--- /dev/null
+--nether teleporters are animation based
+--the animation must finish before the teleport is initialized
+
+local hud_id = nil --foreground (portal)
+local hud_bg_id = nil --black background
+local cool_off_timer = 0 --use this to stop players teleporting back and forth
+local init_sound = nil
+local teleport_sound = nil
+minetest.register_globalstep(function(dtime)
+ if not minetest.localplayer or not minetest.camera then
+ return
+ end
+ --use this for player cooloff timer also to not overload server
+ if cool_off_timer > 0 then
+ cool_off_timer = cool_off_timer - dtime
+ if cool_off_timer <= 0 then
+ cool_off_timer = 0
+ end
+ end
+
+ local pos = minetest.localplayer:get_pos()
+ pos.y = pos.y + 0.1
+
+ local node = minetest.get_node_or_nil(pos)
+
+ if node and node.name == "nether:portal" and cool_off_timer == 0 then
+ if hud_bg_id == nil then
+ hud_bg_id = minetest.localplayer:hud_add({
+ hud_elem_type = "image", -- see HUD element types, default "text"
+ position = {x=0.5, y=0.5},
+ name = "", -- default ""
+ scale = {x=-100, y=-100}, -- default {x=0,y=0}
+ text = "darkness.png", -- default ""
+ })
+ hud_id = minetest.localplayer:hud_add({
+ hud_elem_type = "image", -- see HUD element types, default "text"
+ position = {x=0.5, y=0.5},
+ name = "", -- default ""
+ scale = {x=-1, y=-1}, -- default {x=0,y=0}
+ text = "nether_portal_gui.png", -- default ""
+ })
+ init_sound = minetest.sound_play("portal_initialize",{gain=0,pitch=math.random(70,90)/100})
+ minetest.sound_fade(init_sound, 0.34, 1)
+
+ else
+ --make the hud zoom in
+
+ local scale = minetest.localplayer:hud_get(hud_id).scale.x
+ if scale > -100 then
+ scale = scale - ((scale/-(1/dtime))*2)
+ elseif scale < -100 then
+ scale = -100
+ end
+ minetest.localplayer:hud_change(hud_id, "scale", {x=scale,y=scale})
+ end
+ elseif hud_bg_id and hud_id then
+ --play spooky sounds
+ if init_sound then
+ minetest.sound_fade(init_sound, -0.25, 0)
+ init_sound = nil
+ teleport_sound = minetest.sound_play("portal_teleported",{gain=1,pitch=math.random(70,90)/100})
+ minetest.sound_fade(teleport_sound, -0.1, 0)
+ teleport_sound = nil
+ end
+ --make the hud zoom out
+ local scale = minetest.localplayer:hud_get(hud_id).scale.x
+ if scale < -1 then
+ scale = scale + ((scale/-(1/dtime))*2)
+ elseif scale > -1 then
+ scale = -1
+ end
+ minetest.localplayer:hud_change(hud_id, "scale", {x=scale,y=scale})
+
+ if scale == -1 then
+ minetest.localplayer:hud_remove(hud_bg_id)
+ minetest.localplayer:hud_remove(hud_id)
+ hud_bg_id = nil
+ hud_id = nil
+ end
+ elseif hud_bg_id and hud_id then
+ minetest.localplayer:hud_remove(hud_bg_id)
+ minetest.localplayer:hud_remove(hud_id)
+ hud_bg_id = nil
+ hud_id = nil
+ end
+
+ --initialize teleport command to server
+ if hud_bg_id and hud_id and cool_off_timer == 0 then
+ local scale = minetest.localplayer:hud_get(hud_id).scale.x
+ if scale == -100 then
+ nether:send_all("teleport me")
+ --can't use any portal for 6 seconds
+ cool_off_timer = 6
+ end
+ end
+end)