]> git.lizzy.rs Git - shadowclad.git/blobdiff - main.c
Render player character and make the camera follow it
[shadowclad.git] / main.c
diff --git a/main.c b/main.c
index f054e3a062fdd9515d2a27fb081b0d13d936125a..262860be339667556fbfdaa126840e29c9f7a25e 100644 (file)
--- a/main.c
+++ b/main.c
@@ -55,6 +55,7 @@ int main(int argc, char** argv) {
        initRender();
        //initPerformanceMetering();
        initLevel();
+       initPlayer();
        
        glutMainLoop();
        return 0;