]> git.lizzy.rs Git - signs_lib.git/commitdiff
rotation fixups
authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Wed, 18 Sep 2019 23:47:50 +0000 (19:47 -0400)
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Thu, 19 Sep 2019 00:07:20 +0000 (20:07 -0400)
* combine rotation functions -- one no longer needs to choose
  a particular rotation function for the node's paramtype2,
  it'll figure it out automatically.
* fix glitch in wallmounted rotation
* re-order rotation facing order to N, E, S, W, floor, ceiling.
* limit yard sign to simple NESW-only rotation
* allow rotation of hanging signs (NESW only)
* allow rotation of signs on poles/posts if there's nothing in
  the way of where the sign has to move to (NESW only).

api.lua

diff --git a/api.lua b/api.lua
index 0e659d62d2ccf22d32191561e89f7e5fa9e10708..8eb9d2ade58bedc55a24799b6176d4696cba46bc 100644 (file)
--- a/api.lua
+++ b/api.lua
@@ -63,23 +63,55 @@ signs_lib.wall_fdir_to_back = {
        {  1,  0 },
 }
 
+signs_lib.fdir_to_back_left = {
+       [0] = { -1,  1 },
+       [1] = {  1,  1 },
+       [2] = {  1, -1 },
+       [3] = { -1, -1 }
+}
+
+signs_lib.wall_fdir_to_back_left = {
+       [2] = {  1,  1 },
+       [3] = { -1, -1 },
+       [4] = { -1,  1 },
+       [5] = {  1, -1 }
+}
+
+signs_lib.rotate_walldir = {
+       [0] = 4,
+       [1] = 0,
+       [2] = 5,
+       [3] = 1,
+       [4] = 2,
+       [5] = 3
+}
+
+signs_lib.rotate_walldir_simple = {
+       [0] = 4,
+       [1] = 4,
+       [2] = 5,
+       [3] = 4,
+       [4] = 2,
+       [5] = 3
+}
+
 signs_lib.rotate_facedir = {
        [0] = 1,
-       [1] = 6,
+       [1] = 2,
        [2] = 3,
-       [3] = 0,
-       [4] = 2,
+       [3] = 4,
+       [4] = 6,
        [5] = 6,
-       [6] = 4
+       [6] = 0
 }
 
-signs_lib.rotate_walldir = {
+signs_lib.rotate_facedir_simple = {
        [0] = 1,
-       [1] = 5,
-       [2] = 0,
-       [3] = 4,
-       [4] = 2,
-       [5] = 3
+       [1] = 2,
+       [2] = 3,
+       [3] = 0,
+       [4] = 0,
+       [5] = 0
 }
 
 -- Initialize character texture cache
@@ -162,33 +194,50 @@ end
 
 -- rotation
 
-function signs_lib.wallmounted_rotate(pos, node, user, mode)
-       if not signs_lib.can_modify(pos, user) then return false end
-
-       if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
+function signs_lib.handle_rotation(pos, node, user, mode)
+       if not signs_lib.can_modify(pos, user)
+         or mode ~= screwdriver.ROTATE_FACE then
                return false
        end
+       local newparam2
+       local tpos = pos
+       local def = minetest.registered_items[node.name]
 
-       local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
+       if string.match(node.name, "_onpole") then
+               local newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
+               local t = signs_lib.wall_fdir_to_back_left
 
-       minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       signs_lib.delete_objects(pos)
-       signs_lib.update_sign(pos)
-       return true
-end
+               if def.paramtype2 ~= "wallmounted" then
+                       newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
+                       t  = signs_lib.fdir_to_back_left
+               end
 
-function signs_lib.facedir_rotate(pos, node, user, mode)
-       if not signs_lib.can_modify(pos, user) then return false end
+               tpos = {
+                       x = pos.x + t[node.param2][1],
+                       y = pos.y,
+                       z = pos.z + t[node.param2][2]
+               }
 
-       if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
-               return false
-       end
+               local node2 = minetest.get_node(tpos)
+               local def2 = minetest.registered_items[node2.name]
+               if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
 
-       local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
 
-       minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       signs_lib.delete_objects(pos)
-       signs_lib.update_sign(pos)
+               minetest.set_node(tpos, {name = node.name, param2 = newparam2})
+               minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
+               minetest.remove_node(pos)
+               signs_lib.delete_objects(pos)
+
+       elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
+       elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
+       else
+               minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
+       end
+
+       signs_lib.delete_objects(tpos)
+       signs_lib.update_sign(tpos)
        return true
 end
 
@@ -742,16 +791,8 @@ local function register_sign(name, rdef)
        def.wield_image         = rdef.wield_image         or def.inventory_image
        def.drop                = rdef.drop                or name
        def.sounds              = rdef.sounds              or signs_lib.standard_wood_sign_sounds
-       def.on_rotate           = rdef.on_rotate           or signs_lib.wallmounted_rotate
        def.paramtype2          = rdef.paramtype2          or "wallmounted"
-
-       if rdef.on_rotate then
-               def.on_rotate = rdef.on_rotate
-       elseif rdef.drawtype == "wallmounted" then
-               def.on_rotate = signs_lib.wallmounted_rotate
-       else
-               def.on_rotate = signs_lib.facedir_rotate
-       end
+       def.on_rotate           = rdef.on_rotate           or signs_lib.handle_rotation
 
        if rdef.groups then
                def.groups = rdef.groups
@@ -800,8 +841,6 @@ local function register_sign(name, rdef)
                opdef.groups.not_in_creative_inventory = 1
                opdef.tiles[3] = "signs_lib_pole_mount.png"
                opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
-               opdef.on_rotate = nil
-
 
                if opdef.entity_info then
                        opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
@@ -823,7 +862,6 @@ local function register_sign(name, rdef)
                hdef.groups.not_in_creative_inventory = 1
                hdef.tiles[3] = "signs_lib_hangers.png"
                hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
-               hdef.on_rotate = nil
 
                if hdef.entity_info then
                        hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")