1 #ifndef ASSIMP_TYPES_H_
2 #define ASSIMP_TYPES_H_
4 #include <assimp/scene.h>
6 #ifdef ASSIMP_DOUBLE_PRECISION
7 #error "ASSIMP_DOUBLE_PRECISION is defined"
8 #error "shadowclad relies on ai_real defined as a single precision float"
11 typedef struct aiScene AiScene;
12 typedef struct aiNode AiNode;
13 typedef struct aiMesh AiMesh;
14 typedef struct aiFace AiFace;
15 typedef struct aiVector3D AiVector3D;
16 typedef struct aiString AiString;