]> git.lizzy.rs Git - worldedit.git/commitdiff
Fix invalid node error message of //set and //mix
authorsfan5 <sfan5@live.de>
Tue, 12 Sep 2017 12:52:04 +0000 (14:52 +0200)
committersfan5 <sfan5@live.de>
Tue, 12 Sep 2017 12:56:01 +0000 (14:56 +0200)
worldedit_commands/init.lua

index 1ab8c1953851b149c8ba66c31aef8272f72bd99c..a102dbcbf43b7bcb96e699d5204cbabd36d3c6ac 100644 (file)
@@ -398,10 +398,7 @@ minetest.register_chatcommand("/set", {
        privs = {worldedit=true},\r
        func = safe_region(function(name, param)\r
                local node = get_node(name, param)\r
-               if not node then\r
-                       worldedit.player_notify(name, "Could not identify node \"" .. param .. "\"")\r
-                       return\r
-               end\r
+               if not node then return end\r
 \r
                local count = worldedit.set(worldedit.pos1[name], worldedit.pos2[name], node)\r
                worldedit.player_notify(name, count .. " nodes set")\r
@@ -435,10 +432,7 @@ minetest.register_chatcommand("/mix", {
                local nodes = {}\r
                for nodename in param:gmatch("[^%s]+") do\r
                        local node = get_node(name, nodename)\r
-                       if not node then\r
-                               worldedit.player_notify(name, "Could not identify node \"" .. name .. "\"")\r
-                               return\r
-                       end\r
+                       if not node then return end\r
                        nodes[#nodes + 1] = node\r
                end\r
 \r