]> git.lizzy.rs Git - minetest.git/log
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23 months agoInvalid float vector dimension range: clamp and warn instead of crash clamp
Elias Fleckenstein [Mon, 30 May 2022 16:17:28 +0000 (18:17 +0200)]
Invalid float vector dimension range: clamp and warn instead of crash

23 months agoFix use-after-free in node meta cleanup
sfan5 [Sun, 29 May 2022 14:00:44 +0000 (16:00 +0200)]
Fix use-after-free in node meta cleanup

bug introduced in 8908a9101608d3343023b470743ef63f1c44b0b7

23 months agoReject registering node with empty name
sfan5 [Thu, 26 May 2022 20:28:33 +0000 (22:28 +0200)]
Reject registering node with empty name

fixes #10769

23 months agoMinor code improvements around active block keeping
sfan5 [Thu, 26 May 2022 20:22:48 +0000 (22:22 +0200)]
Minor code improvements around active block keeping

23 months agoImmediately activate blocks when a player joins
sfan5 [Thu, 26 May 2022 20:14:22 +0000 (22:14 +0200)]
Immediately activate blocks when a player joins

issue: #10884
This makes it possible for objects to immediately be activated,
but doesn't guarantee it since blocks may still need be emerged.

23 months agoRemove debug.get/setmetatable from security whitelist
stefan [Wed, 25 May 2022 09:46:12 +0000 (11:46 +0200)]
Remove debug.get/setmetatable from security whitelist

fixes #12216

23 months agoDon't allow banning in singleplayer
sfan5 [Thu, 26 May 2022 19:36:58 +0000 (21:36 +0200)]
Don't allow banning in singleplayer

fixes #11819

23 months agoHandle lua entity HP changes correctly (like punches)
sfan5 [Thu, 26 May 2022 19:32:51 +0000 (21:32 +0200)]
Handle lua entity HP changes correctly (like punches)

fixes #11975

23 months agoMake sure real disconnect reason isn't overwritten
sfan5 [Thu, 26 May 2022 18:47:16 +0000 (20:47 +0200)]
Make sure real disconnect reason isn't overwritten

bug introduced in 2f32044273d107e82fb1c35d4a0f616fa480cdf0

23 months agoFix linking with Postgres libs on older cmake versions
sfan5 [Thu, 26 May 2022 16:01:37 +0000 (18:01 +0200)]
Fix linking with Postgres libs on older cmake versions

closes #12149

23 months agoRemove remains of video mode querying
sfan5 [Thu, 26 May 2022 15:41:23 +0000 (17:41 +0200)]
Remove remains of video mode querying

23 months agoGet rid of node metadata when it becomes empty
sfan5 [Thu, 26 May 2022 13:45:34 +0000 (15:45 +0200)]
Get rid of node metadata when it becomes empty

fixes #8943

23 months agoOptimize Server::sendMetadataChanged a bit
sfan5 [Thu, 26 May 2022 12:40:00 +0000 (14:40 +0200)]
Optimize Server::sendMetadataChanged a bit

The distance check also never worked as intended, now fixed.

23 months agoAdd API function to invoke player respawn
sfan5 [Wed, 25 May 2022 17:29:11 +0000 (19:29 +0200)]
Add API function to invoke player respawn

closes #12272

23 months agoProtect a few more settings from being set from mods
sfan5 [Wed, 25 May 2022 17:07:49 +0000 (19:07 +0200)]
Protect a few more settings from being set from mods

Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution.

23 months agoMap opaque waving leaves to allfaces drawtype
sfan5 [Wed, 25 May 2022 17:00:34 +0000 (19:00 +0200)]
Map opaque waving leaves to allfaces drawtype

fixes #9842

23 months agoImprove a translation string
sfan5 [Wed, 25 May 2022 16:27:34 +0000 (18:27 +0200)]
Improve a translation string

fixes #11442

23 months agoDefault settings, presets and configuration for dynamic shadows (#12359)
x2048 [Sun, 29 May 2022 11:58:57 +0000 (13:58 +0200)]
Default settings, presets and configuration for dynamic shadows (#12359)

