.addDisplayValue(1, I18n.format("bbor.options.distance.nearest"))
.addDisplayValue(2, I18n.format("bbor.options.distance.nearer"))
.addDisplayValue(3, I18n.format("bbor.options.distance.normal")))
+ .section(I18n.format("bbor.features.bedrockCeilingBlocks"),
+ width -> new BoundingBoxTypeButton(width, I18n.format("bbor.features.bedrockCeilingBlocks"), BoundingBoxType.BedrockCeiling))
.section(I18n.format("bbor.features.mobSpawners"),
width -> new BoundingBoxTypeButton(width, I18n.format("bbor.features.mobSpawners"), BoundingBoxType.MobSpawner),
width -> new BoolSettingButton(width, I18n.format("bbor.features.mobSpawners.spawnArea"), ConfigManager.renderMobSpawnerSpawnArea),
"bbor.features.spawnableBlocks": "Spawnable Blocks",
"bbor.features.biomeBorders": "Biome Borders",
"bbor.features.flowerForests": "Flower Forests",
+ "bbor.features.bedrockCeilingBlocks": "Bedrock Ceiling",
"bbor.sections.beaconsAndConduits": "Beacons & Conduits",
"bbor.features.beacons": "Beacons",