--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Slå til/fra",
+ "bbor.tabs.structures": "Strukturer",
+ "bbor.tabs.villages": "Landsbyer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Kun Ydre Boks",
+ "bbor.options.fill": "Fyld",
+ "bbor.options.maxY": "Maks Y: %s",
+ "bbor.options.maxY.activated": "Aktiveret",
+ "bbor.options.maxY.player": "Spiller",
+ "bbor.options.maxY.seaLevel": "Havniveau",
+ "bbor.options.distance": "Afstand: %s",
+ "bbor.options.distance.nearest": "Nærmest",
+ "bbor.options.distance.nearer": "Nærmere",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Afstand (Y): %s",
+ "bbor.options.distance.xz": "Afstand (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Klodser",
+ "bbor.features.lazyChunks": "Dovne Klodser",
+ "bbor.features.slimeChunks": "Slimklump Klodser",
+ "bbor.features.mobSpawners": "Fremkaldere",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Område",
+ "bbor.features.mobSpawners.activationLines": "Aktiverings Linje",
+ "bbor.features.spawningSpheres": "Spawning Sfære",
+ "bbor.features.spawnableBlocks": "Spawnable Blokke",
+ "bbor.features.biomeBorders": "Biom Grænser",
+ "bbor.sections.beaconsAndConduits": "Signallys og Fløder",
+ "bbor.features.beacons": "Signallys",
+ "bbor.features.conduits": "Fløder",
+ "bbor.features.conduits.mobHarmArea": "Væsen skade område",
+ "bbor.structures.desertTemples": "Ørken Templer",
+ "bbor.structures.jungleTemples": "Jungle Templer",
+ "bbor.structures.witchHuts": "Heksehytter",
+ "bbor.structures.mansions": "Palæer",
+ "bbor.structures.monuments": "Monumenter",
+ "bbor.structures.igloos": "Igloer",
+ "bbor.structures.oceanRuins": "Havruiner",
+ "bbor.structures.buriedTreasure": "Begravede Skatte",
+ "bbor.structures.shipwrecks": "Skibsvrag",
+ "bbor.structures.strongholds": "Forts",
+ "bbor.structures.mineshafts": "Mineskakter",
+ "bbor.structures.pillagerOutposts": "Røverforts",
+ "bbor.structures.villages": "Landsbyer",
+ "bbor.structures.fortresses": "Fæstninger",
+ "bbor.structures.endCities": "End-Byer",
+ "bbor.structures.netherFossils": "Nether fossiler",
+ "bbor.structures.bastionRemnants": "Rester af bastion",
+ "bbor.structures.ruinedPortal": "Ødelagte portaler",
+ "bbor.features.villageSpheres": "Landsby Sfære",
+ "bbor.features.villageSpheres.doorLines": "Dør Linjer",
+ "bbor.features.villageSpheres.golemSpawn": "Jerngolem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Dot Størrelse: %s",
+ "bbor.features.villageSpheres.density": "Tæthed: %s",
+ "bbor.features.villageSpheres.density.fewest": "Mindst",
+ "bbor.features.villageSpheres.density.fewer": "Mindre",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mere",
+ "bbor.features.villageSpheres.density.most": "Mest",
+ "bbor.commands.custom.cleared.all": "Alle brugerdefinerede bokse ryddet",
+ "bbor.commands.beacon.added": "Brugerdefineret signallys tilføjet på [x=%d, y=%d, z=%d] med niveau %d",
+ "bbor.commands.beacon.cleared.all": "Alle brugerdefineret signallys fjernet",
+ "bbor.commands.beacon.cleared": "Brugerdefineret signallys fjernet ved [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Ingen brugerdefinerede signallys fundet ved [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Boks tilføjet med start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Alle bokse fjernet",
+ "bbor.commands.box.cleared": "Boks fjernet med start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Ingen boks fundet med start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Linje tilføjet med start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Alle linjer ryddet",
+ "bbor.commands.line.cleared.all": "Linje ryddet med start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Ingen linje fundet ved start [x=%d, y=%d, z=%d] og slut [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugle tilføjet med center [x=%d, y=%d, z=%d] og radius %d",
+ "bbor.commands.sphere.cleared": "Alle kugler ryddet",
+ "bbor.commands.sphere.cleared.all": "Kugle ryddet med center [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Ingen kugle fundet med center [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawning sfære sat",
+ "bbor.commands.spawningSphere.notSet": "Ingen spawning sfære sat",
+ "bbor.commands.spawningSphere.cleared": "Spawning sfære fjernet",
+ "bbor.commands.spawningSphere.calculated": "Udregnede %s fremkaldne pladser (%s kun om natten)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnable:",
+ "bbor.renderer.spawningSphere.none": "Ingen"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons & Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Activar / Desactivar",
+ "bbor.tabs.structures": "Estructuras",
