dependencies {
minecraft 'com.mojang:minecraft:' + project.mcVersion
- mappings 'net.fabricmc:yarn:' + project.mcVersion + '+build.29'
+ mappings 'net.fabricmc:yarn:' + project.mcVersion + '+build.29:v2'
modImplementation 'net.fabricmc:fabric-loader:0.11.6'
}
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
+import java.util.concurrent.atomic.AtomicLong;
import java.util.stream.Stream;
public class ClientRenderer {
private static boolean active;
private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
+ private static AtomicLong lastDurationNanos = new AtomicLong(0L);
+
public static boolean getActive() {
return active;
}
public static void render(MatrixStack matrixStack, DimensionId dimensionId) {
if (!active) return;
+ long startTime = System.nanoTime();
matrixStack.push();
RenderHelper.beforeRender();
if (renderer != null) renderer.render(matrixStack, key);
});
- RenderHelper.afterRender();
- matrixStack.pop();
- }
-
- public static void renderDeferred() {
- RenderHelper.beforeRender();
- RenderHelper.polygonModeFill();
- RenderHelper.enableBlend();
RenderQueue.renderDeferred();
- RenderHelper.disableBlend();
- RenderHelper.enablePolygonOffsetLine();
- RenderHelper.polygonOffsetMinusOne();
+
RenderHelper.afterRender();
+ matrixStack.pop();
+ lastDurationNanos.set(System.nanoTime() - startTime);
}
public static Stream<AbstractBoundingBox> getBoundingBoxes(DimensionId dimensionId) {
}
}
+ public static long getLastDurationNanos() {
+ return lastDurationNanos.get();
+ }
+
}
ClientRenderer.render(matrixStack, DimensionId.from(player.getEntityWorld().getRegistryKey()));
}
- public static void renderDeferred() {
- ClientRenderer.renderDeferred();
- }
-
public static boolean interceptChatMessage(String message) {
if (message.startsWith("/bbor:")) {
ClientPlayNetworkHandler connection = MinecraftClient.getInstance().getNetworkHandler();
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
-import net.minecraft.client.gl.VertexBuffer;
-import net.minecraft.client.render.BufferBuilder;
-import net.minecraft.client.render.BufferRenderer;
import net.minecraft.client.render.GameRenderer;
-import net.minecraft.client.render.Shader;
-import net.minecraft.client.render.Tessellator;
-import net.minecraft.client.render.VertexFormat;
-import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
-import net.minecraft.util.math.Matrix4f;
import org.lwjgl.opengl.GL11;
import java.awt.*;
public static final double THETA_SEGMENT = PHI_SEGMENT / 2D;
private static final float DEFAULT_LINE_WIDTH = 0.0025f;
- private final VertexBuffer solidBox = new VertexBuffer();
- private final VertexBuffer outlinedBox = new VertexBuffer();
-
- {
- final Box box = new Box(BlockPos.ORIGIN);
- RenderHelper.drawSolidBox(box, solidBox);
- RenderHelper.drawOutlinedBox(box, outlinedBox);
- }
+ private static final Box ORIGIN_BOX = new Box(BlockPos.ORIGIN);
public abstract void render(MatrixStack matrixStack, T boundingBox);
RenderHelper.polygonModeFill();
matrixStack.push();
- RenderSystem.depthMask(false);
- renderCuboid0(matrixStack, nudge, color, fillOnly, fillAlpha);
- RenderSystem.depthMask(true);
+ renderCuboid0(matrixStack, nudge, color, fillOnly, fillAlpha, false);
matrixStack.pop();
RenderSystem.setShaderColor(1, 1, 1, 1);
}
- private void renderCuboid0(MatrixStack stack, OffsetBox nudge, Color color, boolean fillOnly, int fillAlpha) {
+ private void renderCuboid0(MatrixStack stack, OffsetBox nudge, Color color, boolean fillOnly, int fillAlpha, boolean mask) {
if (!RenderCulling.isVisibleCulling(nudge.toBox())) return;
if (ConfigManager.invertBoxColorPlayerInside.get() &&
playerInsideBoundingBox(nudge)) {
(float) (maxY - minY),
(float) (maxZ - minZ));
- Matrix4f viewMatrix = stack.peek().getModel();
- Matrix4f projMatrix = RenderSystem.getProjectionMatrix();
- Shader shader = RenderSystem.getShader();
+// Matrix4f viewMatrix = stack.peek().getModel();
+// Matrix4f projMatrix = RenderSystem.getProjectionMatrix();
+// Shader shader = RenderSystem.getShader();
if (fillOnly || ConfigManager.fill.get()) {
- RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, fillAlpha / 255F);
- solidBox.setShader(viewMatrix, projMatrix, shader);
+// RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, fillAlpha / 255F);
+ RenderBatch.drawSolidBox(stack.peek(), ORIGIN_BOX, color, fillAlpha, mask);
}
if (!fillOnly) {
- RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 1F);
// outlinedBox.setShader(viewMatrix, projMatrix, shader);
final double minXL = minX - getLineWidth();
final double minYL = minY - getLineWidth();
}
void renderLine(MatrixStack matrixStack, OffsetPoint startPoint, OffsetPoint endPoint, Color color) {
- if ((startPoint.getY() == endPoint.getY() && startPoint.getZ() == endPoint.getZ()) ||
- (startPoint.getX() == endPoint.getX() && startPoint.getZ() == endPoint.getZ()) ||
- (startPoint.getX() == endPoint.getX() && startPoint.getY() == endPoint.getY())) {
- RenderSystem.depthMask(true);
- renderCuboid0(matrixStack, new OffsetBox(startPoint.offset(-getLineWidth(), -getLineWidth(), -getLineWidth()), endPoint.offset(getLineWidth(), getLineWidth(), getLineWidth())), color, true, 255);
- RenderSystem.depthMask(false);
- return;
- }
+// if ((startPoint.getY() == endPoint.getY() && startPoint.getZ() == endPoint.getZ()) ||
+// (startPoint.getX() == endPoint.getX() && startPoint.getZ() == endPoint.getZ()) ||
+// (startPoint.getX() == endPoint.getX() && startPoint.getY() == endPoint.getY())) {
+// renderCuboid0(matrixStack, new OffsetBox(startPoint.offset(-getLineWidth(), -getLineWidth(), -getLineWidth()), endPoint.offset(getLineWidth(), getLineWidth(), getLineWidth())), color, true, 255, true);
+// return;
+// }
if (!RenderCulling.isVisibleCulling(new OffsetBox(startPoint, endPoint).toBox())) return; // TODO better culling
matrixStack.push();
RenderHelper.applyRegionalRenderOffset(matrixStack);
- RenderSystem.setShader(GameRenderer::getPositionShader);
- RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 1F);
- int regionX = (((int) Camera.getX()) >> 9) * 512;
- int regionZ = (((int) Camera.getZ()) >> 9) * 512;
- BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
- bufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINES,
- VertexFormats.POSITION);
- bufferBuilder
- .vertex(matrixStack.peek().getModel(),
- (float) startPoint.getX() - regionX,
- (float) startPoint.getY(),
- (float) startPoint.getZ() - regionZ)
- .next();
- bufferBuilder
- .vertex(matrixStack.peek().getModel(),
- (float) endPoint.getX() - regionX,
- (float) endPoint.getY(),
- (float) endPoint.getZ() - regionZ)
- .next();
- bufferBuilder.end();
- BufferRenderer.draw(bufferBuilder);
+ RenderBatch.drawLine(matrixStack.peek(), startPoint.getPoint(), endPoint.getPoint(), color, 255);
matrixStack.pop();
}
RenderHelper.applyRegionalRenderOffset(matrixStack);
RenderSystem.setShader(GameRenderer::getPositionShader);
- RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 0.55f);
- int regionX = (((int) Camera.getX()) >> 9) * 512;
- int regionZ = (((int) Camera.getZ()) >> 9) * 512;
-
- BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
- bufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINE_STRIP,
- VertexFormats.POSITION);
Point firstPoint = null;
+ Point lastPoint = null;
for (double phi = 0.0D; phi < TAU; phi += PHI_SEGMENT) {
final Point point = center.offset(Math.cos(phi) * radius, dy, Math.sin(phi) * radius);
if (firstPoint == null) firstPoint = point;
- bufferBuilder.vertex(matrixStack.peek().getModel(),
- (float) point.getX() - regionX,
- (float) point.getY(),
- (float) point.getZ() - regionZ)
- .next();
+ if (lastPoint == null) {
+ lastPoint = point;
+ continue;
+ }
+ RenderBatch.drawLine(matrixStack.peek(), lastPoint, point, color, 255);
}
+ RenderBatch.drawLine(matrixStack.peek(), lastPoint, firstPoint, color, 255);
- bufferBuilder.vertex(matrixStack.peek().getModel(),
- (float) firstPoint.getX() - regionX,
- (float) firstPoint.getY(),
- (float) firstPoint.getZ() - regionZ)
- .next();
-
- bufferBuilder.end();
- BufferRenderer.draw(bufferBuilder);
matrixStack.pop();
}
