]> git.lizzy.rs Git - minetest-m13.git/commitdiff
Change stick crafting recipe
authorElias Fleckenstein <eliasfleckenstein@web.de>
Sat, 15 May 2021 18:31:27 +0000 (20:31 +0200)
committerElias Fleckenstein <eliasfleckenstein@web.de>
Sat, 15 May 2021 18:31:27 +0000 (20:31 +0200)
data/mods/default/init.lua
data/mods/default/init.lua~ [deleted file]

index 474b2597be3ab20541877cdd0655e8efa438af1b..a55307a34e193138063b96b84aa30dd3596631c8 100644 (file)
@@ -78,7 +78,7 @@
 -- eg. 'craft "default:apple" 2'
 --
 -- item: A stack of items in Lua table format.
--- eg. {name="default:dirt", count=1, wear=0, metadata=""} 
+-- eg. {name="default:dirt", count=1, wear=0, metadata=""}
 --     ^ a single dirt node
 -- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
 --     ^ a wooden pick about 1/3 weared out
@@ -665,6 +665,7 @@ minetest.register_craft({
        output = 'default:stick 4',
        recipe = {
                {'default:wood'},
+               {'default:wood'},
        }
 })
 
diff --git a/data/mods/default/init.lua~ b/data/mods/default/init.lua~
deleted file mode 100644 (file)
index bcd6b57..0000000
+++ /dev/null
@@ -1,2277 +0,0 @@
--- default (Minetest 0.4 mod)
--- Most default stuff
-
--- Quick documentation about the API
--- =================================
---
--- Helper functions defined by builtin.lua:
--- dump2(obj, name="_", dumped={})
--- dump(obj, dumped={})
---
--- Mod load path
--- -------------
--- Generic:
--- $path_data/mods/
--- $path_userdata/usermods/
--- $mapdir/worldmods/
---
--- On a run-in-place version (eg. the distributed windows version):
--- minetest-0.4.x/data/mods/
--- minetest-0.4.x/usermods/
--- minetest-0.4.x/world/worldmods/
---
--- On an installed version on linux:
--- /usr/share/minetest/mods/
--- ~/.minetest/usermods
--- ~/.minetest/world/worldmods
---
--- Naming convention for registered textual names
--- ----------------------------------------------
--- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
---
--- This is to prevent conflicting names from corrupting maps and is
--- enforced by the mod loader.
---
--- Example: mod "experimental", ideal item/node/entity name "tnt":
---          -> the name should be "experimental:tnt".
---
--- Enforcement can be overridden by prefixing the name with ":". This can
--- be used for overriding the registrations of some other mod.
---
--- Example: Any mod can redefine experimental:tnt by using the name
---          ":experimental:tnt" when registering it.
--- (also that mods is required to have "experimental" as a dependency)
---
--- The legacy mod uses ":" for maintaining backwards compatibility.
---
--- Textures
--- --------
--- Mods should generally prefix their textures with modname_, eg. given
--- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
---
--- This is not crucial and a conflicting name will not corrupt maps.
---
--- Representations of simple things
--- --------------------------------
---
--- MapNode representation:
--- {name="name", param1=num, param2=num}
---
--- param1 and param2 are 8 bit and 4 bit integers, respectively. They
--- are reserved for certain automated functions. If you don't use these
--- functions, you can use them to store arbitrary values.
---
--- param1 is reserved for the engine when:
---   paramtype != "none"
--- param2 is reserved for the engine when any of these are used:
---   liquidtype == "flowing"
---   drawtype == "flowingliquid"
---   drawtype == "torchlike"
---   drawtype == "signlike"
---
--- Position representation:
--- {x=num, y=num, z=num}
---
--- stackstring/itemstring: A stack of items in serialized format.
--- eg. 'node "default:dirt" 5'
--- eg. 'tool "default:pick_wood" 21323'
--- eg. 'craft "default:apple" 2'
---
--- item: A stack of items in Lua table format.
--- eg. {name="default:dirt", count=1, wear=0, metadata=""} 
---     ^ a single dirt node
--- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
---     ^ a wooden pick about 1/3 weared out
--- eg. {name="default:apple", count=1, wear=0, metadata=""}
---     ^ an apple.
---
--- Any time an item must be passed to a function, it can be an
--- ItemStack (see below), an itemstring or a table in the above format.
---
--- Global functions:
--- minetest.register_entity(name, prototype table)
--- minetest.register_abm(abm definition)
--- minetest.register_node(name, node definition)
--- minetest.register_tool(name, item definition)
--- minetest.register_craftitem(name, item definition)
--- minetest.register_alias(name, convert_to)
--- minetest.register_craft(recipe)
--- minetest.register_globalstep(func(dtime))
--- minetest.register_on_placenode(func(pos, newnode, placer))
--- minetest.register_on_dignode(func(pos, oldnode, digger))
--- minetest.register_on_punchnode(func(pos, node, puncher))
--- minetest.register_on_generated(func(minp, maxp))
--- minetest.register_on_newplayer(func(ObjectRef))
--- minetest.register_on_dieplayer(func(ObjectRef))
--- minetest.register_on_respawnplayer(func(ObjectRef))
--- ^ return true in func to disable regular player placement
--- ^ currently called _before_ repositioning of player occurs
--- minetest.register_on_chat_message(func(name, message))
--- minetest.add_to_creative_inventory(itemstring)
--- minetest.setting_get(name) -> string or nil
--- minetest.setting_getbool(name) -> boolean value or nil
--- minetest.chat_send_all(text)
--- minetest.chat_send_player(name, text)
--- minetest.get_player_privs(name) -> set of privs
--- minetest.get_inventory(location) -> InvRef
--- minetest.get_current_modname() -> string
--- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
--- ^ location = eg. {type="player", name="celeron55"}
---                  {type="node", pos={x=, y=, z=}}
---
--- minetest.debug(line)
--- ^ Goes to dstream
--- minetest.log(line)
--- minetest.log(loglevel, line)
--- ^ loglevel one of "error", "action", "info", "verbose"
---
--- minetest.digprop_constanttime(time)
--- minetest.digprop_stonelike(toughness)
--- minetest.digprop_dirtlike(toughness)
--- minetest.digprop_gravellike(toughness)
--- minetest.digprop_woodlike(toughness)
--- minetest.digprop_leaveslike(toughness)
--- minetest.digprop_glasslike(toughness)
---
--- Global objects:
--- minetest.env - environment reference
---
--- Global tables:
--- minetest.registered_items
--- ^ List of registered items, indexed by name
--- minetest.registered_nodes
--- ^ List of registered node definitions, indexed by name
--- minetest.registered_craftitems
--- ^ List of registered craft item definitions, indexed by name
--- minetest.registered_tools
--- ^ List of registered tool definitions, indexed by name
--- minetest.registered_entities
--- ^ List of registered entity prototypes, indexed by name
--- minetest.object_refs
--- ^ List of object references, indexed by active object id
--- minetest.luaentities
--- ^ List of lua entities, indexed by active object id
---
--- EnvRef is basically ServerEnvironment and ServerMap combined.
