local hdef = table.copy(def)
hdef.paramtype2 = "facedir"
- hdef.selection_box = rdef.selection_box or signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true)
- hdef.node_box = rdef.node_box or rdef.selection_box or hdef.selection_box
+ local hcbox = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true)
+
+ hdef.selection_box = rdef.hanging_selection_box or hcbox
+ hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
hdef.groups.not_in_creative_inventory = 1
hdef.tiles[3] = "signs_lib_hangers.png"
- hdef.mesh = string.gsub(hdef.mesh, ".obj$", "_hanging.obj")
+ hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
hdef.on_rotate = nil
if hdef.entity_info then
- hdef.entity_info.mesh = string.gsub(hdef.entity_info.mesh, ".obj$", "_hanging.obj")
+ hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
hdef.entity_info.yaw = signs_lib.standard_yaw
end
groups = signs_lib.standard_steel_groups,
sounds = signs_lib.standard_steel_sign_sounds,
locked = true,
- entity_info = "standard"
+ entity_info = "standard",
+ allow_hanging = true,
})
minetest.register_alias("signs:sign_hanging", "default:sign_wall_wood_hanging")