+ "bbor.tabs.villages": "Villas",
+ "bbor.options.active": "Activo",
+ "bbor.options.outerBoxOnly": "Sólo Caja Exterior",
+ "bbor.options.fill": "Rellenar",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Activado",
+ "bbor.options.maxY.player": "Jugador",
+ "bbor.options.maxY.seaLevel": "Nivel del Mar",
+ "bbor.options.distance": "Distancia: %s",
+ "bbor.options.distance.nearest": "Más cercano",
+ "bbor.options.distance.nearer": "Cercano",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distancia (Y): %s",
+ "bbor.options.distance.xz": "Distancia (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Chunks de Slimes",
+ "bbor.features.mobSpawners": "Spawners de Mobs",
+ "bbor.features.mobSpawners.spawnArea": "Área de Spawn",
+ "bbor.features.mobSpawners.activationLines": "Lineas de Activación",
+ "bbor.features.spawningSpheres": "Esferas de Spawn",
+ "bbor.features.spawnableBlocks": "Bloques Spawneables",
+ "bbor.features.biomeBorders": "Bordes de Bioma",
+ "bbor.sections.beaconsAndConduits": "Faros y conductos",
+ "bbor.features.beacons": "Faros",
+ "bbor.features.conduits": "Conductos",
+ "bbor.features.conduits.mobHarmArea": "Área de Daño del Mob",
+ "bbor.structures.desertTemples": "Templos del Desierto",
+ "bbor.structures.jungleTemples": "Templos de la Jungla",
+ "bbor.structures.witchHuts": "Casas de Bruja",
+ "bbor.structures.mansions": "Mansiones",
+ "bbor.structures.monuments": "Monumentos",
+ "bbor.structures.igloos": "Iglús",
+ "bbor.structures.oceanRuins": "Ruinas del Océano",
+ "bbor.structures.buriedTreasure": "Tesoro enterrado",
+ "bbor.structures.shipwrecks": "Naufragios",
+ "bbor.structures.strongholds": "Fortaleza del End",
+ "bbor.structures.mineshafts": "Mina abandonada",
+ "bbor.structures.pillagerOutposts": "Puesto de Pillagers",
+ "bbor.structures.villages": "Aldeas",
+ "bbor.structures.fortresses": "Fortalezas",
+ "bbor.structures.endCities": "Ciudades del End",
+ "bbor.structures.netherFossils": "Fósiles del Nether",
+ "bbor.structures.bastionRemnants": "Restos de Bastión",
+ "bbor.structures.ruinedPortal": "Portales en ruinas",
+ "bbor.features.villageSpheres": "Esferas de Aldea",
+ "bbor.features.villageSpheres.doorLines": "Líneas de Puerta",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de Golem",
+ "bbor.features.villageSpheres.dotSize": "Tamaño de los puntos: %s",
+ "bbor.features.villageSpheres.density": "Densidad: %s",
+ "bbor.features.villageSpheres.density.fewest": "Menor",
+ "bbor.features.villageSpheres.density.fewer": "Menos",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Más",
+ "bbor.features.villageSpheres.density.most": "Mayor",
+ "bbor.commands.custom.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.beacon.added": "Baliza personalizada en [x=%d, y=%d, z=%d] con nivel %d",
+ "bbor.commands.beacon.cleared.all": "Todas las balizas personalizadas eliminadas",
+ "bbor.commands.beacon.cleared": "Baliza personalizada borrada en [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "No se encontró baliza en [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Caja añadida con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Todas las cajas eliminadas",
+ "bbor.commands.box.cleared": "Caja borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Caja no encontrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Caja agregada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Todas las líneas borradas",
+ "bbor.commands.line.cleared.all": "Línea borrada con inicio en [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "No se encontró ninguna línea con inicio [x=%d, y=%d, z=%d] y final [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Esfera añadida con el centro [x=%d, y=%d, z=%d] y radio %d",
+ "bbor.commands.sphere.cleared": "Todas las esferas eliminadas",
+ "bbor.commands.sphere.cleared.all": "Esfera borrada con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "No se encontró esfera con centro [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Esfera de spawn establecida",
+ "bbor.commands.spawningSphere.notSet": "Ninguna esfera de spawn establecida",
+ "bbor.commands.spawningSphere.cleared": "Esfera de spawn borrada",
+ "bbor.commands.spawningSphere.calculated": "Calculado %s espacios spawneables (%s solo por la noche)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawneable:",
+ "bbor.renderer.spawningSphere.none": "Ninguna"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Allumer / Éteindre",
+ "bbor.tabs.structures": "Structures",
+ "bbor.tabs.villages": "Villages",
+ "bbor.options.active": "Actif",
+ "bbor.options.outerBoxOnly": "Boîte extérieure uniquement",
+ "bbor.options.fill": "Remplissage",
+ "bbor.options.maxY": "Y Max: %s",
+ "bbor.options.maxY.activated": "Activé",
+ "bbor.options.maxY.player": "Joueur",
+ "bbor.options.maxY.seaLevel": "Niveau de la mer",
+ "bbor.options.distance": "Distance: %s",
+ "bbor.options.distance.nearest": "Minimal",
+ "bbor.options.distance.nearer": "Réduit",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distance (Y): %s",
+ "bbor.options.distance.xz": "Distance (X/Z): %s",
+ "bbor.features.spawnChunks": "Tronçons du Spawn",
+ "bbor.features.lazyChunks": "Tronçons paresseux",
+ "bbor.features.slimeChunks": "Tronçons à slime",
+ "bbor.features.mobSpawners": "Spawneur à monstre",
+ "bbor.features.mobSpawners.spawnArea": "Zone de spawn",
+ "bbor.features.mobSpawners.activationLines": "Lignes d'activation",
+ "bbor.features.spawningSpheres": "Sphères de spawn",
+ "bbor.features.spawnableBlocks": "Bloc Spawnable",
+ "bbor.features.biomeBorders": "Bordures de biome",
+ "bbor.sections.beaconsAndConduits": "Balises et conduits",
+ "bbor.features.beacons": "Balises",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Zone de dégâts des créatures",
+ "bbor.structures.desertTemples": "Temples du Désert",
+ "bbor.structures.jungleTemples": "Temples de la Jungle",
+ "bbor.structures.witchHuts": "Maison de Sorcière",
+ "bbor.structures.mansions": "Manoirs",
+ "bbor.structures.monuments": "Monuments",
+ "bbor.structures.igloos": "Igloos",
+ "bbor.structures.oceanRuins": "Ruines sous-marines",
+ "bbor.structures.buriedTreasure": "Trésor enfoui",
+ "bbor.structures.shipwrecks": "Site du naufrage",
+ "bbor.structures.strongholds": "Fort",
+ "bbor.structures.mineshafts": "Mines abandonnée",
+ "bbor.structures.pillagerOutposts": "Avant-poste de Pillageois",
+ "bbor.structures.villages": "Villages",
+ "bbor.structures.fortresses": "Forteresses",
+ "bbor.structures.endCities": "Cité à l'autre boutte du jeu",
+ "bbor.structures.netherFossils": "Fossiles du Nether",
+ "bbor.structures.bastionRemnants": "Vestiges de bastion",
+ "bbor.structures.ruinedPortal": "Portails en ruines",
+ "bbor.features.villageSpheres": "Sphères de village",
+ "bbor.features.villageSpheres.doorLines": "Lignes de porte",
+ "bbor.features.villageSpheres.golemSpawn": "Spawn de golem",
+ "bbor.features.villageSpheres.dotSize": "Taille des points : %s",
+ "bbor.features.villageSpheres.density": "Concentration : %s",
+ "bbor.features.villageSpheres.density.fewest": "Minimal",
+ "bbor.features.villageSpheres.density.fewer": "Réduit",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Plus",
+ "bbor.features.villageSpheres.density.most": "Majorité",
+ "bbor.commands.custom.cleared.all": "Toutes les boites personnalisées ont été retirées",
+ "bbor.commands.beacon.added": "Balise personnalisée ajoutée à [x=%d, y=%d, z=%d] avec le niveau %d",
+ "bbor.commands.beacon.cleared.all": "Toutes les balises personnalisées ont été retirées",
+ "bbor.commands.beacon.cleared": "Balise personnalisée retirée à [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Aucune balise personnalisée trouvée à [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Boîte ajoutée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Toutes les boîtes ont été effacées",
+ "bbor.commands.box.cleared": "Boîte retirée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Aucune boîte trouvée avec le début [x=%d, y=%d, z=%d] et la fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Ligne ajoutée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Toutes les lignes ont été effacées",
+ "bbor.commands.line.cleared.all": "Ligne retirée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Aucune Ligne trouvée avec le début [x=%d, y=%d, z=%d] et la fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Sphère ajoutée avec le centre [x=%d, y=%d, z=%d] et rayon de %d",
+ "bbor.commands.sphere.cleared": "Toutes les sphères ont effacées",
+ "bbor.commands.sphere.cleared.all": "Sphère retirée avec le centre [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Aucune sphère trouvée avec le centre [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Sphère de spawn définie",
+ "bbor.commands.spawningSphere.notSet": "Sphères de spawn non définie",
+ "bbor.commands.spawningSphere.cleared": "Sphères de spawn retirée",
+ "bbor.commands.spawningSphere.calculated": "Calculé %s espaces apparaissables (%s seulement la nuit)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnable:",
+ "bbor.renderer.spawningSphere.none": "Aucun"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Allumer / Éteindre",
+ "bbor.tabs.structures": "Structures",
+ "bbor.tabs.villages": "Villages",
+ "bbor.options.active": "Actif",
+ "bbor.options.outerBoxOnly": "Boîte extérieure uniquement",
