--- /dev/null
+local util = {}
+
+function util.get_far_node(pos)
+ local node = minetest.get_node(pos)
+ if node.name ~= "ignore" then
+ return node
+ end
+ minetest.get_voxel_manip():read_from_map(pos, pos)
+ return minetest.get_node(pos)
+end
+
+function util.find_free_position_near(pos)
+ local tries = {
+ {x = 1, y = 0, z = 0},
+ {x = -1, y = 0, z = 0},
+ {x = 0, y = 0, z = 1},
+ {x = 0, y = 0, z = -1},
+ }
+ for _, d in ipairs(tries) do
+ local p = vector.add(pos, d)
+ if not minetest.registered_nodes[minetest.get_node(p).name].walkable then
+ return p, true
+ end
+ end
+ return pos, false
+end
+
+elidragon.util = util