23 months agoLua workflow: Use Leafo's Luarocks action
Lars Müller [Sat, 28 May 2022 09:31:56 +0000 (11:31 +0200)]
Lua workflow: Use Leafo's Luarocks action

instead of installing outdated packages which lead to failing workflows

23 months agoBuiltin: Optimize misc helpers (#12377)
Lars Müller [Fri, 27 May 2022 19:40:38 +0000 (21:40 +0200)]
Builtin: Optimize misc helpers (#12377)

Also add formspec_escape unit test

23 months agoDevTest: Add nodes and items for testing overlays (#12304)
Wuzzy [Fri, 27 May 2022 19:39:36 +0000 (19:39 +0000)]
DevTest: Add nodes and items for testing overlays (#12304)

23 months agoForce-update shadows when the world is changed (#12364)
x2048 [Thu, 26 May 2022 20:28:34 +0000 (22:28 +0200)]
Force-update shadows when the world is changed (#12364)

23 months agoReduce size of ContentFeatures structure
sfan5 [Mon, 9 May 2022 18:59:28 +0000 (20:59 +0200)]
Reduce size of ContentFeatures structure

On my system this is a reduction from 4664 to 3704 bytes.
This is not for the sake of saving RAM but ensuring
commonly used structures fit into caches better.

23 months agoGet rid of global buffer that would ruin concurrent MapBlock serialization
sfan5 [Mon, 9 May 2022 18:00:22 +0000 (20:00 +0200)]
Get rid of global buffer that would ruin concurrent MapBlock serialization

23 months agoImprove code in mapblock_mesh.cpp a bit
sfan5 [Mon, 9 May 2022 17:28:27 +0000 (19:28 +0200)]
Improve code in mapblock_mesh.cpp a bit

23 months agoQuantize light frustum calculations (#12357)
x2048 [Mon, 23 May 2022 21:45:18 +0000 (23:45 +0200)]
Quantize light frustum calculations (#12357)

* Quantize light frustum calculations

Reduces shadow flicker

* Fix function name to match conventions

23 months agoFormally drop support for building with upstream Irrlicht
sfan5 [Sat, 21 May 2022 22:52:11 +0000 (00:52 +0200)]
Formally drop support for building with upstream Irrlicht

It stopped working with (at least) the last commit.

23 months agoFix hash implementation for SerializedBlockCache
sfan5 [Sat, 21 May 2022 22:37:58 +0000 (00:37 +0200)]
Fix hash implementation for SerializedBlockCache

23 months agoUse unordered_map instead of map for MapSectors
Richard Try [Mon, 23 May 2022 20:50:49 +0000 (23:50 +0300)]
Use unordered_map instead of map for MapSectors

23 months agoAdd missing concurrency protection in logger (#12325)
paradust7 [Mon, 23 May 2022 20:50:25 +0000 (13:50 -0700)]
Add missing concurrency protection in logger (#12325)

23 months agoFix no_texture.png for unknown nodes with ID < 125 (#12329)
Wuzzy [Mon, 23 May 2022 20:50:10 +0000 (20:50 +0000)]
Fix no_texture.png for unknown nodes with ID < 125 (#12329)

23 months agoDocs: clarify spawn_by for decorations
Zughy [Mon, 23 May 2022 20:49:48 +0000 (22:49 +0200)]
Docs: clarify spawn_by for decorations

2 years agoAdd missing comma in example in lua_api.txt (#12339)
Wuzzy [Sun, 22 May 2022 19:23:04 +0000 (19:23 +0000)]
Add missing comma in example in lua_api.txt (#12339)

2 years agoAdd relative numbers for commands by prepending ~ (#9588)
Wuzzy [Sun, 22 May 2022 14:28:24 +0000 (14:28 +0000)]
Add relative numbers for commands by prepending ~ (#9588)

* Add relative numbers for commands by prepending ~

* Some builtin code cleanup

* Disallow nan and inf in minetest.string_to_area

* Remove unused local variable teleportee (makes Luacheck happy)

* Clean up core.string_to_pos

* Make area parsing less permissive

* Rewrite tests as busted tests

* /time: Fix negative minutes not working

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2 years agoReplace all uses of core::list with std::list (#12313)
paradust7 [Sat, 21 May 2022 22:11:59 +0000 (15:11 -0700)]
Replace all uses of core::list with std::list (#12313)