+ "bbor.options.fill": "Remplissage",
+ "bbor.options.maxY": "Y Max: %s",
+ "bbor.options.maxY.activated": "Activé",
+ "bbor.options.maxY.player": "Joueur",
+ "bbor.options.maxY.seaLevel": "Niveau de la mer",
+ "bbor.options.distance": "Distance: %s",
+ "bbor.options.distance.nearest": "Minimal",
+ "bbor.options.distance.nearer": "Réduit",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distance (Y): %s",
+ "bbor.options.distance.xz": "Distance (X/Z): %s",
+ "bbor.features.spawnChunks": "Tronçons d'apparition du monde",
+ "bbor.features.lazyChunks": "Tronçons paresseux",
+ "bbor.features.slimeChunks": "Tronçons à slime",
+ "bbor.features.mobSpawners": "Générateur à monstre",
+ "bbor.features.mobSpawners.spawnArea": "Zone d'apparition",
+ "bbor.features.mobSpawners.activationLines": "Lignes d'activation",
+ "bbor.features.spawningSpheres": "Sphères d'apparition",
+ "bbor.features.spawnableBlocks": "Bloc où l'apparition est possible",
+ "bbor.features.biomeBorders": "Bordures de biome",
+ "bbor.sections.beaconsAndConduits": "Balises et conduits",
+ "bbor.features.beacons": "Balises",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Zone de dégâts des créatures",
+ "bbor.structures.desertTemples": "Temples du Désert",
+ "bbor.structures.jungleTemples": "Temples de la Jungle",
+ "bbor.structures.witchHuts": "Maison de Sorcière",
+ "bbor.structures.mansions": "Manoirs",
+ "bbor.structures.monuments": "Monuments",
+ "bbor.structures.igloos": "Igloos",
+ "bbor.structures.oceanRuins": "Ruines sous-marines",
+ "bbor.structures.buriedTreasure": "Trésor enfoui",
+ "bbor.structures.shipwrecks": "Site du naufrage",
+ "bbor.structures.strongholds": "Fort",
+ "bbor.structures.mineshafts": "Mines abandonnée",
+ "bbor.structures.pillagerOutposts": "Avant-poste de Pillard",
+ "bbor.structures.villages": "Villages",
+ "bbor.structures.fortresses": "Forteresses",
+ "bbor.structures.endCities": "Cité du bout du monde",
+ "bbor.structures.netherFossils": "Fossiles du Nether",
+ "bbor.structures.bastionRemnants": "Vestiges de bastion",
+ "bbor.structures.ruinedPortal": "Portails en ruines",
+ "bbor.features.villageSpheres": "Sphères de village",
+ "bbor.features.villageSpheres.doorLines": "Lignes de porte",
+ "bbor.features.villageSpheres.golemSpawn": "Génération de golem",
+ "bbor.features.villageSpheres.dotSize": "Taille des points : %s",
+ "bbor.features.villageSpheres.density": "Concentration : %s",
+ "bbor.features.villageSpheres.density.fewest": "Minimal",
+ "bbor.features.villageSpheres.density.fewer": "Réduit",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Plus",
+ "bbor.features.villageSpheres.density.most": "Majorité",
+ "bbor.commands.custom.cleared.all": "Toutes les boites personnalisées ont été retirées",
+ "bbor.commands.beacon.added": "Balise personnalisée ajoutée à [x=%d, y=%d, z=%d] avec le niveau %d",
+ "bbor.commands.beacon.cleared.all": "Toutes les balises personnalisées ont été retirées",
+ "bbor.commands.beacon.cleared": "Balise personnalisée retirée à [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Aucune balise personnalisée trouvée à [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Boîte ajoutée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Toutes les boîtes ont été effacées",
+ "bbor.commands.box.cleared": "Boîte retirée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Aucune boîte trouvée avec le début [x=%d, y=%d, z=%d] et la fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Ligne ajoutée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Toutes les lignes ont été effacées",
+ "bbor.commands.line.cleared.all": "Ligne retirée avec début [x=%d, y=%d, z=%d] et fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Aucune Ligne trouvée avec le début [x=%d, y=%d, z=%d] et la fin [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Sphère ajoutée avec le centre [x=%d, y=%d, z=%d] et rayon de %d",
+ "bbor.commands.sphere.cleared": "Toutes les sphères ont effacées",
+ "bbor.commands.sphere.cleared.all": "Sphère retirée avec le centre [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Aucune sphère trouvée avec le centre [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Sphère d'apparition définie",
+ "bbor.commands.spawningSphere.notSet": "Aucune sphère d'apparition définie",
+ "bbor.commands.spawningSphere.cleared": "La sphère d'apparition a été supprimée",
+ "bbor.commands.spawningSphere.calculated": "Calculé %s espaces apparaissables (%s seulement la nuit)",
+ "bbor.renderer.spawningSphere.spawnable": "Peut apparaître :",
+ "bbor.renderer.spawningSphere.none": "Aucun"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Perjungti aktyvų",
+ "bbor.tabs.structures": "Struktūros",
