]> git.lizzy.rs Git - shadowclad.git/blob - src/engine/typedefs.h
Move code into game and engine directories
[shadowclad.git] / src / engine / typedefs.h
1 #ifndef TYPEDEFS_H_
2 #define TYPEDEFS_H_
3
4 typedef struct {
5         float x;
6         float y;
7         float z;
8 } Vector3D;
9
10 #endif