]> git.lizzy.rs Git - dragonblocks_alpha.git/commitdiff
Change minimum OpenGL version to 4.2.0
authorElias Fleckenstein <eliasfleckenstein@web.de>
Fri, 29 Oct 2021 18:40:59 +0000 (20:40 +0200)
committerElias Fleckenstein <eliasfleckenstein@web.de>
Fri, 29 Oct 2021 18:40:59 +0000 (20:40 +0200)
src/client/shader.c
src/client/window.c

index 0f5b98696c88222ebd12915636b912d0aa3041a8..533ecc8a35f641b819edd908c4ce8f08aff240b5 100644 (file)
@@ -47,7 +47,7 @@ static GLuint compile_and_attach_shader(GLenum type, const char *path, const cha
 
        GLuint id = glCreateShader(type);
 
-       const char *version = "#version 460 core\n";
+       const char *version = "#version 420 core\n";
 
        const char *code_list[3] = {
                version,
index 29cab14f62d951b6504183e2bcbb6496fac9e224..c20a0a6c18f3b94dd3c81f6adc0d09181a6b20fb 100644 (file)
@@ -65,7 +65,7 @@ bool window_init(int width, int height)
 
        glfwWindowHint(GLFW_SAMPLES, 8);
        glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
-       glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
+       glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
        glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
 
        window.handle = glfwCreateWindow(width, height, "Dragonblocks", NULL, NULL);