2 years agoFixes needed to use irrArray backed by std::vector (#12263)
paradust7 [Sat, 21 May 2022 22:11:49 +0000 (15:11 -0700)]
Fixes needed to use irrArray backed by std::vector (#12263)

2 years agoBump IrrlichtMt version in CI
sfan5 [Sat, 21 May 2022 22:11:22 +0000 (00:11 +0200)]
Bump IrrlichtMt version in CI

2 years agoDon't ignore server disconnects in client code
sfan5 [Fri, 6 May 2022 18:13:45 +0000 (20:13 +0200)]
Don't ignore server disconnects in client code

If the server stops talking to us without saying bye we
should actually end the in-game session with an error message.

2 years agoFixes to Android build + option to turn LuaJIT on/off for testing purposes (#12334)
paradust7 [Sat, 21 May 2022 15:48:40 +0000 (08:48 -0700)]
Fixes to Android build + option to turn LuaJIT on/off for testing purposes (#12334)

2 years agoMake no_screenshot image more clear (#12346)
Zughy [Sat, 21 May 2022 15:48:28 +0000 (17:48 +0200)]
Make no_screenshot image more clear (#12346)

2 years agoPatch built-in Lua to fix miscompile on Android (#12347)
paradust7 [Sat, 21 May 2022 15:46:50 +0000 (08:46 -0700)]
Patch built-in Lua to fix miscompile on Android (#12347)

2 years agoOptimize JSON string (de)serialization routines
sfan5 [Sun, 1 May 2022 11:44:42 +0000 (13:44 +0200)]
Optimize JSON string (de)serialization routines

stringstreams were shown to be slow when reading/writing single characters
and there is lots of potential by having functions perform on existing
buffers whenever possible.

2 years agoImprove testSerializeJsonString unit tests
sfan5 [Sun, 1 May 2022 11:43:29 +0000 (13:43 +0200)]
Improve testSerializeJsonString unit tests

this also removes the requirement that / is escaped, there is
no reason for doing so.

2 years agoDeprecate game.conf name, use title instead (#12030)
rubenwardy [Sat, 21 May 2022 15:23:30 +0000 (16:23 +0100)]
Deprecate game.conf name, use title instead (#12030)

2 years agoImprove shadow filters (#12195)
x2048 [Sat, 21 May 2022 14:49:30 +0000 (16:49 +0200)]
Improve shadow filters (#12195)

* Rewrite shadow filtering for the new distortion
* Calculate penumbra radius using a single sample
* Avoid peter-panning effect due to filtering of short shadows
* Add adaptive filter quality for soft shadows
* Avoid sharp shadows on surfaces without normals (e.g. plants)
* Increase default and maximum soft shadow radius
* Make line numbers in shader errors match the code

2 years agoFix lighting of upright_sprite entities (#12336)
x2048 [Fri, 20 May 2022 20:35:03 +0000 (22:35 +0200)]
Fix lighting of upright_sprite entities (#12336)

Use MeshNode materials to set the light since ReadOnlyMaterials is now false

2 years agoFix lighting of the wield mesh (#12341)
x2048 [Fri, 20 May 2022 20:33:52 +0000 (22:33 +0200)]
Fix lighting of the wield mesh (#12341)

* Assign node light to player before final color blend.
  Fixes day/night lightbank ratio for wield meshes
* Update wield mesh light when changing mesh

2 years agoUse std::map instead of core::map (#12301)
paradust7 [Wed, 18 May 2022 10:31:49 +0000 (03:31 -0700)]
Use std::map instead of core::map (#12301)

2 years agoRemove confusing message in keybindings menu
savilli [Tue, 17 May 2022 18:11:08 +0000 (21:11 +0300)]
Remove confusing message in keybindings menu

2 years agoAdd vcs-browser and contribute URLs to Appdata
JakobDev [Tue, 17 May 2022 18:08:32 +0000 (20:08 +0200)]
Add vcs-browser and contribute URLs to Appdata

2 years agoDevTest: Fix broken PNG textures
Wuzzy [Tue, 17 May 2022 18:06:15 +0000 (18:06 +0000)]
DevTest: Fix broken PNG textures

2 years agoInitialize wield mesh color when wield_image is set
Dmitry Kostenko [Sun, 15 May 2022 19:44:55 +0000 (21:44 +0200)]
Initialize wield mesh color when wield_image is set

