]> git.lizzy.rs Git - SuperMouseAdventure.git/commitdiff
wahwah Soundeffekt
authorKG0104 <76601263+KG0104@users.noreply.github.com>
Wed, 11 Aug 2021 15:15:55 +0000 (17:15 +0200)
committerKG0104 <76601263+KG0104@users.noreply.github.com>
Wed, 11 Aug 2021 15:15:55 +0000 (17:15 +0200)
2DGame/Assets/Audio/SFX/wahwahwah.wav [new file with mode: 0644]
2DGame/Assets/Audio/SFX/wahwahwah.wav.meta [new file with mode: 0644]

diff --git a/2DGame/Assets/Audio/SFX/wahwahwah.wav b/2DGame/Assets/Audio/SFX/wahwahwah.wav
new file mode 100644 (file)
index 0000000..b0a53b7
Binary files /dev/null and b/2DGame/Assets/Audio/SFX/wahwahwah.wav differ
diff --git a/2DGame/Assets/Audio/SFX/wahwahwah.wav.meta b/2DGame/Assets/Audio/SFX/wahwahwah.wav.meta
new file mode 100644 (file)
index 0000000..4b108dd
--- /dev/null
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: c75edd5b44a3ee04b9704b38ca7e4524
+AudioImporter:
+  externalObjects: {}
+  serializedVersion: 6
+  defaultSettings:
+    loadType: 0
+    sampleRateSetting: 0
+    sampleRateOverride: 44100
+    compressionFormat: 1
+    quality: 1
+    conversionMode: 0
+  platformSettingOverrides: {}
+  forceToMono: 0
+  normalize: 1
+  preloadAudioData: 1
+  loadInBackground: 0
+  ambisonic: 0
+  3D: 1
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: