--- /dev/null
+local atan, pi, pow, sqrt = math.atan, math.pi, math.pow, math.sqrt
+local aim_name
+
+minetest.register_globalstep(function()
+ if not minetest.settings:get_bool("bowaimbot") or not aim_name then return end
+ local player = minetest.localplayer
+ if not player then return end
+ if player:get_wielded_item():get_name():sub(1, 12) ~= "mcl_bows:bow" then return end
+ local ppos = player:get_pos()
+ local objects = minetest.get_objects_inside_radius(ppos, 80)
+ for _, obj in ipairs(objects) do
+ if obj:get_name() == aim_name then
+ local opos = obj:get_pos()
+ local vec = vector.subtract(ppos, opos)
+
+ local yaw = atan(vec.z / vec.x) - pi/2
+ yaw = yaw + (opos.x >= ppos.x and pi or 0)
+ player:set_yaw((yaw + pi) / pi * 180)
+
+ local v = 40
+ local g = -9.81
+ local y = vec.y
+ vec.y = 0
+ local x = vector.length(vec)
+
+ local pitch = atan(pow(v, 2) / (g * x) + sqrt(pow(v, 4)/(pow(g, 2) * pow(x, 2)) - 2 * pow(v, 2) * y/(g * pow(x, 2)) - 1))
+ player:set_pitch(pitch / pi * 180)
+ break
+ end
+ end
+end)
+
+minetest.register_chatcommand("aim", {
+ func = function(param)
+ aim_name = param
+ end
+})
+
+minetest.register_cheat("BowAimbot", "Combat", "bowaimbot")