#12245

2 years agoUse native packer to transfer globals into async env(s)
sfan5 [Mon, 9 May 2022 16:20:10 +0000 (18:20 +0200)]
Use native packer to transfer globals into async env(s)

2 years agoSupport packing arbitrary graphs (#12289)
Jude Melton-Houghton [Tue, 10 May 2022 20:37:33 +0000 (16:37 -0400)]
Support packing arbitrary graphs (#12289)

2 years agoFix cooking and fuel crafts with aliases
Jude Melton-Houghton [Mon, 9 May 2022 22:21:08 +0000 (18:21 -0400)]
Fix cooking and fuel crafts with aliases

2 years agoAdd doc to list breaking changes for the next major release
Zughy [Tue, 10 May 2022 20:36:50 +0000 (22:36 +0200)]
Add doc to list breaking changes for the next major release

2 years agoFix possible unreliable behavior due to uninitialized variables
Octavian [Tue, 10 May 2022 10:34:59 +0000 (13:34 +0300)]
Fix possible unreliable behavior due to uninitialized variables

2 years agoAdd more Prometheus metrics (#12274)
sfan5 [Mon, 9 May 2022 19:20:58 +0000 (21:20 +0200)]
Add more Prometheus metrics (#12274)

2 years agoHUD: Update selection mesh every frame (#12270)
Lars Müller [Mon, 9 May 2022 18:43:47 +0000 (20:43 +0200)]
HUD: Update selection mesh every frame (#12270)

Fixes outdated selection boxes after entity property changes.

2 years agoFix Minetest blaming the wrong mod for errors (#12241)
Lars Müller [Mon, 9 May 2022 18:42:43 +0000 (20:42 +0200)]
Fix Minetest blaming the wrong mod for errors (#12241)

Covers the case where mods insert their callbacks manually into "minetest.registered_<callbacks>" (often to achieve a particular order of execution).

2 years agoDocs: Recommend `self.name` (#12239)
Lars Müller [Mon, 9 May 2022 18:41:47 +0000 (20:41 +0200)]
Docs: Recommend `self.name` (#12239)

2 years agoConsolidate some data structures in MapBlockMesh
sfan5 [Fri, 6 May 2022 07:54:04 +0000 (09:54 +0200)]
Consolidate some data structures in MapBlockMesh

2 years agoCache serialized mapblocks during sending
sfan5 [Thu, 5 May 2022 20:03:49 +0000 (22:03 +0200)]
Cache serialized mapblocks during sending

This reduces the
(absolute) time spent in Server::SendBlocks() from 700ms to 300ms
(relative) share of MapBlock::serialize() from 80% to 60%
in a test setup with 10 players and many block changes

2 years agoitem_entity: Cache collisionbox for use in on_step
sfan5 [Thu, 5 May 2022 18:49:57 +0000 (20:49 +0200)]
item_entity: Cache collisionbox for use in on_step

I don't have absolute numbers but if calls to get_properties() take up
30%+ of on_step() execution time that's bound to matter.

2 years agoFix mapblock geometry optimisation not working
ROllerozxa [Sat, 7 May 2022 17:41:11 +0000 (19:41 +0200)]
Fix mapblock geometry optimisation not working

Caused by the depth sorting PR marking not only transparent nodes to be ignored but also opaque ones with the TILE_MATERIAL_BASIC material type

2 years agoRemove unused variable WARN_INIT
Zughy [Sun, 8 May 2022 17:11:15 +0000 (19:11 +0200)]
Remove unused variable WARN_INIT

2 years agoEnable dependencies when enabling modpacks (#12202)
Jude Melton-Houghton [Sun, 8 May 2022 15:21:59 +0000 (11:21 -0400)]
Enable dependencies when enabling modpacks (#12202)

2 years agoFix enabling of dependencies with identical names (#12253)
Jude Melton-Houghton [Sun, 8 May 2022 13:14:14 +0000 (09:14 -0400)]
Fix enabling of dependencies with identical names (#12253)

2 years agoFix mods not being recursively enabled
rubenwardy [Sun, 8 May 2022 13:01:32 +0000 (14:01 +0100)]
Fix mods not being recursively enabled