--- EnvRef methods:
--- - add_node(pos, node)
--- - remove_node(pos)
--- - get_node(pos)
---   ^ Returns {name="ignore", ...} for unloaded area
--- - get_node_or_nil(pos)
---   ^ Returns nil for unloaded area
--- - get_node_light(pos, timeofday) -> 0...15 or nil
---   ^ timeofday: nil = current time, 0 = night, 0.5 = day
--- - add_entity(pos, name): Returns ObjectRef or nil if failed
--- - add_item(pos, itemstring)
--- - add_rat(pos)
--- - add_firefly(pos)
--- - get_meta(pos) -- Get a NodeMetaRef at that position
--- - get_player_by_name(name) -- Get an ObjectRef to a player
--- - get_objects_inside_radius(pos, radius)
---
--- NodeMetaRef (this stuff is subject to change in a future version)
--- - get_type()
--- - allows_text_input()
--- - set_text(text) -- eg. set the text of a sign
--- - get_text()
--- - get_owner()
--- - set_owner(string)
--- Generic node metadata specific:
--- - set_infotext(infotext)
--- - get_inventory() -> InvRef
--- - set_inventory_draw_spec(string)
--- - set_allow_text_input(bool)
--- - set_allow_removal(bool)
--- - set_enforce_owner(bool)
--- - is_inventory_modified()
--- - reset_inventory_modified()
--- - is_text_modified()
--- - reset_text_modified()
--- - set_string(name, value)
--- - get_string(name)
---
--- ObjectRef is basically ServerActiveObject.
--- ObjectRef methods:
--- - remove(): remove object (after returning from Lua)
--- - getpos() -> {x=num, y=num, z=num}
--- - setpos(pos); pos={x=num, y=num, z=num}
--- - moveto(pos, continuous=false): interpolated move
--- - punch(puncher, time_from_last_punch)
---   ^ puncher = an another ObjectRef,
---   ^ time_from_last_punch = time since last punch action of the puncher
--- - right_click(clicker); clicker = an another ObjectRef
--- - get_hp(): returns number of hitpoints (2 * number of hearts)
--- - set_hp(hp): set number of hitpoints (2 * number of hearts)
--- - get_inventory() -> InvRef
--- - get_wield_list(): returns the name of the inventory list the wielded item is in
--- - get_wield_index(): returns the index of the wielded item
--- - get_wielded_item() -> ItemStack
--- - set_wielded_item(item): replaces the wielded item, returns true if successful
--- LuaEntitySAO-only: (no-op for other objects)
--- - setvelocity({x=num, y=num, z=num})
--- - getvelocity() -> {x=num, y=num, z=num}
--- - setacceleration({x=num, y=num, z=num})
--- - getacceleration() -> {x=num, y=num, z=num}
--- - setyaw(radians)
--- - getyaw() -> radians
--- - settexturemod(mod)
--- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
--- -           select_horiz_by_yawpitch=false)
--- - ^ Select sprite from spritesheet with optional animation and DM-style
--- -   texture selection based on yaw relative to camera
--- - get_entity_name() (DEPRECATED: Will be removed in a future version)
--- - get_luaentity()
--- Player-only: (no-op for other objects)
--- - get_player_name(): will return nil if is not a player
--- - get_look_dir(): get camera direction as a unit vector
--- - get_look_pitch(): pitch in radians
--- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
---
--- InvRef methods:
--- - get_size(listname): get size of a list
--- - set_size(listname, size): set size of a list
--- - get_stack(listname, i): get a copy of stack index i in list
--- - set_stack(listname, i, stack): copy stack to index i in list
--- - get_list(listname): return full list
--- - set_list(listname, list): set full list (size will not change)
--- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
--- - room_for_item(listname, stack): returns true if the stack of items
---     can be fully added to the list
--- - contains_item(listname, stack): returns true if the stack of items
---     can be fully taken from the list
---   remove_item(listname, stack): take as many items as specified from the list,
---     returns the items that were actually removed (as an ItemStack)
---
--- ItemStack methods:
--- - is_empty(): return true if stack is empty
--- - get_name(): returns item name (e.g. "default:stone")
--- - get_count(): returns number of items on the stack
--- - get_wear(): returns tool wear (0-65535), 0 for non-tools
--- - get_metadata(): returns metadata (a string attached to an item stack)
--- - clear(): removes all items from the stack, making it empty
--- - replace(item): replace the contents of this stack (item can also
---     be an itemstring or table)
--- - to_string(): returns the stack in itemstring form
--- - to_table(): returns the stack in Lua table form
--- - get_stack_max(): returns the maximum size of the stack (depends on the item)
--- - get_free_space(): returns get_stack_max() - get_count()
--- - is_known(): returns true if the item name refers to a defined item type
--- - get_definition(): returns the item definition table
--- - get_tool_digging_properties(): returns the digging properties of the item,
---   ^ or those of the hand if none are defined for this item type
--- - add_wear(amount): increases wear by amount if the item is a tool
--- - add_item(item): put some item or stack onto this stack,
---   ^ returns leftover ItemStack
--- - item_fits(item): returns true if item or stack can be fully added to this one
--- - take_item(n): take (and remove) up to n items from this stack
---   ^ returns taken ItemStack
---   ^ if n is omitted, n=1 is used
--- - peek_item(n): copy (don't remove) up to n items from this stack
---   ^ returns copied ItemStack
---   ^ if n is omitted, n=1 is used
---
--- Registered entities:
--- - Functions receive a "luaentity" as self:
---   - It has the member .name, which is the registered name ("mod:thing")
---   - It has the member .object, which is an ObjectRef pointing to the object
---   - The original prototype stuff is visible directly via a metatable
--- - Callbacks:
---   - on_activate(self, staticdata)
---   - on_step(self, dtime)
---   - on_punch(self, hitter)
---   - on_rightclick(self, clicker)
---   - get_staticdata(self)
---     ^ return string that will be passed to on_activate when the object
---       is created next time
---
--- Entity prototype table:
--- {
---     physical = true,
---     collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
---     visual = "cube"/"sprite",
---     visual_size = {x=1, y=1},
---     textures = {texture,texture,texture,texture,texture,texture},
---     spritediv = {x=1, y=1},
---     initial_sprite_basepos = {x=0, y=0},
---     on_activate = function(self, staticdata),
---     on_step = function(self, dtime),
---     on_punch = function(self, hitter),
---     on_rightclick = function(self, clicker),
---     get_staticdata = function(self),
---     # Also you can define arbitrary member variables here
---     myvariable = whatever,
--- }
---
--- Item definition options (register_node, register_craftitem, register_tool)
--- {
---     description = "Steel Axe",
---     inventory_image = "default_tool_steelaxe.png",
---     wield_image = "",
---     wield_scale = {x=1,y=1,z=1},
---     stack_max = 99,
---     liquids_pointable = false,
---     tool_digging_properties = {
---         full_punch_interval = 1.0,
---         basetime = 1.0,
---         dt_weight = 0.5,
---         dt_crackiness = -0.2,
---         dt_crumbliness = 1,
---         dt_cuttability = -0.5,
---         basedurability = 330,
---         dd_weight = 0,
---         dd_crackiness = 0,
---         dd_crumbliness = 0,
---         dd_cuttability = 0,
---     }
---     on_drop = func(item, dropper, pos),
---     on_place = func(item, placer, pointed_thing),
---     on_use = func(item, user, pointed_thing),
--- }
---
--- Node definition options (register_node):
--- {
---     <all fields allowed in item definitions>,
---     drawtype = "normal",
