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2022-01-19 Elias FleckensteinFix spawn hut color 0.2
2022-01-17 Elias FleckensteinDelet fatso trees from da game
2022-01-17 Elias FleckensteinFix trees
2022-01-17 Elias FleckensteinRemove leftover debugging construct
2022-01-17 Elias FleckensteinDisable pedantic warnings
2022-01-17 Elias FleckensteinUse spaces for alignment
2022-01-17 Elias FleckensteinMerge branch 'master' of github.com:dragonblocks/dragon...
2022-01-17 Elias FleckensteinAdd trees
2021-10-29 Elias FleckensteinChange minimum OpenGL version to 4.2.0
2021-10-29 Elias FleckensteinPort to OpenBSD
2021-10-29 Elias FleckensteinPort to FreeBSD
2021-10-01 Elias FleckensteinImprove boulder generation and multiple meshgen threads
2021-10-01 Elias FleckensteinAdd hillyness
2021-10-01 Elias FleckensteinFix blending issues by sorting transparent objects
2021-10-01 Elias FleckensteinMinor fixes to frustum culling
2021-10-01 Elias FleckensteinImplement frustum culling properly
2021-09-30 Elias FleckensteinAdd status message
2021-09-29 Elias FleckensteinAdd grow animation for newly created block meshes
2021-09-29 Elias FleckensteinGenerate spawn hut
2021-09-29 Elias FleckensteinFix boulder generation
2021-09-29 Elias FleckensteinAdd screenshot key
2021-09-29 Elias FleckensteinAdd fog and face culling
2021-09-28 Elias FleckensteinAdd diffuse lighting, improve skybox and add timelapse
2021-09-27 Elias FleckensteinAdd skybox
2021-09-26 Elias FleckensteinAdd daylight cycle
2021-09-25 Elias FleckensteinSave player positions in database
2021-09-25 Elias FleckensteinGenerate random seed & save it to database
2021-09-25 Elias FleckensteinInclude winsock on windows
2021-09-25 Elias FleckensteinRename NODE_INVALID to NODE_UNKNOWN
2021-09-25 Elias FleckensteinPortable endian.h header
2021-09-25 Elias FleckensteinFix out of source build
2021-09-25 Elias FleckensteinReplace HUD by GUI
2021-08-26 Elias FleckensteinRemove GLSL version from debug menu
2021-08-26 Elias FleckensteinFix version detection
2021-08-24 Elias FleckensteinTweak and extend debug info
2021-08-24 Elias FleckensteinMake 3D fragment shader portable
2021-08-24 Elias FleckensteinSimplify database handling
2021-08-24 Elias FleckensteinRename world database to world.sqlite
2021-08-24 Elias FleckensteinMove types to dragontype submodule
2021-08-24 Elias FleckensteinFrustum culling
2021-08-23 Elias FleckensteinImprove batch rendering: Use multiple OpenGL texture...
2021-08-23 Elias FleckensteinRename wetness to humidity
2021-08-23 Elias FleckensteinAdd vulcano generation
2021-08-20 Elias FleckensteinAdd oceans and toggle keys for flight & collision
2021-08-19 Elias FleckensteinAdd wood
2021-08-19 Elias FleckensteinAdd octaves to terrain shape
2021-08-19 Elias FleckensteinAdd temperature factor that determines snow coverage...
2021-08-19 Elias FleckensteinRandom texture offset for stone
2021-08-19 Elias FleckensteinCalculate grass color client side
2021-08-19 Elias FleckensteinNerf boulder generation rate
2021-08-19 Elias FleckensteinRemove block metadata
2021-08-19 Elias FleckensteinRework mapblock loading system and add mapgen stage...
2021-07-16 Elias FleckensteinAdd position display
2021-07-16 Elias FleckensteinUse find_package for glew and glfw
2021-07-16 Elias FleckensteinUse find_package for OpenGL
2021-07-16 Elias FleckensteinUse find_package for freetype rather than a submodule
2021-07-16 Elias FleckensteinSet simulation distance to 16
2021-07-16 Elias FleckensteinFix snapshot builds
2021-07-16 Elias FleckensteinUse CMake for building
2021-07-15 Elias FleckensteinReplace Ubuntu font by Minecraftia
2021-07-15 Elias FleckensteinAllocate exactly the needed space for fps display
2021-07-15 Elias FleckensteinAdd FPS counter
2021-07-15 Elias FleckensteinRedesign file structure and graphics pipeline; add...
2021-07-13 Elias FleckensteinAdd biomes that determine grass color
2021-07-13 Elias FleckensteinAdd color to vertices
2021-07-12 Elias FleckensteinAdd mountain generation
2021-07-12 Elias FleckensteinSet simulation distance to 10
2021-07-12 Elias FleckensteinAdd snow
2021-07-12 Elias FleckensteinCleanup GLFW callbacks and add fullscreen key
2021-07-12 Elias FleckensteinKeyListener abstraction
2021-07-12 Elias FleckensteinFix rescaling of HUD; Add Z-Index to HUD Elements;...
2021-07-12 Elias FleckensteinEnable blending and fix HUD screen scaling
2021-07-12 Elias FleckensteinAdd HUD scale type
2021-07-12 Elias FleckensteinAdd HUD and crosshair
2021-07-12 Elias FleckensteinMinor code style fixes and allow MeshObject creation...
2021-07-12 Elias FleckensteinSupport transparent textures
2021-07-12 Elias FleckensteinRemove old block mesh after new one is fully added
2021-07-12 Elias FleckensteinAdd texture type that includes id, width and height...
2021-07-12 Elias FleckensteinUse minecraft constants for physics
2021-07-12 Elias FleckensteinDon't pass callback argument to map_delete function... 0.1.4
2021-07-12 Elias FleckensteinUse Binary trees for MapSector and MapBlock sorting
2021-07-11 Elias FleckensteinAdd per object wireframe mode
2021-07-10 Elias FleckensteinDisable wireframe
2021-07-10 Elias FleckensteinProper collision; add jumping
2021-07-10 Elias FleckensteinCorrect acceleration calculation
2021-07-10 Elias FleckensteinPhysics and collision
2021-07-10 Elias FleckensteinFix pitch limitation
2021-07-10 Elias FleckensteinAdd aabboxes
2021-07-10 Elias FleckensteinProtect map cache by rwlock
2021-07-10 Elias FleckensteinCache last accessed MapBlock
2021-07-10 Elias FleckensteinAdd falling
2021-07-10 Elias Fleckensteindtime independent movement
2021-07-10 Elias FleckensteinMove player code to its own file
2021-07-09 Elias FleckensteinOptimize MapBlock meshes 0.1.3
2021-07-09 Elias FleckensteinMove input handling code to separate file and implement...
2021-07-09 Elias FleckensteinMove camera code to own file, allow changing the window...
2021-06-22 Elias FleckensteinAdd textures
2021-04-01 Elias FleckensteinFix typo
2021-04-01 Elias FleckensteinAdd missing header file 0.1.2.2
2021-04-01 Elias FleckensteinFix #14
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