Fixes #12290

2 years agoFix texture packs showing as "Nil (enabled)" in Content tab
rubenwardy [Sat, 7 May 2022 22:05:24 +0000 (23:05 +0100)]
Fix texture packs showing as "Nil (enabled)" in Content tab

Fixes #12285

2 years agoAdd benchmarks for json string serialize/deserialize (#12258)
paradust7 [Fri, 6 May 2022 20:17:16 +0000 (13:17 -0700)]
Add benchmarks for json string serialize/deserialize (#12258)

Co-authored-by: sfan5 <sfan5@live.de>
2 years agoEnable chat clickable weblinks by default (#12115)
Froggo [Fri, 6 May 2022 20:15:16 +0000 (15:15 -0500)]
Enable chat clickable weblinks by default (#12115)

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2 years agoBump IrrlichtMt to 1.9.0mt5 in CI
sfan5 [Fri, 6 May 2022 12:45:59 +0000 (14:45 +0200)]
Bump IrrlichtMt to 1.9.0mt5 in CI

2 years agoDeclare all bundled libs as static
sfan5 [Fri, 6 May 2022 12:42:56 +0000 (14:42 +0200)]
Declare all bundled libs as static

Otherwise it can happen that these are built as shared depending on the
options passed to CMake, which obviously isn't intended.

2 years agoSort out some issues with our CI setup
sfan5 [Sun, 1 May 2022 12:44:48 +0000 (14:44 +0200)]
Sort out some issues with our CI setup

* add missing apt-get update where needed
* move some jobs to run on ubuntu-20.04
* update actions plugins to latest
* speed up the job that runs multiplayer tests

2 years agoFix Windows Visual Studio actions (#11176)
LoneWolfHT [Wed, 4 May 2022 21:55:02 +0000 (14:55 -0700)]
Fix Windows Visual Studio actions (#11176)

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2 years agoAvoid rendering invisible faces of simple nodeboxes (#12262)
x2048 [Wed, 4 May 2022 21:44:55 +0000 (23:44 +0200)]
Avoid rendering invisible faces of simple nodeboxes (#12262)

* Skip rendering faces adjacent to opaque nodes
* Cancel out opposite faces of adjacent nodebox nodes of the same type

Fixes #6409

2 years agohud_get: Return precision field for waypoints (#12215)
Lars Müller [Wed, 4 May 2022 18:55:20 +0000 (20:55 +0200)]
hud_get: Return precision field for waypoints (#12215)

2 years agoguiScalingFilter: Fix most memory leaks (#12256)
SmallJoker [Wed, 4 May 2022 18:55:13 +0000 (20:55 +0200)]
guiScalingFilter: Fix most memory leaks (#12256)

Calls to the cache function ended up creating a new texture regardless whether
the texture is already cached.

2 years agoMake logging cost free when there is no output target (#12247)
paradust7 [Wed, 4 May 2022 18:55:01 +0000 (11:55 -0700)]
Make logging cost free when there is no output target (#12247)

The logging streams now do almost no work when there is no output target for them.

For example, if LL_VERBOSE has no output targets, then `verbosestream << x` will return a StreamProxy with a null target. Any further `<<` operations applied to it will do nothing.

2 years agoAdd vector.combine (#11920)
Lars Müller [Wed, 4 May 2022 11:44:14 +0000 (13:44 +0200)]
Add vector.combine (#11920)

2 years agoContentDB: Fix ungraceful crash on aliases when list download fails
rubenwardy [Mon, 25 Apr 2022 19:43:09 +0000 (20:43 +0100)]
ContentDB: Fix ungraceful crash on aliases when list download fails

Fixes #12267 and fixes #12154

2 years agoFix broken FPS/dtime counters in debug info
sfan5 [Tue, 3 May 2022 18:14:34 +0000 (20:14 +0200)]
Fix broken FPS/dtime counters in debug info

was broken by a89afe1229e327da3c397a3912b2d43d2196ea2b

2 years agoAsync environment for mods to do concurrent tasks (#11131)
sfan5 [Mon, 2 May 2022 18:55:04 +0000 (20:55 +0200)]
Async environment for mods to do concurrent tasks (#11131)

2 years agoFix synchronization issue at thread start
sfan5 [Sat, 30 Apr 2022 14:04:19 +0000 (16:04 +0200)]
Fix synchronization issue at thread start

