]>
2020-09-17 | outfrost | Merge branch '29-license' into master | commit | commitdiff |
2020-09-17 | outfrost | Add copyright and license notices in source code | commit | commitdiff |
2020-07-16 | outfrost | Implement first stage of obstacle detection | commit | commitdiff |
2020-07-15 | outfrost | Preparation for player obstacle detection | commit | commitdiff |
2020-07-14 | outfrost | A bit of cleanup | commit | commitdiff |
2020-06-01 | outfrost | Declare variables extern in headers | commit | commitdiff |
2020-05-27 | outfrost | Housekeeping | commit | commitdiff |
2020-05-26 | outfrost | Finish moving to scene tree implementation; clean up... | commit | commitdiff |
2020-04-30 | outfrost | Rename Asset3D to Solid | commit | commitdiff |
2020-04-30 | outfrost | Convert data counts and indices to size_t | commit | commitdiff |
2020-02-19 | outfrost | Fix includes and build instructions | commit | commitdiff |
2020-02-19 | outfrost | Move code into game and engine directories | commit | commitdiff |