---     visual_scale = 1.0,
---     tile_images = {"default_unknown_block.png"},
---     special_materials = {
---         {image="", backface_culling=true},
---         {image="", backface_culling=true},
---     },
---     alpha = 255,
---     post_effect_color = {a=0, r=0, g=0, b=0},
---     paramtype = "none",
---     paramtype2 = "none",
---     is_ground_content = false,
---     sunlight_propagates = false,
---     walkable = true,
---     pointable = true,
---     diggable = true,
---     climbable = false,
---     buildable_to = false,
---     drop = "",
---     -- alternatively drop = { max_items = ..., items = { ... } }
---     metadata_name = "",
---     liquidtype = "none",
---     liquid_alternative_flowing = "",
---     liquid_alternative_source = "",
---     liquid_viscosity = 0,
---     light_source = 0,
---     damage_per_second = 0,
---     selection_box = {type="regular"},
---     material = {
---         diggablity = "normal",
---         weight = 0,
---         crackiness = 0,
---         crumbliness = 0,
---         cuttability = 0,
---         flammability = 0,
---     },
---     legacy_facedir_simple = false, -- Support maps made in and before January 2012
---     legacy_wallmounted = false, -- Support maps made in and before January 2012
--- }
---
--- Recipe:
--- {
---     output = 'default:pick_stone',
---     recipe = {
---         {'default:cobble', 'default:cobble', 'default:cobble'},
---         {'', 'default:stick', ''},
---         {'', 'default:stick', ''},
---     },
---     replacements = <optional list of item pairs,
---                     replace one input item with another item on crafting>
--- }
---
--- Recipe (shapeless):
--- {
---     type = "shapeless",
---     output = 'mushrooms:mushroom_stew',
---     recipe = {
---         "mushrooms:bowl",
---         "mushrooms:mushroom_brown",
---         "mushrooms:mushroom_red",
---     },
---     replacements = <optional list of item pairs,
---                     replace one input item with another item on crafting>
--- }
---
--- Recipe (tool repair):
--- {
---     type = "toolrepair",
---     additional_wear = -0.02,
--- }
---
--- Recipe (cooking):
--- {
---     type = "cooking",
---     output = "default:glass",
---     recipe = "default:sand",
---     cooktime = 3,
--- }
---
--- Recipe (furnace fuel):
--- {
---     type = "fuel",
---     recipe = "default:leaves",
---     burntime = 1,
--- }
---
--- ABM (ActiveBlockModifier) definition:
--- {
---     nodenames = {"default:lava_source"},
---     neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
---      ^ If left out or empty, any neighbor will do
---      ^ This might get removed in the future
---     interval = 1.0, -- (operation interval)
---     chance = 1, -- (chance of trigger is 1.0/this)
---     action = func(pos, node, active_object_count, active_object_count_wider),
--- }
-
-WATER_ALPHA = 160
-WATER_VISC = 1
-LAVA_VISC = 7
-LIGHT_MAX = 14
-
--- Definitions made by this mod that other mods can use too
-default = {}
-
---
--- Tool definition
---
-
-minetest.register_tool("default:pick_wood", {
-       description = "Wooden Pickaxe",
-       inventory_image = "default_tool_woodpick.png",
-       tool_digging_properties = {
-               basetime = 2.0,
-               dt_weight = 0,
-               dt_crackiness = -0.5,
-               dt_crumbliness = 2,
-               dt_cuttability = 0,
-               basedurability = 30,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:pick_stone", {
-       description = "Stone Pickaxe",
-       inventory_image = "default_tool_stonepick.png",
-       tool_digging_properties = {
-               basetime = 1.5,
-               dt_weight = 0,
-               dt_crackiness = -0.5,
-               dt_crumbliness = 2,
-               dt_cuttability = 0,
-               basedurability = 100,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:pick_steel", {
-       description = "Steel Pickaxe",
-       inventory_image = "default_tool_steelpick.png",
-       tool_digging_properties = {
-               basetime = 1.0,
-               dt_weight = 0,
-               dt_crackiness = -0.5,
-               dt_crumbliness = 2,
-               dt_cuttability = 0,
-               basedurability = 333,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:pick_mese", {
-       description = "Mese Pickaxe",
-       inventory_image = "default_tool_mesepick.png",
-       tool_digging_properties = {
-               basetime = 0,
-               dt_weight = 0,
-               dt_crackiness = 0,
-               dt_crumbliness = 0,
-               dt_cuttability = 0,
-               basedurability = 1337,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:shovel_wood", {
-       description = "Wooden Shovel",
-       inventory_image = "default_tool_woodshovel.png",
-       tool_digging_properties = {
-               basetime = 2.0,
-               dt_weight = 0.5,
-               dt_crackiness = 2,
-               dt_crumbliness = -1.5,
-               dt_cuttability = 0.3,
-               basedurability = 30,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:shovel_stone", {
-       description = "Stone Shovel",
-       inventory_image = "default_tool_stoneshovel.png",
-       tool_digging_properties = {
-               basetime = 1.5,
-               dt_weight = 0.5,
-               dt_crackiness = 2,
-               dt_crumbliness = -1.5,
-               dt_cuttability = 0.1,
-               basedurability = 100,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:shovel_steel", {
-       description = "Steel Shovel",
-       inventory_image = "default_tool_steelshovel.png",
-       tool_digging_properties = {
-               basetime = 1.0,
-               dt_weight = 0.5,
-               dt_crackiness = 2,
-               dt_crumbliness = -1.5,
-               dt_cuttability = 0.0,
-               basedurability = 330,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:axe_wood", {
-       description = "Wooden Axe",
-       inventory_image = "default_tool_woodaxe.png",
-       tool_digging_properties = {
-               basetime = 2.0,
-               dt_weight = 0.5,
-               dt_crackiness = -0.2,
-               dt_crumbliness = 1,
-               dt_cuttability = -0.5,
-               basedurability = 30,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:axe_stone", {
-       description = "Stone Axe",
-       inventory_image = "default_tool_stoneaxe.png",
-       tool_digging_properties = {
-               basetime = 1.5,
-               dt_weight = 0.5,
-               dt_crackiness = -0.2,
-               dt_crumbliness = 1,
-               dt_cuttability = -0.5,
-               basedurability = 100,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:axe_steel", {
-       description = "Steel Axe",
-       inventory_image = "default_tool_steelaxe.png",
-       tool_digging_properties = {
-               basetime = 1.0,
-               dt_weight = 0.5,
-               dt_crackiness = -0.2,
-               dt_crumbliness = 1,
-               dt_cuttability = -0.5,
-               basedurability = 330,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       },
-})
-minetest.register_tool("default:sword_wood", {
-       description = "Wooden Sword",
-       inventory_image = "default_tool_woodsword.png",
-       tool_digging_properties = {
-               basetime = 3.0,
-               dt_weight = 3,
-               dt_crackiness = 0,
-               dt_crumbliness = 1,
-               dt_cuttability = -1,
-               basedurability = 30,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       }
-})
-minetest.register_tool("default:sword_stone", {
