--- /dev/null
+local playerlist = {}
+
+controls.register_on_press(function(player, key)
+ if key == "sneak" then
+ local name = player:get_player_name()
+ local list = {}
+ local players = minetest.get_connected_players()
+ for i, p in pairs(players) do
+ local n = p:get_player_name()
+ local ping = math.max(1, math.ceil(4 - minetest.get_player_information(n).avg_rtt * 4))
+ list[#list + 1] = player:hud_add({
+ hud_elem_type = "text",
+ position = {x = 0.5, y = 0},
+ offset = {x = 20, y = 53 + (i - 1) * 18},
+ text = n,
+ alignment = {x = 1, y = 1},
+ scale = {x = 100, y = 100},
+ number = 0xFFFFFF,
+ })
+ list[#list + 1] = player:hud_add({
+ hud_elem_type = "image",
+ position = {x = 0.5, y = 0},
+ offset = {x = 0, y = 50 + (i - 1) * 18},
+ text = "server_ping_" .. ping .. ".png",
+ alignment = {x = -1, y = 1},
+ scale = {x = 1.5, y = 1.5},
+ number = 0xFFFFFF,
+ })
+ end
+ playerlist[name] = list
+ end
+end)
+
+controls.register_on_release(function(player, key)
+ if key == "sneak" and player then
+ for _, id in pairs(playerlist[player:get_player_name()]) do
+ player:hud_remove(id)
+ end
+ end
+end)
+