]> git.lizzy.rs Git - signs_lib.git/commitdiff
rework sign type and ownership checks
authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Mon, 27 May 2019 15:52:43 +0000 (11:52 -0400)
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Mon, 27 May 2019 17:32:16 +0000 (13:32 -0400)
minor tweaks elsewhere to fit those changes

got rid of a couple of obsolete MT/mtg version checks

init.lua

index 360bc024befa8393a0de82f867a6504b616abb43..d1070be2ae9ece1f0961be1c7d81d914f75ae9d2 100644 (file)
--- a/init.lua
+++ b/init.lua
@@ -169,9 +169,15 @@ signs_lib.sign_post_model = {
 
 -- the list of standard sign nodes
 
+local default_sign = "default:sign_wall_wood"
+local default_sign_image = "default_sign_wood.png"
+
+local default_sign_metal = "default:sign_wall_steel"
+local default_sign_metal_image = "default_sign_steel.png"
+
 signs_lib.sign_node_list = {
-       "default:sign_wall_wood",
-       "default:sign_wall_steel",
+       default_sign,
+       default_sign_metal,
        "signs:sign_yard",
        "signs:sign_hanging",
        "signs:sign_wall_green",
@@ -185,20 +191,6 @@ signs_lib.sign_node_list = {
        "locked_sign:sign_wall_locked"
 }
 
-local default_sign, default_sign_image
-
--- Default sign was renamed in 0.4.14. Support both & old versions.
-if minetest.registered_nodes["default:sign_wall_wood"] then
-       default_sign = "default:sign_wall_wood"
-       default_sign_image = "default_sign_wood.png"
-else
-       default_sign = "default:sign_wall"
-       default_sign_image = "default_sign_wall.png"
-end
-
-default_sign_metal = "default:sign_wall_steel"
-default_sign_metal_image = "default_sign_steel.png"
-
 --table copy
 
 function signs_lib.table_copy(t)
@@ -685,6 +677,7 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
                                z = above.z - placer_pos.z
                        }
                end
+               local finalpos = above
 
                local fdir = minetest.dir_to_facedir(dir)
                local pt_name = minetest.get_node(under).name
@@ -692,23 +685,23 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
 
                if fences_with_sign[pt_name] and signname == default_sign then
                        minetest.add_node(under, {name = fences_with_sign[pt_name], param2 = fdir})
+                       finalpos = under
                elseif wdir == 0 and signname == default_sign then
                        minetest.add_node(above, {name = "signs:sign_hanging", param2 = fdir})
                elseif wdir == 1 and signname == default_sign then
                        minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir})
-               elseif signname == default_sign_metal then
+               elseif signname == default_sign
+                 or signname == default_sign_metal
+                 or signname == "locked_sign:sign_wall_locked" then
                        minetest.add_node(above, {name = signname, param2 = wdir })
-               elseif signname ~= default_sign
-                 and signname ~= default_sign_metal
-                 and signname ~= "locked_sign:sign_wall_locked" then -- it's a signs_lib colored metal wall sign.
-                       minetest.add_node(above, {name = signname, param2 = fdir})
-               else -- it must be a default or locked wooden wall sign
-                       minetest.add_node(above, {name = signname, param2 = wdir }) -- note it's wallmounted here!
-                       if locked then
-                               local meta = minetest.get_meta(above)
-                               local owner = placer:get_player_name()
-                               meta:set_string("owner", owner)
-                       end
+               else
+                       minetest.add_node(above, {name = signname, param2 = fdir}) -- it must be a colored metal sign
+               end
+
+               if locked then
+                       local meta = minetest.get_meta(finalpos)
+                       local owner = placer:get_player_name()
+                       meta:set_string("owner", owner)
                end
 
                if not signs_lib.expect_infinite_stacks then
@@ -918,7 +911,7 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
        end
 })
 
--- default metal sign, if defined
+-- default metal sign
 
 minetest.register_node(":"..default_sign_metal, {
        description = S("Sign"),
@@ -932,12 +925,11 @@ minetest.register_node(":"..default_sign_metal, {
        node_box = signs_lib.regular_wall_sign_model.nodebox,
        tiles = {"signs_wall_sign_metal.png"},
        groups = sign_groups,
-
        on_place = function(itemstack, placer, pointed_thing)
-               return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
+               return signs_lib.determine_sign_type(itemstack, placer, pointed_thing, true)
        end,
        on_construct = function(pos)
-               signs_lib.construct_sign(pos)
+               signs_lib.construct_sign(pos, true)
        end,
        on_destruct = function(pos)
                signs_lib.destruct_sign(pos)
@@ -955,6 +947,13 @@ minetest.register_node(":"..default_sign_metal, {
        on_punch = function(pos, node, puncher)
                signs_lib.update_sign(pos,nil,nil,node)
        end,
+       can_dig = function(pos, player)
+               local meta = minetest.get_meta(pos)
+               local owner = meta:get_string("owner")
+               local pname = player:get_player_name()
+               return pname == owner or pname == minetest.settings:get("name")
+                       or minetest.check_player_privs(pname, {sign_editor=true})
+       end,
        on_rotate = function(pos, node, user, mode)
                local meta = minetest.get_meta(pos)
                local owner = meta:get_string("owner")
@@ -966,7 +965,6 @@ minetest.register_node(":"..default_sign_metal, {
        end
 })
 
-
 -- metal, colored signs
 if enable_colored_metal_signs then
        -- array : color, translated color, default text color