-       description = "Stone Sword",
-       inventory_image = "default_tool_stonesword.png",
-       tool_digging_properties = {
-               basetime = 2.5,
-               dt_weight = 3,
-               dt_crackiness = 0,
-               dt_crumbliness = 1,
-               dt_cuttability = -1,
-               basedurability = 100,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       }
-})
-minetest.register_tool("default:sword_steel", {
-       description = "Steel Sword",
-       inventory_image = "default_tool_steelsword.png",
-       tool_digging_properties = {
-               basetime = 2.0,
-               dt_weight = 3,
-               dt_crackiness = 0,
-               dt_crumbliness = 1,
-               dt_cuttability = -1,
-               basedurability = 330,
-               dd_weight = 0,
-               dd_crackiness = 0,
-               dd_crumbliness = 0,
-               dd_cuttability = 0,
-       }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
-       output = 'default:wood 4',
-       recipe = {
-               {'default:tree'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:stick 4',
-       recipe = {
-               {'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:fence_wood 2',
-       recipe = {
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sign_wall',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:torch 4',
-       recipe = {
-               {'default:coal_lump'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_wood',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_mese',
-       recipe = {
-               {'default:mese', 'default:mese', 'default:mese'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_wood',
-       recipe = {
-               {'default:wood', 'default:wood'},
-               {'default:wood', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble'},
-               {'default:cobble', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:wood'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:cobble'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:steel_ingot'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:rail 15',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', '', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest_locked',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:steel_ingot', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:furnace',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'default:cobble', '', 'default:cobble'},
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:steelblock',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sandstone',
-       recipe = {
-               {'default:sand', 'default:sand'},
-               {'default:sand', 'default:sand'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:clay',
-       recipe = {
-               {'default:clay_lump', 'default:clay_lump'},
-               {'default:clay_lump', 'default:clay_lump'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:brick',
-       recipe = {
-               {'default:clay_brick', 'default:clay_brick'},
-               {'default:clay_brick', 'default:clay_brick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:paper',
-       recipe = {
-               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:book',
-       recipe = {
-               {'default:paper'},
-               {'default:paper'},
-               {'default:paper'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bookshelf',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:book', 'default:book', 'default:book'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:ladder',
-       recipe = {
-               {'default:stick', '', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', '', 'default:stick'},
-       }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
-       type = "toolrepair",
-       additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:glass",
-       recipe = "default:sand",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:coal_lump",
-       recipe = "default:tree",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:coal_lump",
-       recipe = "default:jungletree",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:stone",
-       recipe = "default:cobble",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:steel_ingot",
-       recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:clay_brick",
-       recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:tree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:jungletree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:junglegrass",
-       burntime = 2,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:leaves",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:cactus",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:papyrus",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bookshelf",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:fence_wood",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:ladder",
-       burntime = 5,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:wood",
-       burntime = 7,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:mese",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:lava_source",
-       burntime = 60,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:torch",
-       burntime = 4,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sign_wall",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest_locked",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat_rainbow",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sapling",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:apple",
-       burntime = 3,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:coal_lump",
-       burntime = 40,
-})
-
---
--- Node definitions
---
-
-minetest.register_node("default:stone", {
-       description = "Stone",
-       tile_images = {"default_stone.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(1.0),
-       drop = 'default:cobble',
-       legacy_mineral = true,
-})
-
-minetest.register_node("default:stone_with_coal", {
-       description = "Stone with coal",
-       tile_images = {"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(1.0),
-       drop = 'default:coal_lump',
-})
-
-minetest.register_node("default:stone_with_iron", {
-       description = "Stone with iron",
-       tile_images = {"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(1.0),
-       drop = 'default:iron_lump',
-})
-
-minetest.register_node("default:dirt_with_grass", {
-       description = "Dirt with grass",
-       tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),
-       drop = 'default:dirt',
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
-       description = "Dirt with grass and footsteps",
-       tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),
-       drop = 'default:dirt',
-})
-
-minetest.register_node("default:dirt", {
-       description = "Dirt",
-       tile_images = {"default_dirt.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),
-})
-
-minetest.register_node("default:sand", {
-       description = "Sand",
-       tile_images = {"default_sand.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),
-})
-
-minetest.register_node("default:gravel", {
-       description = "Gravel",
-       tile_images = {"default_gravel.png"},
-       is_ground_content = true,
-       material = minetest.digprop_gravellike(1.0),
-})
-
-minetest.register_node("default:sandstone", {
-       description = "Sandstone",
-       tile_images = {"default_sandstone.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),  -- FIXME should this be stonelike?
