]> git.lizzy.rs Git - nothing.git/commitdiff
Remove dead code from platforms
authorrexim <reximkut@gmail.com>
Sat, 25 Jan 2020 20:08:56 +0000 (03:08 +0700)
committerrexim <reximkut@gmail.com>
Sat, 25 Jan 2020 20:08:56 +0000 (03:08 +0700)
src/game/level/platforms.c
src/game/level/platforms.h

index 08acf507f9355c8a11012388b71284fc4ebbe13a..67b552ff874ecec977c6cfc81ef153acbaab5f82 100644 (file)
@@ -17,7 +17,6 @@ struct Platforms {
 
     Rect *rects;
     Color *colors;
-    int *hiding;
     size_t rects_size;
 };
 
@@ -51,12 +50,6 @@ Platforms *create_platforms_from_rect_layer(const RectLayer *layer)
     }
     memcpy(platforms->colors, rect_layer_colors(layer), sizeof(Color) * platforms->rects_size);
 
-    platforms->hiding = PUSH_LT(lt, nth_calloc(1, sizeof(int) * platforms->rects_size), free);
-    if (platforms->hiding == NULL) {
-        RETURN_LT(lt, NULL);
-    }
-    memset(platforms->hiding, 0, sizeof(int) * platforms->rects_size);
-
     return platforms;
 }
 
@@ -148,32 +141,3 @@ Vec2f platforms_snap_rect(const Platforms *platforms,
 
     return result;
 }
-
-#define HIDING_SPEED 2.0f
-
-void platforms_update(Platforms *platforms, float dt)
-{
-    trace_assert(platforms);
-    for (size_t i = 0; i < platforms->rects_size; ++i) {
-        if (platforms->hiding[i]) {
-            if (platforms->colors[i].a > 0.0f) {
-                platforms->colors[i].a =
-                    fmaxf(0.0f, platforms->colors[i].a - HIDING_SPEED * dt);
-            } else {
-                platforms->hiding[i] = 0;
-            }
-        }
-    }
-}
-
-void platforms_hide_platform_at(const Platforms *platforms,
-                                Vec2f position)
-{
-    trace_assert(platforms);
-
-    for (size_t i = 0; i < platforms->rects_size; ++i) {
-        if (rect_contains_point(platforms->rects[i], position)) {
-            platforms->hiding[i] = 1;
-        }
-    }
-}
index 35e84feac65534365bccbd991561a1f9f571df07..a3c8cb57b6d43436f4010daa571c7938bc66625b 100644 (file)
@@ -15,15 +15,10 @@ void destroy_platforms(Platforms *platforms);
 int platforms_render(const Platforms *platforms,
                      const Camera *camera);
 
-void platforms_update(Platforms *platforms, float dt);
-
 void platforms_touches_rect_sides(const Platforms *platforms,
                                   Rect object,
                                   int sides[RECT_SIDE_N]);
 Vec2f platforms_snap_rect(const Platforms *platforms,
                           Rect *object);
 
-void platforms_hide_platform_at(const Platforms *platforms,
-                                Vec2f position);
-
 #endif  // PLATFORMS_H_