]> git.lizzy.rs Git - SuperMouseAdventure.git/commitdiff
Neuer Hintergrund
authorKG0104 <76601263+KG0104@users.noreply.github.com>
Tue, 24 Aug 2021 08:45:24 +0000 (10:45 +0200)
committerKG0104 <76601263+KG0104@users.noreply.github.com>
Tue, 24 Aug 2021 08:45:24 +0000 (10:45 +0200)
12 files changed:
2DGame/Assets/Scenes/(1) Green_Idyll/green_idyll_1.unity
2DGame/Assets/Scripts/Camera/CameraBehaviour.cs
2DGame/Assets/Sprites/checkpoint_0.png
2DGame/Assets/Sprites/checkpoint_1.png
2DGame/Assets/Sprites/clouds.png [new file with mode: 0644]
2DGame/Assets/Sprites/clouds.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/hinnagrund.png [new file with mode: 0644]
2DGame/Assets/Sprites/hinnagrund.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/tree.png
2DGame/Assets/Sprites/warning.png [new file with mode: 0644]
2DGame/Assets/Sprites/warning.png.meta [new file with mode: 0644]
2DGame/UserSettings/EditorUserSettings.asset

index e98d68c44704502c022d3fe2cc4888ec856a71b8..ece23ad9ed2b73d23105445fe26a569fe8fd0d12 100644 (file)
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     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 3.41, y: 7.05}
+    oldSize: {x: 3.5, y: 7.09}
     newSize: {x: 2.36, y: 5}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
@@ -4268,7 +4268,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   begrenzer: {fileID: 1284463699}
-  maus: {fileID: 936765968}
+  mouse: {fileID: 936765968}
   cameraLock: {fileID: 1790915304}
   cameraLocked: 0
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-  m_LocalPosition: {x: 1089.9, y: 87.8, z: 0}
+  m_LocalPosition: {x: 1089.9, y: 91.15, z: 0}
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   m_Children: []
   m_Father: {fileID: 0}
@@ -10877,7 +10877,7 @@ SpriteRenderer:
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   m_SortingOrder: 0
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   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipY: 0
@@ -11593,7 +11593,7 @@ Transform:
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   m_GameObject: {fileID: 898175222}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 879.3, y: 25.3, z: 0}
+  m_LocalPosition: {x: 870.84, y: 25.3, z: 0}
   m_LocalScale: {x: 0.3772047, y: 0.3772047, z: 0.3772047}
   m_Children: []
   m_Father: {fileID: 0}
@@ -12826,7 +12826,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 985281166}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 653.5, y: 53.3, z: 0}
+  m_LocalPosition: {x: 646.98, y: 53.3, z: 0}
   m_LocalScale: {x: 0.3772047, y: 0.3772047, z: 0.3772047}
   m_Children: []
   m_Father: {fileID: 0}
@@ -12956,7 +12956,7 @@ BoxCollider2D:
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 3.41, y: 7.05}
+    oldSize: {x: 3.5, y: 7.09}
     newSize: {x: 2.36, y: 5}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
@@ -13766,7 +13766,7 @@ BoxCollider2D:
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 3.41, y: 7.05}
+    oldSize: {x: 3.5, y: 7.09}
     newSize: {x: 2.36, y: 5}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
@@ -26475,7 +26475,7 @@ BoxCollider2D:
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 3.41, y: 7.05}
+    oldSize: {x: 3.5, y: 7.09}
     newSize: {x: 2.36, y: 5}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
@@ -27802,7 +27802,7 @@ Transform:
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   m_GameObject: {fileID: 1417518803}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 1099, y: 90.5, z: 0}
+  m_LocalPosition: {x: 1099, y: 91.9, z: 0}
   m_LocalScale: {x: 0.3772047, y: 0.3772047, z: 0.3772047}
   m_Children: []
   m_Father: {fileID: 0}
@@ -29730,6 +29730,88 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 68
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+  m_PrefabAsset: {fileID: 0}
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+  - component: {fileID: 1612255661}
+  m_Layer: 0
+  m_Name: warning
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!212 &1612255661
+SpriteRenderer:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1612255660}
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+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: 1d0de7fc16f5d2b4a84376bdfdee135f, type: 3}
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+  m_DrawMode: 0
+  m_Size: {x: 3.5, y: 7.09}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!4 &1612255662
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1612255660}
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+  m_LocalPosition: {x: 654.21075, y: 52.47, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
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+  m_Father: {fileID: 0}
+  m_RootOrder: 129
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &1620409434
 GameObject:
   m_ObjectHideFlags: 0
@@ -30109,7 +30191,7 @@ BoxCollider2D:
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 3.41, y: 7.05}
+    oldSize: {x: 3.5, y: 7.09}
     newSize: {x: 2.36, y: 5}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
@@ -30922,7 +31004,7 @@ Transform:
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   m_GameObject: {fileID: 1802557754}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 1081.5, y: 82.5, z: 0}
+  m_LocalPosition: {x: 1081.5, y: 83.82, z: 0}
   m_LocalScale: {x: 0.3772047, y: 0.3772047, z: 0.3772047}
   m_Children: []
   m_Father: {fileID: 0}
@@ -33228,6 +33310,88 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 24
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
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+  - component: {fileID: 2029381606}
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+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
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+  m_ReflectionProbeUsage: 1
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+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
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index f4f6da13d2d5274c8becc56bb35b88df1b93707b..7ef34ddadbac484c8294681039d9547da11b98c5 100644 (file)
@@ -8,7 +8,7 @@ public class CameraBehaviour : MonoBehaviour
     GameObject begrenzer;
 
     [SerializeField]
-    GameObject maus;
+    GameObject mouse;
 
     [SerializeField]
     Transform cameraLock;
@@ -19,9 +19,9 @@ public class CameraBehaviour : MonoBehaviour
     // Update is called once per frame
     void Update()
     {
-        if (maus.transform.position.x > begrenzer.transform.position.x)
+        if (mouse.transform.position.x > begrenzer.transform.position.x)
         {
-            transform.position = new Vector3(maus.transform.position.x, maus.transform.position.y, -10);
+            transform.position = new Vector3(mouse.transform.position.x, mouse.transform.position.y, -10);
             cameraLocked = false;
         }
         else
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Binary files a/2DGame/Assets/Sprites/checkpoint_1.png and b/2DGame/Assets/Sprites/checkpoint_1.png differ
diff --git a/2DGame/Assets/Sprites/clouds.png b/2DGame/Assets/Sprites/clouds.png
new file mode 100644 (file)
index 0000000..5d80339
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diff --git a/2DGame/Assets/Sprites/clouds.png.meta b/2DGame/Assets/Sprites/clouds.png.meta
new file mode 100644 (file)
index 0000000..145843c
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