-       drop = 'default:sand',
-})
-
-minetest.register_node("default:clay", {
-       description = "Clay",
-       tile_images = {"default_clay.png"},
-       is_ground_content = true,
-       material = minetest.digprop_dirtlike(1.0),
-       drop = 'default:clay_lump 4',
-})
-
-minetest.register_node("default:brick", {
-       description = "Brick",
-       tile_images = {"default_brick.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(1.0),
-       drop = 'default:clay_brick 4',
-})
-
-minetest.register_node("default:tree", {
-       description = "Tree",
-       tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(1.0),
-})
-
-minetest.register_node("default:jungletree", {
-       description = "Jungle Tree",
-       tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(1.0),
-})
-
-minetest.register_node("default:junglegrass", {
-       description = "Jungle Grass",
-       drawtype = "plantlike",
-       visual_scale = 1.3,
-       tile_images = {"default_junglegrass.png"},
-       inventory_image = "default_junglegrass.png",
-       wield_image = "default_junglegrass.png",
-       paramtype = "light",
-       walkable = false,
-       material = minetest.digprop_leaveslike(1.0),
-})
-
-minetest.register_node("default:leaves", {
-       description = "Leaves",
-       drawtype = "allfaces_optional",
-       visual_scale = 1.3,
-       tile_images = {"default_leaves.png"},
-       paramtype = "light",
-       material = minetest.digprop_leaveslike(1.0),
-       drop = {
-               max_items = 1,
-               items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:sapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:leaves'},
-                       }
-               }
-       },
-})
-
-minetest.register_node("default:cactus", {
-       description = "Cactus",
-       tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.75),
-})
-
-minetest.register_node("default:papyrus", {
-       description = "Papyrus",
-       drawtype = "plantlike",
-       tile_images = {"default_papyrus.png"},
-       inventory_image = "default_papyrus.png",
-       wield_image = "default_papyrus.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       material = minetest.digprop_leaveslike(0.5),
-})
-
-minetest.register_node("default:bookshelf", {
-       description = "Bookshelf",
-       tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.75),
-})
-
-minetest.register_node("default:glass", {
-       description = "Glass",
-       drawtype = "glasslike",
-       tile_images = {"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
-       paramtype = "light",
-       sunlight_propagates = true,
-       is_ground_content = true,
-       material = minetest.digprop_glasslike(1.0),
-})
-
-minetest.register_node("default:fence_wood", {
-       description = "Wooden Fence",
-       drawtype = "fencelike",
-       tile_images = {"default_wood.png"},
-       inventory_image = "default_fence.png",
-       wield_image = "default_fence.png",
-       paramtype = "light",
-       is_ground_content = true,
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
-       },
-       material = minetest.digprop_woodlike(0.75),
-})
-
-minetest.register_node("default:rail", {
-       description = "Rail",
-       drawtype = "raillike",
-       tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
-       inventory_image = "default_rail.png",
-       wield_image = "default_rail.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-               --fixed = <default>
-       },
-       material = minetest.digprop_dirtlike(0.75),
-})
-
-minetest.register_node("default:ladder", {
-       description = "Ladder",
-       drawtype = "signlike",
-       tile_images = {"default_ladder.png"},
-       inventory_image = "default_ladder.png",
-       wield_image = "default_ladder.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       is_ground_content = true,
-       walkable = false,
-       climbable = true,
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = = <default>
-               --wall_bottom = = <default>
-               --wall_side = = <default>
-       },
-       material = minetest.digprop_woodlike(0.5),
-       legacy_wallmounted = true,
-})
-
-minetest.register_node("default:wood", {
-       description = "Wood",
-       tile_images = {"default_wood.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.75),
-})
-
-minetest.register_node("default:mese", {
-       description = "Mese",
-       tile_images = {"default_mese.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(0.5),
-})
-
-minetest.register_node("default:cloud", {
-       description = "Cloud",
-       tile_images = {"default_cloud.png"},
-       is_ground_content = true,
-})
-
-minetest.register_node("default:water_flowing", {
-       description = "Water (flowing)",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "flowingliquid",
-       tile_images = {"default_water.png"},
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               {image="default_water.png", backface_culling=false},
-               {image="default_water.png", backface_culling=true},
-       },
-})
-
-minetest.register_node("default:water_source", {
-       description = "Water",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "liquid",
-       tile_images = {"default_water.png"},
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               -- New-style water source material (mostly unused)
-               {image="default_water.png", backface_culling=false},
-       },
-})
-
-minetest.register_node("default:lava_flowing", {
-       description = "Lava (flowing)",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "flowingliquid",
-       tile_images = {"default_lava.png"},
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               {image="default_lava.png", backface_culling=false},
-               {image="default_lava.png", backface_culling=true},
-       },
-})
-
-minetest.register_node("default:lava_source", {
-       description = "Lava",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "liquid",
-       tile_images = {"default_lava.png"},
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               -- New-style lava source material (mostly unused)
-               {image="default_lava.png", backface_culling=false},
-       },
-})
-
-minetest.register_node("default:torch", {
-       description = "Torch",
-       drawtype = "torchlike",
-       tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
-       inventory_image = "default_torch_on_floor.png",
-       wield_image = "default_torch_on_floor.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       light_source = LIGHT_MAX-1,
-       selection_box = {
-               type = "wallmounted",
-               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
-       },
-       material = minetest.digprop_constanttime(0.0),
-       legacy_wallmounted = true,
-})
-
-minetest.register_node("default:sign_wall", {
-       description = "Sign",
-       drawtype = "signlike",
-       tile_images = {"default_sign_wall.png"},
-       inventory_image = "default_sign_wall.png",
-       wield_image = "default_sign_wall.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       metadata_name = "sign",
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = <default>
-               --wall_bottom = <default>
-               --wall_side = <default>
-       },
-       material = minetest.digprop_constanttime(0.5),
-       legacy_wallmounted = true,
-})
-
-minetest.register_node("default:chest", {
-       description = "Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
-       paramtype2 = "facedir",
-       metadata_name = "chest",
-       material = minetest.digprop_woodlike(1.0),
-       legacy_facedir_simple = true,
-})
-