private void renderDotSphere(MatrixStack matrixStack, Point center, double radius, Color color) {
if (!RenderCulling.isVisibleCulling(new Box(new BlockPos(center.getX(), center.getY(), center.getZ())).expand(radius))) return;
matrixStack.push();
- RenderHelper.applyRegionalRenderOffset(matrixStack);
- RenderSystem.setShader(GameRenderer::getPositionShader);
- RenderSystem.setShaderColor(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 0.55f);
- int regionX = (((int) Camera.getX()) >> 9) * 512;
- int regionZ = (((int) Camera.getZ()) >> 9) * 512;
-
- BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
- bufferBuilder.begin(VertexFormat.DrawMode.QUADS,
- VertexFormats.POSITION);
for (double phi = 0.0D; phi < TAU; phi += PHI_SEGMENT) {
double dy = radius * Math.cos(phi);
for (double theta = 0.0D; theta < PI; theta += THETA_SEGMENT) {
double dx = radiusBySinPhi * Math.cos(theta);
double dz = radiusBySinPhi * Math.sin(theta);
-
final Point point = center.offset(dx, dy, dz);
- bufferBuilder
- .vertex(matrixStack.peek().getModel(),
- (float) point.getX() - regionX,
- (float) point.getY(),
- (float) point.getZ() - regionZ)
- .next();
+ renderCuboid0(matrixStack, new OffsetBox(point.offset(-getLineWidth(), -getLineWidth(), -getLineWidth()), point.offset(getLineWidth(), getLineWidth(), getLineWidth())), color, true, 255, true);
}
}
- bufferBuilder.end();
- BufferRenderer.draw(bufferBuilder);
matrixStack.pop();
}
}
package com.irtimaled.bbor.client.renderers;
+import com.irtimaled.bbor.client.models.Point;
import com.irtimaled.bbor.common.models.Coords;
import net.minecraft.util.math.Box;
this.max = max;
}
+ OffsetBox(Point min, Point max) {
+ this.min = new OffsetPoint(min);
+ this.max = new OffsetPoint(max);
+ }
+
OffsetBox grow(double x, double y, double z) {
return new OffsetBox(min.offset(-x, -y, -z), max.offset(x, y, z));
}
double getDistance(OffsetPoint offsetPoint) {
return this.point.getDistance(offsetPoint.point);
}
+
+ Point getPoint() {
+ return point;
+ }
}
--- /dev/null
+package com.irtimaled.bbor.client.renderers;
+
+import com.irtimaled.bbor.client.Camera;
+import com.irtimaled.bbor.client.models.Point;
+import com.mojang.blaze3d.systems.RenderSystem;
+import net.minecraft.client.render.BufferBuilder;
+import net.minecraft.client.render.BufferRenderer;
+import net.minecraft.client.render.GameRenderer;
+import net.minecraft.client.render.VertexFormat;
+import net.minecraft.client.render.VertexFormats;
+import net.minecraft.client.util.math.MatrixStack;
+import net.minecraft.util.math.Box;
+
+import java.awt.*;
+import java.util.concurrent.atomic.AtomicLong;
+
+public class RenderBatch {
+
+ private static final BufferBuilder quadBufferBuilderNonMasked = new BufferBuilder(2097152);
+ private static final BufferBuilder quadBufferBuilderMasked = new BufferBuilder(2097152);
+ private static final BufferBuilder lineBufferBuilder = new BufferBuilder(2097152);
+
+ private static final Object mutex = new Object();
+ private static final AtomicLong quadNonMaskedCount = new AtomicLong(0L);
+ private static final AtomicLong quadMaskedCount = new AtomicLong(0L);
+ private static final AtomicLong lineCount = new AtomicLong(0L);
+ private static final AtomicLong quadNonMaskedCountLast = new AtomicLong(0L);
+ private static final AtomicLong quadMaskedCountLast = new AtomicLong(0L);
+ private static final AtomicLong lineCountLast = new AtomicLong(0L);
+
+ private static final AtomicLong lastDurationNanos = new AtomicLong(0L);
+
+ static void beginBatch() {
+ quadBufferBuilderMasked.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
+ quadBufferBuilderNonMasked.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
+ lineBufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINES, VertexFormats.POSITION_COLOR);
+ }
+
+ public static void drawSolidBox(MatrixStack.Entry matrixEntry, Box box, Color color, int alpha, boolean mask) {
+ final float minX = (float) box.minX;
+ final float minY = (float) box.minY;
+ final float minZ = (float) box.minZ;
+ final float maxX = (float) box.maxX;
+ final float maxY = (float) box.maxY;
