]> git.lizzy.rs Git - shadowclad.git/blobdiff - render.c
Rework asset import, add texture import
[shadowclad.git] / render.c
index 18f0827f128630217c712b0f1e928e80d59fe2d4..2ef266898d61df404fdb97a4d6b44dade6c49bcd 100644 (file)
--- a/render.c
+++ b/render.c
@@ -37,7 +37,7 @@ void renderScene() {
        glEnable(GL_LIGHTING);
        
        glEnable(GL_LIGHT0);
-       drawSceneRecursive(levelScene, levelScene->mRootNode);
+//     drawSceneRecursive(levelScene, levelScene->mRootNode);
        glDisable(GL_LIGHT0);
        
        glFlush();