1 local max_drop_count = 64 * 5
3 minetest.register_on_mods_loaded(function()
5 for itemname, itemdef in pairs(minetest.registered_items) do
6 if minetest.get_item_group(itemname, "not_in_creative_inventory") <= 0 then
7 table.insert(item_list, itemname)
10 for nodename, nodedef in pairs(minetest.registered_nodes) do
11 if nodedef.diggable then
12 minetest.override_item(nodename, {
13 drop = item_list[math.random(#item_list)] .. " " .. math.random(max_drop_count)