]> git.lizzy.rs Git - dragonblocks_alpha.git/history - src
Fix memory bug at shutdown
[dragonblocks_alpha.git] / src /
2021-08-23 Elias FleckensteinAdd vulcano generation
2021-08-20 Elias FleckensteinAdd oceans and toggle keys for flight & collision
2021-08-19 Elias FleckensteinAdd wood
2021-08-19 Elias FleckensteinAdd octaves to terrain shape
2021-08-19 Elias FleckensteinAdd temperature factor that determines snow coverage...
2021-08-19 Elias FleckensteinRandom texture offset for stone
2021-08-19 Elias FleckensteinCalculate grass color client side
2021-08-19 Elias FleckensteinNerf boulder generation rate
2021-08-19 Elias FleckensteinRemove block metadata
2021-08-19 Elias FleckensteinRework mapblock loading system and add mapgen stage...
2021-07-16 Elias FleckensteinAdd position display
2021-07-16 Elias FleckensteinUse find_package for glew and glfw
2021-07-16 Elias FleckensteinUse find_package for OpenGL
2021-07-16 Elias FleckensteinUse find_package for freetype rather than a submodule
2021-07-16 Elias FleckensteinSet simulation distance to 16
2021-07-16 Elias FleckensteinFix snapshot builds
2021-07-16 Elias FleckensteinUse CMake for building
2021-07-15 Elias FleckensteinReplace Ubuntu font by Minecraftia
2021-07-15 Elias FleckensteinAllocate exactly the needed space for fps display
2021-07-15 Elias FleckensteinAdd FPS counter
2021-07-15 Elias FleckensteinRedesign file structure and graphics pipeline; add...
2021-07-13 Elias FleckensteinAdd biomes that determine grass color
2021-07-13 Elias FleckensteinAdd color to vertices
2021-07-12 Elias FleckensteinAdd mountain generation
2021-07-12 Elias FleckensteinSet simulation distance to 10
2021-07-12 Elias FleckensteinAdd snow
2021-07-12 Elias FleckensteinCleanup GLFW callbacks and add fullscreen key
2021-07-12 Elias FleckensteinKeyListener abstraction
2021-07-12 Elias FleckensteinFix rescaling of HUD; Add Z-Index to HUD Elements;...
2021-07-12 Elias FleckensteinEnable blending and fix HUD screen scaling
2021-07-12 Elias FleckensteinAdd HUD scale type
2021-07-12 Elias FleckensteinAdd HUD and crosshair
2021-07-12 Elias FleckensteinMinor code style fixes and allow MeshObject creation...
2021-07-12 Elias FleckensteinSupport transparent textures
2021-07-12 Elias FleckensteinRemove old block mesh after new one is fully added
2021-07-12 Elias FleckensteinAdd texture type that includes id, width and height...
2021-07-12 Elias FleckensteinUse minecraft constants for physics
2021-07-12 Elias FleckensteinDon't pass callback argument to map_delete function... 0.1.4
2021-07-12 Elias FleckensteinUse Binary trees for MapSector and MapBlock sorting
2021-07-11 Elias FleckensteinAdd per object wireframe mode
2021-07-10 Elias FleckensteinDisable wireframe
2021-07-10 Elias FleckensteinProper collision; add jumping
2021-07-10 Elias FleckensteinCorrect acceleration calculation
2021-07-10 Elias FleckensteinPhysics and collision
2021-07-10 Elias FleckensteinFix pitch limitation
2021-07-10 Elias FleckensteinAdd aabboxes
2021-07-10 Elias FleckensteinProtect map cache by rwlock
2021-07-10 Elias FleckensteinCache last accessed MapBlock
2021-07-10 Elias FleckensteinAdd falling
2021-07-10 Elias Fleckensteindtime independent movement
2021-07-10 Elias FleckensteinMove player code to its own file
2021-07-09 Elias FleckensteinOptimize MapBlock meshes 0.1.3
2021-07-09 Elias FleckensteinMove input handling code to separate file and implement...
2021-07-09 Elias FleckensteinMove camera code to own file, allow changing the window...
2021-06-22 Elias FleckensteinAdd textures
2021-04-01 Elias FleckensteinFix typo
2021-04-01 Elias FleckensteinAdd missing header file 0.1.2.2
2021-04-01 Elias FleckensteinFix #14
2021-04-01 Elias FleckensteinMake MapBlockHeader u16
2021-04-01 Elias FleckensteinZLib compression 0.1.2
2021-04-01 Elias FleckensteinSave MapBlocks in SQLite3 database; Redesign MapBlock...
2021-03-31 Elias FleckensteinMake server thread-safe
2021-03-31 Elias FleckensteinProtect map by rwlocks
2021-03-31 Elias Fleckensteinmap.h has to include stdio for FILE type
2021-03-31 Elias FleckensteinBig endian encoding for bulk block (de-)serialisation
2021-03-29 Elias FleckensteinAdd MapBlock serialisation buffer
2021-03-29 Elias FleckensteinBulk MapBlock (de-)serialisation
2021-03-29 Elias FleckensteinRedesign map handling 0.1.1
2021-03-29 Elias FleckensteinProper mapgen
2021-03-29 Elias FleckensteinImplement position sending
2021-03-29 Elias FleckensteinRedesign MapBlock sending
2021-03-29 Elias FleckensteinAdd perlin submodule
2021-03-28 Elias FleckensteinSend entire map to clients
2021-03-28 Elias FleckensteinFix MapBlock mesh neighbor face culling
2021-03-28 Elias FleckensteinFix glBufferData size
2021-03-28 Elias FleckensteinFix scene deletion
2021-03-28 Elias FleckensteinEnable depth buffer
2021-03-28 Elias FleckensteinRemove debug output
2021-03-28 Elias FleckensteinFix MapBlock mesh positions
2021-03-28 Elias FleckensteinAdd movement keys; Fix array_search deadlock; Remove...
2021-03-28 Elias FleckensteinTweak MapBlock meshgen queue and add Vertex structure
2021-03-28 Elias FleckensteinRedesign MapBlock deserialisation
2021-03-27 Elias FleckensteinFix invalid MapBlock ready state initializing
2021-03-27 Elias FleckensteinAdd keybind to get mapblock
2021-03-27 Elias FleckensteinProperly position MapBlock meshes
2021-03-27 Elias FleckensteinGenerate mapblocks requested by client
2021-03-27 Elias FleckensteinFix map sector and block comparing SEGFAULT
2021-03-27 Elias FleckensteinImplement MapBlock mesh generation
2021-03-27 Elias FleckensteinImplement shader management
2021-03-25 Elias FleckensteinRe-add float types
2021-03-25 Elias FleckensteinMove binsearch code to array.c
2021-03-25 Elias FleckensteinImplement meshes
2021-03-25 Elias FleckensteinAdd mapblock meshgen and mapgen
2021-03-25 Elias FleckensteinExecution model and interrupt handling redesign
2021-03-24 Elias FleckensteinGraphics (WIP)
2021-03-24 Elias FleckensteinAdd linmath submodule
2021-03-24 Elias FleckensteinAdd GLFW window
2021-03-24 Elias FleckensteinAdd map saving
2021-03-24 Elias FleckensteinRethink client name field
2021-03-24 Elias FleckensteinAdd socket intialisation success messages
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