]> git.lizzy.rs Git - dragonfireclient.git/history - src/script/common/c_content.cpp
Reduce size of ContentFeatures structure
[dragonfireclient.git] / src / script / common / c_content.cpp
2022-05-26 sfan5Reduce size of ContentFeatures structure
2022-05-04 Lars Müllerhud_get: Return precision field for waypoints (#12215)
2022-05-02 sfan5Refactor some Lua API functions in preparation for...
2022-03-29 DSFix the documentation of InvRef:get_lists() and clean...
2022-02-04 Lars MüllerFix types of get_mapgen_setting_noiseparams (#12025)
2021-10-01 WuzzySplit liquid_viscosity to liquid_viscosity and move_res...
2021-08-28 savilliRemove redundant on_dieplayer calls
2021-08-21 SmallJokerHUD: Reject and warn on invalid stat types (#11548)
2021-07-27 sfan5Add bold, italic and monospace font styling for HUD...
2021-06-30 SmallJokerInventory: Make addList() consistent (#11382)
2021-06-20 SmallJokerInventory: show error on invalid list names (#11368)
2021-03-29 VitaliyDegrotate support for mesh nodes (#7840)
2021-03-08 sfan5Use place_param2 client-side for item appearance &...
2021-02-17 rubenwardyAdd nametag background setting and object property...
2021-02-17 rubenwardyFix short_description fallback order (#10943)
2021-01-29 sfan5Rework use_texture_alpha to provide three opaque/clip...
2021-01-29 sfan5Drop never documented 'alpha' property from nodedef
2021-01-21 ZughyRemoved some obsolete code (#10562)
2020-10-19 sfan5Decouple entity minimap markers from nametags replacing...
2020-10-13 JosiahWIPass ContentFeatures as reference to read_content_featu...
2020-10-09 DSAdd a short_description to be used by mods (#8980)
2020-08-12 Lars MüllerFix precision not working in hud_change (#10186)
2020-06-16 Danila ShutovMake shading of CAOs optional (#10033)
2020-05-20 sfan5CSM: Fix crashing minetest.get_item_def()
2020-05-19 WuzzyRework functionality of leveled nodes (#9852)
2020-05-11 Lars MüllerDamage texture modifier (#9833)
2020-05-11 WuzzyAdd support for statbar “off state” icons (#9462)
2020-05-06 sfan5Expose collided objects in moveresult
2020-05-05 SmallJokerRename moveresult speed to velocity
2020-04-27 sfan5Expose collision information to LuaEntity on_step
2020-04-27 SmallJokerScript: Enforce type checks if not nil (#9748)
2020-04-15 sfan5Fix parsing JSON with large integers (#9674)
2020-04-14 sfan5scriptapi: Some small optimizations to value pushing...
2020-04-11 Lars MüllerImprove waypoints and add image variant (#9480)
2020-04-11 Loic BlotMove PlayerSAO to dedicated files
2020-04-11 Loic BlotMove serveractiveobject & unitsao
2020-02-01 sfan5Improve core.sound_play with ephemeral sounds and playe...
2020-01-22 WuzzyRemove unused weight property from objects (#9320)
2019-12-06 Pierre-Yves RolloAdd z-index management to HUD
2019-10-29 random-geekChange some usages of "deprecated" to "obsolete" (...
2019-09-22 sfan5Punchwear (improved) (#8959)
2019-08-07 BehaDo not add group values of zero to group lists. (#8751)
2019-07-30 BehaMove the clamping of hp/breath when their maximums...
2019-03-07 HybridDogAbort when trying to set a not registered node (#7011)
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2019-01-06 SmallJokerFix various bugs (Anticheat, Lua helpers) (#8013)
2019-01-03 SmallJokerProselytize the network. Use IEEE F32 (#8030)
2018-08-16 Dániel JuhászRaycast: export exact pointing location (#6304)
2018-03-29 stujones11Optional alpha channel support for entities
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-02-04 lisacvukMake hud_get return aligment, offset and size. (#7006)
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
2017-12-04 paramatZoom: Set zoom FOV per-player using a player object...
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-11-06 paramatPlayer eye height: Make this a settable player object...
2017-10-23 Muhammad Rifqi Pri... Improvements/fixes for noise parameter input in advance...
2017-10-15 VitaliyReal global textures (#6105)
2017-09-28 orwell96Add static_save property to luaentites to not save...
2017-09-15 SmallJokerCustomizeable max breath for players (#6411)
2017-09-14 Rob BlanckaertObject properties: Add 'glow', disables light's effect...
2017-09-11 Auke KokImplement client node dig prediction
2017-09-10 SmallJokerObject properties: Fix loss of custom selectionbox
2017-08-30 paramatZoom: Move enabling zoom to a new player object property
2017-08-25 Dániel JuhászOverlays for wield and inventory images (#6107)
2017-08-24 stujones11Make entity selection and collision boxes independently...
2017-08-23 SmallJokerRespect object property hp_max field for players (...
2017-08-20 Loïc BlotModernize source code: last part (#6285)
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-06-11 RuiSound: Add pitch option (#5960)
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-21 bigfoot547[CSM] Add function to get the definition of items ...
2017-05-20 red-001Fix CSM crash (#5779)
2017-05-03 BrandonSound API: Add fading sounds
2017-04-29 Vincent Glize[CSM] Add event on_place_node API lua (#5548)
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-04-19 Loïc BlotFix various copy instead of const ref reported by cppch...
2017-04-09 Dániel JuhászHardware coloring for itemstacks
2017-03-13 red-001Add `get_wielded_item`
2017-02-22 rubenwardyFix wrong meta key in item meta on ItemStack construction
2017-02-07 rubenwardyFix incompatibility of ItemStack.to_table() introduced...
2017-02-04 rubenwardyAdd ItemStack key-value meta storage
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-18 sfan5Add particle animation, glow
2017-01-02 sfan5Add 2D sheet animation for nodes
2017-01-02 sfan5Move TileAnimation code to seperate file
2016-11-28 juhdanadLimit light_source in the engine (#4814)
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-10-05 Loic BlotMake some maps unordered to improve performance
2016-09-08 SmallJokerMake getStackMax return the correct maximal stack size
2016-08-10 Rogier-5Fixes for compiling with a newer (system) jsoncpp ...
2016-03-12 Auke KokAllow nodes to specify which sides to connect to.
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-01-20 Auke KokAllow per-tiles culling.
2016-01-18 RealBadAngelShow infotext with description for item entities
2016-01-07 paramatLiquids: Flow into and destroy 'floodable' nodes
2015-12-29 SapierRevert "Add support for using arbitrary meshes as items"
2015-12-29 SapierAdd support for using arbitrary meshes as items
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