]> git.lizzy.rs Git - shadowclad.git/blob - src/game/player.h
Fix includes and build instructions
[shadowclad.git] / src / game / player.h
1 #ifndef PLAYER_H_
2 #define PLAYER_H_
3
4 #include <GL/gl.h>
5
6 #include "engine/asset.h"
7
8 typedef struct {
9         const Asset3D* asset3D;
10 } Character;
11
12 Character playerCharacter;
13 Vector3D playerPos;
14
15 void initPlayer();
16 void spawnPlayer();
17
18 #endif