+#include <GL/glxew.h>
#include <GL/glut.h>
-#include "debugutil.h"
-#include "glut_janitor.h"
-#include "render.h"
+//#include "debugutil.h"
#include "level.h"
+#include "logger.h"
+#include "performance.h"
+#include "render.h"
+#include "ui.h"
int main(int argc, char** argv) {
glutInit(&argc, argv);
+ // glutInitContextVersion(4,5); TODO establish correct context
- glutInitWindowSize(640, 480);
+ glutInitWindowSize(800, 600);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA | GLUT_DEPTH);
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
glutCreateWindow(NULL);
- glutSetWindowTitle(get_gl_info());
+ // glutSetWindowTitle(getGlInfoString());
+ glutSetWindowTitle("shadowclad");
+
+ logInfo("OpenGL %s", (const char*) glGetString(GL_VERSION));
+ logInfo("GLSL %s", (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
+ logInfo("%s", (const char*) glGetString(GL_RENDERER));
- glutDisplayFunc(render_scene);
- glutReshapeFunc(resize_stage);
+ GLenum glewInitStatus = glewInit();
+ if (glewInitStatus != GLEW_OK) {
+ logError("GLEW init failed: %s", (const char*) glewGetErrorString(glewInitStatus));
+ return 1;
+ }
+ logInfo("GLEW %s", (const char*) glewGetString(GLEW_VERSION));
+
+ if (GLXEW_EXT_swap_control) {
+ Display* display = glXGetCurrentDisplay();
+ GLXDrawable drawable = glXGetCurrentDrawable();
+ if (drawable) {
+ glXSwapIntervalEXT(display, drawable, 1);
+ }
+ else {
+ logWarning("Drawable is not here ¯\\_(ツ)_/¯");
+ logWarning("Could not enable vsync (GLX_EXT_swap_control)");
+ }
+ }
+ else if (GLXEW_MESA_swap_control) {
+ glXSwapIntervalMESA(1);
+ log("Vsync enabled with GLX_MESA_swap_control, swap interval %d", glXGetSwapIntervalMESA());
+ }
+ else {
+ logWarning("Could not enable vsync (extensions not supported)");
+ }
+
+ glutDisplayFunc(renderScene);
+ glutReshapeFunc(resizeStage);
//glutKeyboardFunc(key_pressed);
//glutMouseFunc(mouse_button_event);
//glutMotionFunc(mouse_motion_event);
- init_render();
-
- import_model("out/assets/wall01.3ds");
+ initRender();
+ initPerformanceMetering();
+ initLevel();
glutMainLoop();
return 0;