+ "bbor.tabs.villages": "Kaimeliai",
+ "bbor.options.active": "Aktyviai",
+ "bbor.options.outerBoxOnly": "Tik išorinė dėže",
+ "bbor.options.fill": "Užpildyti",
+ "bbor.options.maxY": "Maks Y: %s",
+ "bbor.options.maxY.activated": "Aktyvuotas",
+ "bbor.options.maxY.player": "Žaidėjas",
+ "bbor.options.maxY.seaLevel": "Jūros lygis",
+ "bbor.options.distance": "Atstumas: %s",
+ "bbor.options.distance.nearest": "Arčiausias",
+ "bbor.options.distance.nearer": "Arčiau",
+ "bbor.options.distance.normal": "Normalus",
+ "bbor.options.distance.y": "Atstumas (Y): %s",
+ "bbor.options.distance.xz": "Atstumas (X/Z): %s",
+ "bbor.features.spawnChunks": "Atsiradimo pasaulio dalys\n",
+ "bbor.features.lazyChunks": "Tingios pasaulio dalys",
+ "bbor.features.slimeChunks": "Gleiviaus atsiradimo dalys",
+ "bbor.features.mobSpawners": "Gyvūno atsiradimo narvai",
+ "bbor.features.mobSpawners.spawnArea": "Atsiradimo vieta",
+ "bbor.features.mobSpawners.activationLines": "Aktyvavimo linijos",
+ "bbor.features.spawningSpheres": "Atsiradimo sferos",
+ "bbor.features.spawnableBlocks": "Atsiradimo blokai",
+ "bbor.features.biomeBorders": "Biomo ribos",
+ "bbor.sections.beaconsAndConduits": "Švyturiai ir jūros kanalai",
+ "bbor.features.beacons": "Švyturys",
+ "bbor.features.conduits": "Jūros kanalai",
+ "bbor.features.conduits.mobHarmArea": "Monstrų žalos plotas",
+ "bbor.structures.desertTemples": "Dykumos šventykla",
+ "bbor.structures.jungleTemples": "Džiūnglių šventykla",
+ "bbor.structures.witchHuts": "Raganos nameliai",
+ "bbor.structures.mansions": "Rūmai",
+ "bbor.structures.monuments": "Monumentas",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Vandenyno griūvėsiai",
+ "bbor.structures.buriedTreasure": "Užkastas lobis",
+ "bbor.structures.shipwrecks": "Sudužęs laivas",
+ "bbor.structures.strongholds": "Tvirtovė",
+ "bbor.structures.mineshafts": "Kasyklos",
+ "bbor.structures.pillagerOutposts": "Plėsiko postai",
+ "bbor.structures.villages": "Kaimeliai",
+ "bbor.structures.fortresses": "Tvirtovės",
+ "bbor.structures.endCities": "Pabaigos miestai",
+ "bbor.structures.netherFossils": "Pragaro fosolijos",
+ "bbor.structures.bastionRemnants": "Bastiono liekanos",
+ "bbor.structures.ruinedPortal": "Sugriauti portalai",
+ "bbor.features.villageSpheres": "Kaimelio sferos",
+ "bbor.features.villageSpheres.doorLines": "Durų linijos",
+ "bbor.features.villageSpheres.golemSpawn": "Golemk atsiradimas",
+ "bbor.features.villageSpheres.dotSize": "Taško dydis: %s",
+ "bbor.features.villageSpheres.density": "Tankis: %s",
+ "bbor.features.villageSpheres.density.fewest": "Mažiausiai",
+ "bbor.features.villageSpheres.density.fewer": "Mažiau",
+ "bbor.features.villageSpheres.density.normal": "Normalus",
+ "bbor.features.villageSpheres.density.more": "Daugiau",
+ "bbor.features.villageSpheres.density.most": "Daugiausia",
+ "bbor.commands.custom.cleared.all": "Visos pasirinktibos dėžės išvalytos",
+ "bbor.commands.beacon.added": "Pasirinktinis švyturys pridėtas [x=%d, y=%d, z=%d] su lygiu %d",
+ "bbor.commands.beacon.cleared.all": "Visi pasirinktiniai švyturiai išvalyti",
+ "bbor.commands.beacon.cleared": "Pasirinktinis švyturys išvalytas [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Pasirinktinis švyturys nerastas [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Dėžė pridėta prie pradžios [x=%d, y=%d, z=%d] ir baigiasi [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Visos dėžės išvalytos",
+ "bbor.commands.box.cleared": "Dėžė išvalyta su pradžia [x=%d, y=%d, z=%d] ir paigiasi [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Nerasta dėžė su pradžia [x=%d, y=%d, z=%d] ir baigiasi [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Linija pridėta su pradžia [x%d, y=%d, z=%d] ir pabaiga [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Visos linijos išvalytos",
+ "bbor.commands.line.cleared.all": "Linija išvalyta su pradžia [x=%d, y=%d, z=%d] ir baigiasi [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Nerasta linija su pradžia [x=%d, y=%d, z=%d] ir pabaiga [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Sfera pridėta su centru [x=%d, y=%d, z=%d] jr spinduliu %d",
+ "bbor.commands.sphere.cleared": "Visos sferos išvalytos",
+ "bbor.commands.sphere.cleared.all": "Sfera išvalyta su centru [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Jokia sfera nerasta su centru [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Atsiradimo sfera nustatyti",
+ "bbor.commands.spawningSphere.notSet": "Nėra atsiradimo sferos nustatyti",
+ "bbor.commands.spawningSphere.cleared": "Atiradimo sferos išvalyta",
+ "bbor.commands.spawningSphere.calculated": "Apskaičiuota %s atsiradimo vietų (%s tik naktį)",