-minetest.register_node("default:chest_locked", {
-       description = "Locked Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
-       paramtype2 = "facedir",
-       metadata_name = "locked_chest",
-       material = minetest.digprop_woodlike(1.0),
-       legacy_facedir_simple = true,
-})
-
-minetest.register_node("default:furnace", {
-       description = "Furnace",
-       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
-       paramtype2 = "facedir",
-       metadata_name = "furnace",
-       material = minetest.digprop_stonelike(3.0),
-       legacy_facedir_simple = true,
-})
-
-minetest.register_node("default:cobble", {
-       description = "Cobble",
-       tile_images = {"default_cobble.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(0.9),
-})
-
-minetest.register_node("default:mossycobble", {
-       description = "Mossy Cobble",
-       tile_images = {"default_mossycobble.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(0.8),
-})
-
-minetest.register_node("default:steelblock", {
-       description = "Steel Block",
-       tile_images = {"default_steel_block.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(5.0),
-})
-
-minetest.register_node("default:nyancat", {
-       description = "Nyancat",
-       tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
-               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
-       inventory_image = "default_nc_front.png",
-       paramtype2 = "facedir",
-       material = minetest.digprop_stonelike(3.0),
-       legacy_facedir_simple = true,
-})
-
-minetest.register_node("default:nyancat_rainbow", {
-       description = "Nyancat Rainbow",
-       tile_images = {"default_nc_rb.png"},
-       inventory_image = "default_nc_rb.png",
-       material = minetest.digprop_stonelike(3.0),
-})
-
-minetest.register_node("default:sapling", {
-       description = "Sapling",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tile_images = {"default_sapling.png"},
-       inventory_image = "default_sapling.png",
-       wield_image = "default_sapling.png",
-       paramtype = "light",
-       walkable = false,
-       material = minetest.digprop_constanttime(0.0),
-})
-
-minetest.register_node("default:apple", {
-       description = "Apple",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tile_images = {"default_apple.png"},
-       inventory_image = "default_apple.png",
-       paramtype = "light",
-       sunlight_propagates = true,
-       walkable = false,
-       material = minetest.digprop_constanttime(0.0),
-       on_use = minetest.item_eat(4),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
-       description = "Stick",
-       inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
-       description = "Paper",
-       inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
-       description = "Book",
-       inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
-       description = "Lump of coal",
-       inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
-       description = "Lump of iron",
-       inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
-       description = "Lump of clay",
-       inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
-       description = "Steel ingot",
-       inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
-       description = "Clay brick",
-       inventory_image = "default_steel_ingot.png",
-       inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
-       description = "Scorched stuff",
-       inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Some common functions
---
-
-default.falling_node_names = {}
-
-function nodeupdate_single(p)
-       n = minetest.env:get_node(p)
-       if default.falling_node_names[n.name] ~= nil then
-               p_bottom = {x=p.x, y=p.y-1, z=p.z}
-               n_bottom = minetest.env:get_node(p_bottom)
-               if n_bottom.name == "air" then
-                       minetest.env:remove_node(p)
-                       minetest.env:add_entity(p, "default:falling_"..n.name)
-                       nodeupdate(p)
-               end
-       end
-end
-
-function nodeupdate(p)
-       for x = -1,1 do
-       for y = -1,1 do
-       for z = -1,1 do
-               p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
-               nodeupdate_single(p2)
-       end
-       end
-       end
-end
-
---
--- Falling stuff
---
-
-function default.register_falling_node(nodename, texture)
-       default.falling_node_names[nodename] = true
-       -- Override naming conventions for stuff like :default:falling_default:sand
-       minetest.register_entity(":default:falling_"..nodename, {
-               -- Static definition
-               physical = true,
-               collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-               visual = "cube",
-               textures = {texture,texture,texture,texture,texture,texture},
-               -- State
-               -- Methods
-               on_step = function(self, dtime)
-                       -- Set gravity
-                       self.object:setacceleration({x=0, y=-10, z=0})
-                       -- Turn to actual sand when collides to ground or just move
-                       local pos = self.object:getpos()
-                       local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-                       local bcn = minetest.env:get_node(bcp)
-                       if bcn.name ~= "air" then
-                               -- Turn to a sand node
-                               local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-                               minetest.env:add_node(np, {name=nodename})
-                               self.object:remove()
-                       else
-                               -- Do nothing
-                       end
-               end
-       })
-end
-
-default.register_falling_node("default:sand", "default_sand.png")
-default.register_falling_node("default:gravel", "default_gravel.png")
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
-       -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
-       --print("on_placenode")
-       nodeupdate(p)
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
-       --print("on_dignode")
-       nodeupdate(p)
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
-local function handle_give_command(cmd, giver, receiver, stackstring)
-       if not minetest.get_player_privs(giver)["give"] then
-               minetest.chat_send_player(giver, "error: you don't have permission to give")
-               return
-       end
-       minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
-       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
-       local itemstack = ItemStack(stackstring)
-       if itemstack:is_empty() then
-               minetest.chat_send_player(giver, 'error: cannot give an empty item')
-               return
-       elseif not itemstack:is_known() then
-               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
-               return
-       end
-       local receiverref = minetest.env:get_player_by_name(receiver)
-       if receiverref == nil then
-               minetest.chat_send_player(giver, receiver..' is not a known player')
-               return
-       end
-       local leftover = receiverref:get_inventory():add_item("main", itemstack)
-       if leftover:is_empty() then
-               partiality = ""
-       elseif leftover:get_count() == itemstack:get_count() then
-               partiality = "could not be "
-       else
-               partiality = "partially "
-       end
-       if giver == receiver then
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       else
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to '..receiver..'\'s inventory.');
-               minetest.chat_send_player(receiver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       end
-end
-
-minetest.register_on_chat_message(function(name, message)
-       --print("default on_chat_message: name="..dump(name).." message="..dump(message))
-       local cmd = "/giveme"
-       if message:sub(0, #cmd) == cmd then
-               local stackstring = string.match(message, cmd.." (.*)")
-               if stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, name, stackstring)
-               return true
-       end
-       local cmd = "/give"
-       if message:sub(0, #cmd) == cmd then
-               local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
-               if receiver == nil or stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, receiver, stackstring)
-               return true
-       end
-       local cmd = "/spawnentity"
-       if message:sub(0, #cmd) == cmd then
-               if not minetest.get_player_privs(name)["give"] then
-                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
-                       return true -- Handled chat message
-               end
-               if not minetest.get_player_privs(name)["interact"] then
-                       minetest.chat_send_player(name, "you don't have permission to interact")
-                       return true -- Handled chat message
-               end
-               local entityname = string.match(message, cmd.." (.*)")
-               if entityname == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
-                       return true -- Handled chat message
-               end
-               print(cmd..' invoked, entityname="'..entityname..'"')
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to spawn entity, player is nil")
-                       return true -- Handled chat message
-               end
-               local p = player:getpos()
-               p.y = p.y + 1
-               minetest.env:add_entity(p, entityname)
-               minetest.chat_send_player(name, '"'..entityname
-                               ..'" spawned.');
-               return true -- Handled chat message
-       end
-       local cmd = "/pulverize"
-       if message:sub(0, #cmd) == cmd then
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to pulverize, player is nil")
-                       return true -- Handled chat message
-               end
-               if player:get_wielded_item():is_empty() then
-                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
-               else
-                       player:set_wielded_item(nil)
-                       minetest.chat_send_player(name, 'An item was pulverized.')
-               end
-               return true
-       end
-end)
-
---M13 Blocks--
----nodes---
-minetest.register_node("default:m13", {
-       description = "M13 Block",
-       tile_images = {"m13.png"},
-       is_ground_content = true,
-       material = minetest.digprop_stonelike(1.00),
-})
----crafting---
-minetest.register_craft({
-       output = 'default:m13',
-       recipe = {
-               {'default:mese'},
-               {'default:mese'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:m13_pick',
-       recipe = {
-               {'default:m13', 'default:m13', 'default:m13'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
----tools---
-
-minetest.register_tool("default:m13_pick", {
-       image = "m13_pick.png",
-       basetime = 0,
-       dt_weight = 0,
-       dt_crackiness = 0,
-       dt_crumbliness = 0,
-       dt_cuttability = 0,
-       basedurability = 3000,
-       dd_weight = 0,
-       dd_crackiness = 0,
-       dd_crumbliness = 0,
-       dd_cuttability = 0,
-})
-
---Jungle Tree can be Crafted into wood!--
-minetest.register_craft({
-       output = 'default:wood 4' ,
-       recipe = {
-               {'default:jungletree'},
-       }
-})
-
--- Wool --
-
-minetest.register_craft({
-       output = 'default:red 16',
-       recipe = {
-               {'default:apple', 'default:white'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:yellow 16',
-       recipe = {
-               {'default:sand', 'default:white'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:white 16',
-       recipe = {
-               {'default:coal_lump', 'default:sand'},
-       }
-})
-
-
-minetest.register_craft({
-       output = 'default:black 16',
-       recipe = {
-               {'default:coal_lump', 'default:grey'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:grey 16',
-       recipe = {
-               {'default:coal_lump', 'default:white'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:green 16',
-       recipe = {
-               {'default:leaves', 'default:white'},
-       }
-})
-
-
-minetest.register_craft({
-       output = 'default:brown 16',
-       recipe = {
-               {'default:dirt', 'default:white'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:cyan 16',
-       recipe = {
-               {'default:jungletree', 'default:white'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:magenta 16',
-       recipe = {
-               {'default:cyan', 'default:red'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:blue 16',
-       recipe = {
-               {'default:cyan', 'default:magenta'},
-       }
-})
-
-
-minetest.register_craft({
-       output = 'default:orange 16',
-       recipe = {
-               {'default:yellow', 'default:red'},
-       }
-})
-
-
-minetest.register_node("default:cyan", {
-       description = "Cyan",
-       tile_images = {"colour_cyan.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:red", {
-       description = "Red",
-       tile_images = {"colour_red.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:magenta", {
-       description = "Magenta",
-       tile_images = {"colour_magenta.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:white", {
-       description = "White",
-       tile_images = {"colour_white.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:blue", {
-       description = "Blue",
-       tile_images = {"colour_blue.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:yellow", {
-       description = "Yellow",
-       tile_images = {"colour_yellow.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:grey", {
-       description = "Grey",
-       tile_images = {"colour_grey.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:black", {
-       description = "Black",
-       tile_images = {"colour_black.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:green", {
-       description = "Green",
-       tile_images = {"colour_green.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-minetest.register_node("default:brown", {
-       description = "Brown",
-       tile_images = {"colour_brown.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
-
-minetest.register_node("default:orange", {
-       description = "Orange",
-       tile_images = {"colour_orange.png"},
-       is_ground_content = true,
-       material = minetest.digprop_woodlike(0.25),
-})
-
--- bucket (Minetest 0.4 mod)
-
-minetest.register_alias("bucket", "bucket:bucket_empty")
-minetest.register_alias("bucket_water", "bucket:bucket_water")
-minetest.register_alias("bucket_lava", "bucket:bucket_lava")
-
-minetest.register_craft({
-       output = 'bucket:bucket_empty 1',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'', 'default:steel_ingot', ''},
-       }
-})
-
-bucket = {}
-bucket.liquids = {}
-
--- Register a new liquid
---   source = name of the source node
---   flowing = name of the flowing node
---   itemname = name of the new bucket item (or nil if liquid is not takeable)
---   inventory_image = texture of the new bucket item (ignored if itemname == nil)
--- This function can be called from any mod (that depends on bucket).