If a newly started thread immediately exits then m_running would
immediately be set to false again and the caller would be stuck
waiting for m_running to become true forever.
Since a mutex for synchronizing startup already exists we can
simply move the while loop into it.

see also: #5134 which introduced m_start_finished_mutex

2 years agoRefactor some Lua API functions in preparation for async env
sfan5 [Sat, 9 Apr 2022 12:47:59 +0000 (14:47 +0200)]
Refactor some Lua API functions in preparation for async env

2 years agoReorganize some builtin functions in preparation for async env
sfan5 [Sat, 9 Apr 2022 11:53:32 +0000 (13:53 +0200)]
Reorganize some builtin functions in preparation for async env

2 years agoRemove some unused variable from Lua class wrappers
sfan5 [Fri, 8 Apr 2022 13:52:22 +0000 (15:52 +0200)]
Remove some unused variable from Lua class wrappers

2 years agoAdd German translation to AppData file (#12161)
JakobDev [Mon, 2 May 2022 16:22:23 +0000 (18:22 +0200)]
Add German translation to AppData file (#12161)

2 years agoInitialize wield mesh colors when changing item. (#12254)
x2048 [Sun, 1 May 2022 15:21:00 +0000 (17:21 +0200)]
Initialize wield mesh colors when changing item. (#12254)

Fixes #12245

2 years agoDeal with compiler warnings
sfan5 [Thu, 28 Apr 2022 18:53:15 +0000 (20:53 +0200)]
Deal with compiler warnings

2 years agoEnable additional warning flags
sfan5 [Thu, 28 Apr 2022 18:26:54 +0000 (20:26 +0200)]
Enable additional warning flags

also make them work with the RelWithDebInfo build type

2 years agoRun automated tests when lua files change (#12184)
x2048 [Sat, 30 Apr 2022 13:54:07 +0000 (15:54 +0200)]
Run automated tests when lua files change (#12184)

* Run automated tests when lua files change

* skip busted on devtest

* use newer build env

* Add .luacheckrc for games/devetest

Co-authored-by: sfan5 <sfan5@live.de>
2 years agoUpdate mods_here.txt to mention installing mods via CDB (#11876)
qwerty123a2 [Fri, 29 Apr 2022 16:15:19 +0000 (02:15 +1000)]
Update mods_here.txt to mention installing mods via CDB (#11876)

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2 years agoClean up some auth packet handling related code
sfan5 [Wed, 27 Apr 2022 17:55:13 +0000 (19:55 +0200)]
Clean up some auth packet handling related code

2 years agoFix password changing getting stuck if wrong password is entered once
sfan5 [Wed, 27 Apr 2022 17:32:51 +0000 (19:32 +0200)]
Fix password changing getting stuck if wrong password is entered once

2 years agoApply disallow_empty_password to password changes too
sfan5 [Wed, 27 Apr 2022 17:10:03 +0000 (19:10 +0200)]
Apply disallow_empty_password to password changes too

2 years agoFix race condition in registration leading to duplicate create_auth calls
sfan5 [Wed, 27 Apr 2022 17:00:49 +0000 (19:00 +0200)]
Fix race condition in registration leading to duplicate create_auth calls

2 years agoRefactor local time getter functions (#12221)
Oblomov [Thu, 28 Apr 2022 16:53:33 +0000 (18:53 +0200)]
Refactor local time getter functions (#12221)

This commit introduces mt_localtime() in src/gettime.h, a wrapper
around the OS-specific thread-safe versions of localtime()
(resp. localtime_s on Windows and localtime_r in other systems).

Per the Open Group recommendation,
«portable applications should call tzset() explicitly before using
ctime_r() or localtime_r() because setting timezone information is
optional for those functions», so we also do a one-shot
call of tzset() (_tzset() on Windows to avoid warning C4996).

The function is used to replace the localtime() calls in
getTimestamp() and makeScreenshot().

(The only reminaing call to localtime() in the tree now is the one in
the local copy of the Lua source code.)

2 years agoRemove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
paradust7 [Thu, 28 Apr 2022 16:52:19 +0000 (09:52 -0700)]
Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)

 Keep code and use version check instead, for backwards compatibility