]> git.lizzy.rs Git - shadowclad.git/blobdiff - src/game/player.c
Rename Asset3D to Solid
[shadowclad.git] / src / game / player.c
index 32e0076f7ce756cd0b6f336edc18f3bb396e6a35..6aafb2443f97d09dc456a285232f0eaf0cf95cab 100644 (file)
@@ -3,12 +3,12 @@
 #include "level.h"
 #include "player.h"
 
-Character playerCharacter = { .asset3D = NULL };
+Character playerCharacter = { .solid = NULL };
 
 
 
 void initPlayer() {
-       playerCharacter.asset3D = importAsset("assets/playercharacter.3ds");
+       playerCharacter.solid = importSolid("assets/playercharacter.3ds");
 }
 
 void spawnPlayer() {