+ final float maxZ = (float) box.maxZ;
+ final int red = color.getRed();
+ final int green = color.getGreen();
+ final int blue = color.getBlue();
+
+ if (mask) quadMaskedCount.getAndIncrement();
+ else quadNonMaskedCount.getAndIncrement();
+
+ final BufferBuilder bufferBuilder = mask ? RenderBatch.quadBufferBuilderMasked : RenderBatch.quadBufferBuilderNonMasked;
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, maxZ).color(red, green, blue, alpha).next();
+
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, minZ).color(red, green, blue, alpha).next();
+
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, minZ).color(red, green, blue, alpha).next();
+
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, maxZ).color(red, green, blue, alpha).next();
+
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, minY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), maxX, maxY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, maxZ).color(red, green, blue, alpha).next();
+
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, minZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, minY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, maxZ).color(red, green, blue, alpha).next();
+ bufferBuilder.vertex(matrixEntry.getModel(), minX, maxY, minZ).color(red, green, blue, alpha).next();
+ }
+
+ static void drawLine(MatrixStack.Entry matrixEntry, Point startPoint, Point endPoint, Color color, int alpha) {
+ int regionX = (((int) Camera.getX()) >> 9) * 512;
+ int regionZ = (((int) Camera.getZ()) >> 9) * 512;
+
+ lineCount.getAndIncrement();
+
+ lineBufferBuilder
+ .vertex(matrixEntry.getModel(),
+ (float) startPoint.getX() - regionX,
+ (float) startPoint.getY(),
+ (float) startPoint.getZ() - regionZ)
+ .color(color.getRed(), color.getGreen(), color.getBlue(), alpha)
+ .next();
+ lineBufferBuilder
+ .vertex(matrixEntry.getModel(),
+ (float) endPoint.getX() - regionX,
+ (float) endPoint.getY(),
+ (float) endPoint.getZ() - regionZ)
+ .color(color.getRed(), color.getGreen(), color.getBlue(), alpha)
+ .next();
+ }
+
+ static void endBatch() {
+ RenderSystem.setShader(GameRenderer::getPositionColorShader);
+ long startTime = System.nanoTime();
+ quadBufferBuilderMasked.end();
+ quadBufferBuilderNonMasked.end();
+ lineBufferBuilder.end();
+
+ synchronized (mutex) {
+ quadMaskedCountLast.set(quadMaskedCount.get());
+ quadNonMaskedCountLast.set(quadNonMaskedCount.get());
+ lineCountLast.set(lineCount.get());
+ quadMaskedCount.set(0);
+ quadNonMaskedCount.set(0);
+ lineCount.set(0);
+ }
+
+ RenderSystem.depthMask(true);
+ BufferRenderer.draw(quadBufferBuilderMasked);
+ BufferRenderer.draw(lineBufferBuilder);
+
+ RenderSystem.depthMask(false);
+ BufferRenderer.draw(quadBufferBuilderNonMasked);
+ lastDurationNanos.set(System.nanoTime() - startTime);
+ }
+
+ public static String debugString() {
+ return String.format("[BBOR] Statistics: Boxes: %d,%d Lines: %d @ %.2fms", quadMaskedCountLast.get(), quadNonMaskedCountLast.get(), lineCountLast.get(), lastDurationNanos.get() / 1_000_000.0);
+ }
+
+}
import com.irtimaled.bbor.client.config.ConfigManager;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
-import net.minecraft.client.gl.VertexBuffer;
-import net.minecraft.client.render.BufferBuilder;
-import net.minecraft.client.render.Tessellator;
-import net.minecraft.client.render.VertexFormat;
-import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
-import net.minecraft.util.math.Box;
import net.minecraft.util.math.Quaternion;
import org.lwjgl.opengl.GL11;
if (ConfigManager.alwaysVisible.get()) {
RenderSystem.disableDepthTest();
}
+ RenderBatch.beginBatch();
}
public static void afterRender() {
+ RenderBatch.endBatch();
enableDepthTest();
RenderSystem.enableCull();
GL11.glDisable(GL11.GL_LINE_SMOOTH);
GlStateManager._depthFunc(GL11.GL_LEQUAL);
}
- public static void drawSolidBox(Box box, VertexBuffer vertexBuffer) {
- BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
- bufferBuilder.begin(VertexFormat.DrawMode.QUADS,
- VertexFormats.POSITION);
-