-function bucket.register_liquid(source, flowing, itemname, inventory_image)
-       bucket.liquids[source] = {
-               source = source,
-               flowing = flowing,
-               itemname = itemname,
-       }
-       bucket.liquids[flowing] = bucket.liquids[source]
-
-       if itemname ~= nil then
-               minetest.register_craftitem(itemname, {
-                       inventory_image = inventory_image,
-                       stack_max = 1,
-                       liquids_pointable = true,
-                       on_use = function(itemstack, user, pointed_thing)
-                               -- Must be pointing to node
-                               if pointed_thing.type ~= "node" then
-                                       return
-                               end
-                               -- Check if pointing to a liquid
-                               n = minetest.env:get_node(pointed_thing.under)
-                               if bucket.liquids[n.name] == nil then
-                                       -- Not a liquid
-                                       minetest.env:add_node(pointed_thing.above, {name=source})
-                               elseif n.name ~= source then
-                                       -- It's a liquid
-                                       minetest.env:add_node(pointed_thing.under, {name=source})
-                               end
-                               return {name="bucket:bucket_empty"}
-                       end
-               })
-       end
-end
-
-minetest.register_craftitem("bucket:bucket_empty", {
-       inventory_image = "bucket.png",
-       stack_max = 1,
-       liquids_pointable = true,
-       on_use = function(itemstack, user, pointed_thing)
-               -- Must be pointing to node
-               if pointed_thing.type ~= "node" then
-                       return
-               end
-               -- Check if pointing to a liquid source
-               n = minetest.env:get_node(pointed_thing.under)
-               liquiddef = bucket.liquids[n.name]
-               if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
-                       minetest.env:add_node(pointed_thing.under, {name="air"})
-                       return {name=liquiddef.itemname}
-               end
-       end,
-})
-
-bucket.register_liquid(
-       "default:water_source",
-       "default:water_flowing",
-       "bucket:bucket_water",
-       "bucket_water.png"
-)
-
-bucket.register_liquid(
-       "default:lava_source",
-       "default:lava_flowing",
-       "bucket:bucket_lava",
-       "bucket_lava.png"
-)
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bucket_lava",
-       burntime = 60,
-})
-
---Ropes--
-
-minetest.register_on_placenode(function(pos, newnode, placer)
-       if newnode.name == "default:rope" then
-           place_rope(pos, newnode, placer)
-       end
-    end
-)
-
-minetest.register_on_dignode(function(pos, oldnode, digger)
-       if oldnode.name == "default:rope" then
-           remove_rope(pos, oldnode, digger, true)
-        end
-    end
-)
-
-minetest.register_on_punchnode(function(pos, oldnode, digger)
-       if oldnode.name == "default:rope" then
-           remove_rope(pos, oldnode, digger, false)
-        end
-    end
-)
-
--- helper function
-inventory_find_item = function (object, name, item)
-    local inventory = object:inventory_get_list(name)
-    for key, value in pairs(inventory) do
-       if value == item then
-           return key, value
-       end
-    end
-    return nil, nil
-end
-
-place_rope = function (pos, newnode, placer)
-    local inventory = placer:inventory_get_list("main")
-    local witem = placer:get_wielded_itemstring()
-    local windex, witem = inventory_find_item(placer, "main", witem)
-    local param2 = newnode.param2
-    while witem ~= nil and witem:len() ~= 0 do
-       pos.y = pos.y - 1
-       if minetest.env:get_node(pos).name ~= "air" then
-           break
-       end
-       if minetest.env:add_node(pos, {name="default:rope", param2=param2}) ~= true
-       then
-           break
-       end
-       witem = stackstring_take_item(witem)
-    end
-    if windex == nil then
-    else
-        inventory[windex] = witem
-       placer:inventory_set_list("main", inventory)
-    end
-end
-
-remove_rope = function(pos, oldnode, digger, completely)
-    local num = 0
-    local below = pos
-    local above = pos
-    if completely == true then
-       above.y = above.y + 1
-       while minetest.env:get_node(above).name == "default:rope" do
-           minetest.env:remove_node(above)
-           above.y = above.y + 1
-           num = num + 1
-       end
-    end
-    below.y = below.y - 1
-    while minetest.env:get_node(below).name == "default:rope" do
-       minetest.env:remove_node(below)
-       below.y = below.y -1
-       num = num + 1
-    end
-    if num ~= 0 then
-        digger:add_to_inventory_later('node "default:rope" ' .. num)
-    end
-    return true
-end
-
-minetest.register_craft({
-    output = 'default:rope 16',
-    recipe = {
-       {'', 'tree', ''},
-       {'', 'tree', ''},
-       {'', 'tree', ''},
-    }
-})
-
-minetest.register_node("default:rope", {
-    drawtype = "signlike",
-    tile_images = {"rope2.png"},
-    inventory_image = "rope2.png",
-    light_propagates = true,
-    paramtype = "light",
-    is_ground_content = true,
-    wall_mounted = true,
-    walkable = false,
-    climbable = true,
-    selection_box = {
-        type = "wallmounted",
-       --wall_top = = <default>
-       --wall_bottom = = <default>
-       --wall_side = = <default>
-    },
-    furnace_burntime = 5,
-    material = {
-       diggablity = "normal",
-       cuttability = 1.5,
-    },
-})
-
---
--- Done, print some random stuff
---
-
---print("minetest.registered_entities:")
---dump2(minetest.registered_entities)
-
--- END