+ "bbor.renderer.spawningSphere.spawnable": "Atsirandama:",
+ "bbor.renderer.spawningSphere.none": "Nieko"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Zet aan / uit",
+ "bbor.tabs.structures": "Bouwwerken",
+ "bbor.tabs.villages": "Dorpen",
+ "bbor.options.active": "Actief",
+ "bbor.options.outerBoxOnly": "Alleen Uiterste Box",
+ "bbor.options.fill": "Vullen",
+ "bbor.options.maxY": "Max. Y: %s",
+ "bbor.options.maxY.activated": "Geactiveerd",
+ "bbor.options.maxY.player": "Speler",
+ "bbor.options.maxY.seaLevel": "Zee Niveau",
+ "bbor.options.distance": "Afstand: %s",
+ "bbor.options.distance.nearest": "Dichtst bij",
+ "bbor.options.distance.nearer": "Dichter bij",
+ "bbor.options.distance.normal": "Normaal",
+ "bbor.options.distance.y": "Afstand (Y): %s",
+ "bbor.options.distance.xz": "Afstand (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Luie Chunks",
+ "bbor.features.slimeChunks": "Slijm Chunks",
+ "bbor.features.mobSpawners": "Monster Spawners",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Gebied",
+ "bbor.features.mobSpawners.activationLines": "Activatie Lijnen",
+ "bbor.features.spawningSpheres": "Spawnbare bollen",
+ "bbor.features.spawnableBlocks": "Spawnbare Blokken",
+ "bbor.features.biomeBorders": "Biome Grenzen",
+ "bbor.sections.beaconsAndConduits": "Bakenen & Krachten van de Zee",
+ "bbor.features.beacons": "Baken",
+ "bbor.features.conduits": "Krachten van de Zee",
+ "bbor.features.conduits.mobHarmArea": "Mob Kwaad Gebied",
+ "bbor.structures.desertTemples": "Woestijn Tempels",
+ "bbor.structures.jungleTemples": "Oerwoud Tempels",
+ "bbor.structures.witchHuts": "Heksenhut",
+ "bbor.structures.mansions": "Landhuis",
+ "bbor.structures.monuments": "Zee Monumenten",
+ "bbor.structures.igloos": "Igloo",
+ "bbor.structures.oceanRuins": "Oceaan ruïnes",
+ "bbor.structures.buriedTreasure": "Begraven Schatten",
+ "bbor.structures.shipwrecks": "Scheepswrakken",
+ "bbor.structures.strongholds": "Burcht",
+ "bbor.structures.mineshafts": "Mijnschachten",
+ "bbor.structures.pillagerOutposts": "Pillager Uitkijkpost",
+ "bbor.structures.villages": "Dorpen",
+ "bbor.structures.fortresses": "Fort",
+ "bbor.structures.endCities": "End-steden",
+ "bbor.structures.netherFossils": "Nether Fossielen",
+ "bbor.structures.bastionRemnants": "Bastion overblijfselen",
+ "bbor.structures.ruinedPortal": "Geruïneerde Portalen",
+ "bbor.features.villageSpheres": "Dorps bollen",
+ "bbor.features.villageSpheres.doorLines": "Deur Lijnen",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Puntgrootte: %s",
+ "bbor.features.villageSpheres.density": "Dichtheid: %s",
+ "bbor.features.villageSpheres.density.fewest": "Minst",
+ "bbor.features.villageSpheres.density.fewer": "Minder",
+ "bbor.features.villageSpheres.density.normal": "Normaal",
+ "bbor.features.villageSpheres.density.more": "Meer",
+ "bbor.features.villageSpheres.density.most": "Meeste",
+ "bbor.commands.custom.cleared.all": "Alle aangepaste boxen gewist",
+ "bbor.commands.beacon.added": "Aangepaste baken toegevoegd op [x=%d, y=%d, z=%d] met level %d",
+ "bbor.commands.beacon.cleared.all": "Alle aangepaste bakens gewist",
+ "bbor.commands.beacon.cleared": "Aangepaste baken gewist op [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Geen aangepaste baken gevonden bij [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box toegevoegd start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Alle Boxen Gewist",
+ "bbor.commands.box.cleared": "Box gewist start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Geen box gevonden met start [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Lijn toegevoegd met start [x=%d, y=%d, z=%d] en einde [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Alle Lijnen Gewist",
+ "bbor.commands.line.cleared.all": "Lijn gewist met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Geen lijn gevonden met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Bol toegevoegd met het midden [x=%d, y=%d, z=%d] en radius %d",
+ "bbor.commands.sphere.cleared": "Alle bollen gewist",
+ "bbor.commands.sphere.cleared.all": "Bol gewist met midden [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Geen bol gevonden met midden [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawning bol ingesteld",
+ "bbor.commands.spawningSphere.notSet": "Geen spawning bol ingesteld",
+ "bbor.commands.spawningSphere.cleared": "Spawning bol gewist",
+ "bbor.commands.spawningSphere.calculated": "Berekende %s spawnbare ruimtes (%s alleen in de nacht)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbaar:",
+ "bbor.renderer.spawningSphere.none": "Geen"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Zet aan / uit",
