--- /dev/null
+local storage = minetest.get_mod_storage()
+local pos1, pos2
+local min, max = math.min, math.max
+local building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks
+
+minetest.register_chatcommand("pos1", {
+ description = "Set schematicas position 1 at your current location",
+ func = function()
+ pos1 = vector.round(minetest.localplayer:get_pos())
+ return true, "Position 1 set to " .. minetest.pos_to_string(pos1)
+ end
+})
+
+minetest.register_chatcommand("pos2", {
+ description = "Set schematicas position 2 at your current location",
+ func = function()
+ pos2 = vector.round(minetest.localplayer:get_pos())
+ return true, "Position 2 set to " .. minetest.pos_to_string(pos2)
+ end
+})
+
+
+minetest.register_chatcommand("schemesave", {
+ description = "Save a schematica",
+ param = "<name>",
+ func = function(name)
+ if not pos1 or not pos2 then
+ return false, "Position 1 or 2 not set."
+ end
+
+ local data = {}
+
+ local lx, ly, lz, hx, hy, hz = min(pos1.x, pos2.x), min(pos1.y, pos2.y), min(pos1.z, pos2.z), max(pos1.x, pos2.x), max(pos1.y, pos2.y), max(pos1.z, pos2.z)
+
+ for x = lx, hx do
+ local rx = x - lx
+ for y = ly, hy do
+ local ry = y - ly
+ for z = lz, hz do
+ local rz = z - lz
+ local node = minetest.get_node_or_nil({x = x, y = y, z = z})
+ if node and node.name ~= "air" then
+ table.insert(data, {pos = {x = rx, y = ry, z = rz}, node = node.name})
+ end
+ end
+ end
+ end
+
+ storage:set_string(name, minetest.serialize(data))
+ return true, "Scheme saved successfully as '" .. name .. "'."
+ end
+})
+
+minetest.register_chatcommand("schemebuild", {
+ description = "Build a schematica",
+ param = "<name>",
+ func = function(name)
+ if not pos1 then
+ return false, "Position 1 not set."
+ end
+ if building then
+ return false, "Still building a scheme. Use .schemeabort to stop it."
+ end
+ local rawdata = storage:get(name)
+ if not rawdata then
+ return false, "Schematica '" .. name .. "' not found."
+ end
+ building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = true, 1, minetest.deserialize(rawdata), vector.new(pos1), false, 0, false
+ end
+})
+
+minetest.register_chatcommand("schemerecipe", {
+ description = "Print the recipe for a schematica",
+ param = "<name>",
+ func = function(name)
+ local rawdata = storage:get(name)
+ if not rawdata then
+ return false, "Schematica '" .. name .. "' not found."
+ end
+ local data = minetest.deserialize(rawdata)
+ local sorted = {}
+ for _, d in ipairs(data) do
+ end
+ end
+})
+
+minetest.register_chatcommand("schemeresume", {
+ description = "Resume constructing a schematica",
+ func = function()
+ if not build_data then
+ return false, "Currently not building a scheme."
+ end
+ building, out_of_blocks = true, false
+ return true, "Resumed."
+ end
+})
+
+minetest.register_chatcommand("schemepause", {
+ description = "Pause constructing a schematica",
+ func = function()
+ if not build_data then
+ return false, "Currently not building a scheme."
+ end
+ building = false
+ return true, "Paused."
+ end
+})
+
+minetest.register_chatcommand("schemeabort", {
+ description = "Abort constructing a schematica",
+ param = "<name>",
+ func = function()
+ if not build_data then
+ return false, "Currently not building a scheme."
+ end
+ building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = nilw
+ return true, "Aborted."
+ end
+})
+
+minetest.register_chatcommand("schemeskip", {
+ description = "Skip a step in constructing a schematica",
+ param = "<name>",
+ func = function()
+ if not build_data then
+ return false, "Currently not building a scheme."
+ end
+ building, build_index = true, build_index + 1
+ return true, "Skipped."
+ end
+})
+
+minetest.register_chatcommand("schemegetindex", {
+ description = "Output the build index of the schematica",
+ func = function()
+ return build_index and true or false, build_index
+ end
+})
+
+minetest.register_chatcommand("schemesetindex", {
+ description = "Set the build index of the schematica",
+ param = "<index>",
+ func = function(param)
+ local index = tonumber(param)
+ if not index then return false, "Invalid usage." end
+ build_index = index
+ return true, "Index Changed"
+ end
+})
+
+minetest.register_globalstep(function()
+ if building then
+ local data = build_data[build_index]
+ if not data then
+ building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = nil
+ minetest.display_chat_message("Completed Schematica.")
+ return
+ end
+ local pos, node = vector.add(build_pos, data.pos), data.node
+ if just_placed_node then
+ local map_node = minetest.get_node_or_nil(pos)
+ if map_node and map_node.name == node then
+ build_index = build_index + 1
+ just_placed_node = false
+ else
+ failed_count = failed_count + 1
+ end
+ if failed_count < 10 then
+ return
+ end
+ end
+ failed_count = 0
+ local new_index
+ local inventory = minetest.get_inventory("current_player").main
+ for index, stack in ipairs(inventory) do
+ if minetest.get_item_def(stack:get_name()).node_placement_prediction == node then
+ new_index = index
+ break
+ end
+ end
+ if not new_index then
+ if not out_of_blocks then
+ minetest.display_chat_message("Out of blocks for schematica. Missing ressource: '" .. node .. "'. It will resume as soon as you got it or use .schemeskip to skip it.")
+ minetest.send_chat_message("[Schematicas] Missing ressource: " .. node)
+ end
+ out_of_blocks = true
+ return
+ end
+ if out_of_blocks then
+ minetest.send_chat_message("[Schematicas] Resuming.")
+ end
+ out_of_blocks = false
+ minetest.localplayer:set_wield_index(new_index)
+ minetest.localplayer:set_pos(minetest.find_node_near(pos, 5, {"air", "ignore", "mcl_core:water_source", "mcl_core:water_flowing"}, false) or pos)
+ minetest.place_node(pos)
+ just_placed_node = true
+ if build_index % 250 == 0 then
+ minetest.send_chat_message("[Schematicas] " .. build_index .. " of " .. #build_data .. " blocks placed!")
+ end
+ end
+end)
+