- bufferBuilder.vertex(box.minX, box.minY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.minY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.minY, box.maxZ).next();
- bufferBuilder.vertex(box.minX, box.minY, box.maxZ).next();
-
- bufferBuilder.vertex(box.minX, box.maxY, box.minZ).next();
- bufferBuilder.vertex(box.minX, box.maxY, box.maxZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.maxZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.minZ).next();
-
- bufferBuilder.vertex(box.minX, box.minY, box.minZ).next();
- bufferBuilder.vertex(box.minX, box.maxY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.minY, box.minZ).next();
-
- bufferBuilder.vertex(box.maxX, box.minY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.minZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.maxZ).next();
- bufferBuilder.vertex(box.maxX, box.minY, box.maxZ).next();
-
- bufferBuilder.vertex(box.minX, box.minY, box.maxZ).next();
- bufferBuilder.vertex(box.maxX, box.minY, box.maxZ).next();
- bufferBuilder.vertex(box.maxX, box.maxY, box.maxZ).next();
- bufferBuilder.vertex(box.minX, box.maxY, box.maxZ).next();
-
- bufferBuilder.vertex(box.minX, box.minY, box.minZ).next();
- bufferBuilder.vertex(box.minX, box.minY, box.maxZ).next();
- bufferBuilder.vertex(box.minX, box.maxY, box.maxZ).next();
- bufferBuilder.vertex(box.minX, box.maxY, box.minZ).next();
-
- bufferBuilder.end();
- vertexBuffer.upload(bufferBuilder);
- }
-
- public static void drawOutlinedBox(Box bb, VertexBuffer vertexBuffer) {
- BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
- bufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINES,
- VertexFormats.POSITION);
-
- bufferBuilder.vertex(bb.minX, bb.minY, bb.minZ).next();
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.minZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.minZ).next();
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.maxZ).next();
- bufferBuilder.vertex(bb.minX, bb.minY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.minX, bb.minY, bb.maxZ).next();
- bufferBuilder.vertex(bb.minX, bb.minY, bb.minZ).next();
-
- bufferBuilder.vertex(bb.minX, bb.minY, bb.minZ).next();
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.minZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.minZ).next();
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.minZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.minY, bb.maxZ).next();
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.minX, bb.minY, bb.maxZ).next();
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.minZ).next();
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.minZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.minZ).next();
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.maxX, bb.maxY, bb.maxZ).next();
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.maxZ).next();
-
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.maxZ).next();
- bufferBuilder.vertex(bb.minX, bb.maxY, bb.minZ).next();
-
- bufferBuilder.end();
- vertexBuffer.upload(bufferBuilder);
- }
-
public static void applyRegionalRenderOffset(MatrixStack matrixStack)
{
package com.irtimaled.bbor.mixin.client.renderer;
+import com.irtimaled.bbor.client.ClientRenderer;
import com.irtimaled.bbor.client.RenderCulling;
+import com.irtimaled.bbor.client.renderers.RenderBatch;
import net.minecraft.client.gui.hud.DebugHud;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@Inject(method = "getLeftText", at = @At("RETURN"))
private void afterLeftText(CallbackInfoReturnable<List<String>> cir) {
+ if (!ClientRenderer.getActive()) {
+ cir.getReturnValue().add("[BBOR] Rendering not enabled");
+ return;
+ }
+
cir.getReturnValue().add(RenderCulling.debugString());
+ cir.getReturnValue().add(RenderBatch.debugString());
+ cir.getReturnValue().add(String.format("[BBOR] Rendering took %.2fms", ClientRenderer.getLastDurationNanos() / 1_000_000.0));
}
}
RenderCulling.flushStats();
Player.setPosition(partialTicks, this.client.player);
ClientInterop.render(matrixStack, this.client.player);
- ClientInterop.renderDeferred();
}
}