+ "bbor.tabs.structures": "Bouwwerken",
+ "bbor.tabs.villages": "Dorpen",
+ "bbor.options.active": "Actief",
+ "bbor.options.outerBoxOnly": "Alleen Uiterste Box",
+ "bbor.options.fill": "Vullen",
+ "bbor.options.maxY": "Max. Y: %s",
+ "bbor.options.maxY.activated": "Geactiveerd",
+ "bbor.options.maxY.player": "Speler",
+ "bbor.options.maxY.seaLevel": "Zee Niveau",
+ "bbor.options.distance": "Afstand: %s",
+ "bbor.options.distance.nearest": "Dichtst bij",
+ "bbor.options.distance.nearer": "Dichter bij",
+ "bbor.options.distance.normal": "Normaal",
+ "bbor.options.distance.y": "Afstand (Y): %s",
+ "bbor.options.distance.xz": "Afstand (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Luie Chunks",
+ "bbor.features.slimeChunks": "Slijm Chunks",
+ "bbor.features.mobSpawners": "Monster Spawners",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Gebied",
+ "bbor.features.mobSpawners.activationLines": "Activatie Lijnen",
+ "bbor.features.spawningSpheres": "Spawnbare bollen",
+ "bbor.features.spawnableBlocks": "Spawnbare Blokken",
+ "bbor.features.biomeBorders": "Biome Grenzen",
+ "bbor.sections.beaconsAndConduits": "Bakenen & Krachten van de Zee",
+ "bbor.features.beacons": "Baken",
+ "bbor.features.conduits": "Krachten van de Zee",
+ "bbor.features.conduits.mobHarmArea": "Mob Kwaad Gebied",
+ "bbor.structures.desertTemples": "Woestijn Tempels",
+ "bbor.structures.jungleTemples": "Oerwoud Tempels",
+ "bbor.structures.witchHuts": "Heksenhut",
+ "bbor.structures.mansions": "Landhuis",
+ "bbor.structures.monuments": "Zee Monumenten",
+ "bbor.structures.igloos": "Igloo",
+ "bbor.structures.oceanRuins": "Oceaan ruïnes",
+ "bbor.structures.buriedTreasure": "Begraven Schatten",
+ "bbor.structures.shipwrecks": "Scheepswrakken",
+ "bbor.structures.strongholds": "Burcht",
+ "bbor.structures.mineshafts": "Mijnschachten",
+ "bbor.structures.pillagerOutposts": "Pillager Uitkijkpost",
+ "bbor.structures.villages": "Dorpen",
+ "bbor.structures.fortresses": "Fort",
+ "bbor.structures.endCities": "End-steden",
+ "bbor.structures.netherFossils": "Nether Fossielen",
+ "bbor.structures.bastionRemnants": "Bastion overblijfselen",
+ "bbor.structures.ruinedPortal": "Geruïneerde Portalen",
+ "bbor.features.villageSpheres": "Dorps bollen",
+ "bbor.features.villageSpheres.doorLines": "Deur Lijnen",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Puntgrootte: %s",
+ "bbor.features.villageSpheres.density": "Dichtheid: %s",
+ "bbor.features.villageSpheres.density.fewest": "Minst",
+ "bbor.features.villageSpheres.density.fewer": "Minder",
+ "bbor.features.villageSpheres.density.normal": "Normaal",
+ "bbor.features.villageSpheres.density.more": "Meer",
+ "bbor.features.villageSpheres.density.most": "Meeste",
+ "bbor.commands.custom.cleared.all": "Alle aangepaste boxen gewist",
+ "bbor.commands.beacon.added": "Aangepaste baken toegevoegd op [x=%d, y=%d, z=%d] met level %d",
+ "bbor.commands.beacon.cleared.all": "Alle aangepaste bakens gewist",
+ "bbor.commands.beacon.cleared": "Aangepaste baken gewist op [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Geen aangepaste baken gevonden bij [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box toegevoegd start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.cleared.all": "Alle Boxen Gewist",
+ "bbor.commands.box.cleared": "Box gewist start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.notFound": "Geen box gevonden met start [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.added": "Lijn toegevoegd met start [x=%d, y=%d, z=%d] en einde [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "Alle Lijnen Gewist",
+ "bbor.commands.line.cleared.all": "Lijn gewist met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Geen lijn gevonden met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Bol toegevoegd met het midden [x=%d, y=%d, z=%d] en radius %d",
+ "bbor.commands.sphere.cleared": "Alle bollen gewist",
+ "bbor.commands.sphere.cleared.all": "Bol gewist met midden [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Geen bol gevonden met midden [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawning bol ingesteld",
+ "bbor.commands.spawningSphere.notSet": "Geen spawning bol ingesteld",
+ "bbor.commands.spawningSphere.cleared": "Spawning bol gewist",
+ "bbor.commands.spawningSphere.calculated": "Berekende %s spawnbare ruimtes (%s alleen in de nacht)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbaar:",
+ "bbor.renderer.spawningSphere.none": "Geen"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file
--- /dev/null
+{
+ "bbor.key.toggleActive": "Aktive umschalten",
+ "bbor.tabs.structures": "Strukturen",
+ "bbor.tabs.villages": "Dörfer",
