver.savedata.ranks or {} function coronaserver.get_rank(name) return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student") end function coronaserver.get_rank_by_name(rankname) for i, rank in pairs(coronaserver.ranks) do if rank.name == rankname then return rank, i end end end function coronaserver.get_player_name(name, brackets) local rank = coronaserver.get_rank(name) local rank_tag = minetest.colorize(rank.color, rank.tag) if not brackets then brackets = {"",""} end return rank_tag .. brackets[1] .. name .. brackets[2] .. " " end function coronaserver.reload_name_tag(name) local player = minetest.get_player_by_name(name) if not player then return end player:set_nametag_attributes({color = coronaserver.get_rank(name).color}) end minetest.register_on_joinplayer(function(player) local name = player:get_player_name() local rank = coronaserver.get_rank(name) local privs = minetest.get_player_privs(name) local rankname = rank.name if rankname == "hacker" then rankname = "student" end if rankname == "student" and privs.teacher then rankname = "teacher" end if privs.kick then privs.team = true end minetest.set_player_privs(name, privs) coronaserver.savedata.ranks[name] = (rankname == "student") and nil or rankname minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.") coronaserver.reload_name_tag(name) end) minetest.register_on_leaveplayer(function(player) local name = player:get_player_name() minetest.chat_send_all(coronaserver.get_player_name(name) .. "has left the Server.") end) minetest.register_on_chat_message(function(name, message) minetest.chat_send_all(coronaserver.get_player_name(name, {"<", ">"}) .. message) minetest.log("[CHAT] <" .. name .. "> " .. message) return true end) minetest.register_chatcommand("rank", { params = " ", description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)", privs = {privs = true}, func = function(name, param) local target = param:split(" ")[1] or "" local rank = param:split(" ")[2] or "" local target_ref = minetest.get_player_by_name(target) local rank_ref = coronaserver.get_rank_by_name(rank) if not rank_ref then minetest.chat_send_player(name, "Invalider Rang: " .. rank) else coronaserver.savedata.ranks[target] = rank local privs = {} for _, r in pairs(coronaserver.ranks) do for k, v in pairs(r.privs) do privs[k] = v end if r.name == rank then break end end minetest.set_player_privs(target, privs) minetest.chat_send_all(target .. "s Rang ist jetzt " .. minetest.colorize(rank_ref.color, rank_ref.name)) coronaserver.reload_name_tag(target) end end, }) minetest.register_privilege("team", "Team Member")