+ "bbor.options.active": "Aktiv",
+ "bbor.options.outerBoxOnly": "Nur äußere Box",
+ "bbor.options.fill": "Füllen",
+ "bbor.options.maxY": "Max Y: %s",
+ "bbor.options.maxY.activated": "Akiviert",
+ "bbor.options.maxY.player": "Spieler",
+ "bbor.options.maxY.seaLevel": "Meeresspiegel",
+ "bbor.options.distance": "Distanz: %s",
+ "bbor.options.distance.nearest": "Nächste",
+ "bbor.options.distance.nearer": "Näher",
+ "bbor.options.distance.normal": "Normal",
+ "bbor.options.distance.y": "Distanz (Y): %s",
+ "bbor.options.distance.xz": "Distanz (X/Z): %s",
+ "bbor.features.spawnChunks": "Spawn Chunks",
+ "bbor.features.lazyChunks": "Lazy Chunks",
+ "bbor.features.slimeChunks": "Schleim Chunks",
+ "bbor.features.mobSpawners": "Monster Spawner",
+ "bbor.features.mobSpawners.spawnArea": "Spawn Bereich",
+ "bbor.features.mobSpawners.activationLines": "Aktivierungs Linien",
+ "bbor.features.spawningSpheres": "Spawn Sphären",
+ "bbor.features.spawnableBlocks": "Spawnbare Blöcke",
+ "bbor.features.biomeBorders": "Biom Grenzen",
+ "bbor.sections.beaconsAndConduits": "Beacons % Conduits",
+ "bbor.features.beacons": "Beacons",
+ "bbor.features.conduits": "Conduits",
+ "bbor.features.conduits.mobHarmArea": "Mob Schadenbereich",
+ "bbor.structures.desertTemples": "Wüstentempel",
+ "bbor.structures.jungleTemples": "Dschungeltempel",
+ "bbor.structures.witchHuts": "Hexenhütten",
+ "bbor.structures.mansions": "Villen",
+ "bbor.structures.monuments": "Monumente",
+ "bbor.structures.igloos": "Iglus",
+ "bbor.structures.oceanRuins": "Ozeanruinen",
+ "bbor.structures.buriedTreasure": "Vergrabener Schatz",
+ "bbor.structures.shipwrecks": "Schiffswracks",
+ "bbor.structures.strongholds": "Festungen",
+ "bbor.structures.mineshafts": "Minenschächte",
+ "bbor.structures.pillagerOutposts": "Pillager Außenposten",
+ "bbor.structures.villages": "Dörfer",
+ "bbor.structures.fortresses": "Festungen",
+ "bbor.structures.endCities": "Endstädte",
+ "bbor.structures.netherFossils": "Nether Fossile",
+ "bbor.structures.bastionRemnants": "Bastion Remnants",
+ "bbor.structures.ruinedPortal": "Ruinierte Portale",
+ "bbor.features.villageSpheres": "Dorfsphären",
+ "bbor.features.villageSpheres.doorLines": "Türen Linien",
+ "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
+ "bbor.features.villageSpheres.dotSize": "Punkt Größe: %s",
+ "bbor.features.villageSpheres.density": "Dichte: %s",
+ "bbor.features.villageSpheres.density.fewest": "Wenigste",
+ "bbor.features.villageSpheres.density.fewer": "Weniger",
+ "bbor.features.villageSpheres.density.normal": "Normal",
+ "bbor.features.villageSpheres.density.more": "Mehr",
+ "bbor.features.villageSpheres.density.most": "Meiste",
+ "bbor.commands.custom.cleared.all": "Alle benutzerdefinierten Boxen gelöscht",
+ "bbor.commands.beacon.added": "Benutzerdefiniertes Leuchtfeuer hinzugefügt bei [x=%d, y=%d, z=%d] mit level %d",
+ "bbor.commands.beacon.cleared.all": "Alle benutzerdefinierten Leuchtfeuer gelöscht",
+ "bbor.commands.beacon.cleared": "Benutzerdefiniertes Leuchtfeuer gelöscht bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.beacon.notFound": "Kein benutzerdefiniertes Leuchtfeuer gefunden bei [x=%d, y=%d, z=%d]",
+ "bbor.commands.box.added": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] hinzugefügt",
+ "bbor.commands.box.cleared.all": "Alle Boxen gelöscht",
+ "bbor.commands.box.cleared": "Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gelöscht",
+ "bbor.commands.box.notFound": "Keine Box mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d] gefunden",
+ "bbor.commands.line.added": "Linie hinzugefügt mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.cleared": "All Linien gelöscht",
+ "bbor.commands.line.cleared.all": "Linie gelöscht mit Anfang [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.line.notFound": "Keine Linie gefunden mit Start [x=%d, y=%d, z=%d] und Ende [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.added": "Kugel hinzugefügt mit Mitte [x=%d, y=%d, z=%d] und Radius %d",
+ "bbor.commands.sphere.cleared": "All Kugeln gelöscht",
+ "bbor.commands.sphere.cleared.all": "Kugel gelöscht mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.sphere.notFound": "Kein Kugel gefunden mit Mitte [x=%d, y=%d, z=%d]",
+ "bbor.commands.spawningSphere.set": "Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.notSet": "Keine Spawn Sphäre gesetzt",
+ "bbor.commands.spawningSphere.cleared": "Spawn Sphäre gelöscht",
+ "bbor.commands.spawningSphere.calculated": "%s spawnbare Räume wurden berechnet (%s nur nachts)",
+ "bbor.renderer.spawningSphere.spawnable": "Spawnbar:",
+ "bbor.renderer.spawningSphere.none": "Keine"
+}
\ No newline at end of file